Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
L_KaKas
Fenrir
Level 47
God Stats
1W - 2L
1,697 SR
Queue Stats
198W - 147L
1,536 Elo+
Party 2
Hachiman
Hachiman
MemeusGodOfMemes
Hachiman
Level 142
God Stats
2W - 5L
1,384 SR
Queue Stats
403W - 356L
1,482 Elo+
Party 3
King Arthur
King Arthur
Shalador_
King Arthur
Level 141
God Stats
10W - 16L
1,486 SR
Queue Stats
489W - 477L
1,495 Elo+
Party 3
Scylla
Scylla
Vicpano
Scylla
Level 115
God Stats
1W - 1L
1,508 SR
Queue Stats
93W - 66L
1,540 Elo+
Party 2
Team Averages
Level 110
1,515 SR
1,511 Elo+

VS

Team Averages
Level 107
1,568 SR
1,535 Elo+
Chaac
Chaac
BYFABIO17
Chaac
Level 106
God Stats
8W - 5L
1,949 SR
Queue Stats
274W - 221L
1,610 Elo+
Party 1
Khepri
Khepri
BYFRAN67
Khepri
Level 145
God Stats
3W - 5L
1,491 SR
Queue Stats
330W - 262L
1,587 Elo+
Party 1
Anhur
Anhur
MoMadkour1
Anhur
Level 86
God Stats
5W - 5L
1,612 SR
Queue Stats
48W - 50L
1,466 Elo+
Party 4
Bastet
Bastet
Rosamelweb0
Bastet
Level 39
God Stats
1W - 2L
1,294 SR
Queue Stats
88W - 59L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiagaoo
Baron Samedi
Level 160
God Stats
11W - 8L
1,492 SR
Queue Stats
394W - 381L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 0
5,202
434
2,639
6,303
4,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
L_KaKas
Fenrir
9
0 / 5 / 1
5,689
474
4,806
9,222
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,689
474
2,178
5,539
1,049
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Shalador_
King Arthur
11
0 / 2 / 0
6,230
519
5,696
9,417
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Vicpano
Scylla
9
1 / 4 / 0
5,814
485
3,135
7,333
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BYFABIO17
Chaac
13
2 / 0 / 2
7,358
613
6,951
10,071
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
BYFRAN67
Khepri
10
0 / 0 / 7
5,526
461
2,711
4,589
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
11
2 / 0 / 1
6,289
524
2,486
4,470
1,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
13
10 / 0 / 4
7,950
663
8,988
8,647
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tiagaoo
Baron Samedi
12
2 / 1 / 3
6,728
561
3,967
6,344
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
16
16
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Chaac
BYFABIO17
Chaac
2
0
2
3
W
Khepri
BYFRAN67
Khepri
0
0
7
3.5
L
Fenrir
L_KaKas
Fenrir
0
5
1
0.1
L
0
2
0
0
W
Anhur
2
0
1
2.5
W
Bastet
10
0
4
12
L
King Arthur
Shalador_
King Arthur
0
2
0
0
W
Baron Samedi
Tiagaoo
Baron Samedi
2
1
3
3.5
L
Scylla
Vicpano
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
25,103
37,814
Taken
34,121
17,266
Mitigated
16,541
5,824
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,639
878
15
360
6,303
4,639
0
947
5,212
13,030
0
W
Chaac
BYFABIO17
Chaac
6,951
1,321
0
6,769
10,071
6,148
0
835
8,507
0
53,302
W
Khepri
BYFRAN67
Khepri
2,711
190
651
922
4,589
3,726
0
1,001
3,588
20,166
0
L
Fenrir
L_KaKas
Fenrir
4,806
1,413
0
1,914
9,222
3,821
0
1,884
7,297
0
32,555
L
2,178
1,313
0
1,457
5,539
1,049
0
398
5,141
0
42,175
W
Anhur
2,486
648
0
645
4,470
1,243
0
435
4,035
0
34,320
W
Bastet
8,988
3,145
0
4,998
8,647
2,700
98
2,163
6,484
0
43,798
L
King Arthur
Shalador_
King Arthur
5,696
744
0
1,683
9,417
5,731
0
252
8,660
708
40,226
W
Baron Samedi
Tiagaoo
Baron Samedi
3,967
443
89
2,645
6,344
2,724
0
1,728
4,616
43,139
0
L
Scylla
Vicpano
Scylla
3,135
387
0
395
7,333
2,026
0
3,197
4,136
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
33,851
325
Minions Killed
396
0
Camps Cleared
0
1,111,497
Distance Traveled
1,167,087
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,202
434
28
2
0
221,724
4
W
Chaac
7,358
613
111
9
0
240,213
4
W
Khepri
5,526
461
33
3
0
215,828
1
L
Fenrir
5,689
474
61
5
0
233,734
2
L
Hachiman
5,689
474
81
7
0
205,593
0
W
Anhur
6,289
524
79
7
0
219,200
2
W
Bastet
7,950
663
89
7
0
277,582
2
L
King Arthur
6,230
519
93
8
0
235,783
1
W
Baron Samedi
6,728
561
84
7
0
214,264
3
L
Scylla
5,814
485
62
5
0
214,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role