Player Matchup

Mercury
Mercury
AutoMagazin-YT
Mercury
Level 8
God Stats
1W - 2L
1,366 SR
Queue Stats
10W - 12L
1,534 Elo+
Solo
Neith
Neith
Cmasterjake
Neith
Level 18
God Stats
2W - 1L
1,862 SR
Queue Stats
8W - 3L
1,630 Elo+
Solo
Izanami
Izanami
Crow_of_Battle
Izanami
Level 18
God Stats
12W - 13L
1,348 SR
Queue Stats
95W - 92L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
DarkKn1ght369
Ratatoskr
Level 17
God Stats
11W - 12L
1,597 SR
Queue Stats
59W - 50L
1,603 Elo+
Solo
Hercules
Hercules
Tucked Strap
Hercules
Level 28
God Stats
0W - 3L
1,254 SR
Queue Stats
43W - 69L
1,392 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,543 Elo+

VS

Team Averages
Level 19
1,651 SR
1,582 Elo+
Sun Wukong
Sun Wukong
Hammahdolo96795
Sun Wukong
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 1L
1,640 Elo+
Solo
Loki
Loki
PRECISIONo_O
Loki
Level 24
God Stats
13W - 6L
1,691 SR
Queue Stats
70W - 56L
1,542 Elo+
Solo
Neith
Neith
TheMustardKingg
Neith
Level 28
God Stats
22W - 19L
1,530 SR
Queue Stats
166W - 172L
1,489 Elo+
Solo
Geb
Geb
dbrycen
Geb
Level 9
God Stats
11W - 7L
1,616 SR
Queue Stats
29W - 29L
1,518 Elo+
Solo
The Morrigan
The Morrigan
drypno
The Morrigan
Level 25
God Stats
3W - 2L
1,714 SR
Queue Stats
115W - 100L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 1
12,220
394
3,348
27,001
8,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 12 / 3
14,766
476
11,738
26,956
9,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 7 / 3
15,582
503
16,112
25,954
10,768
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
DarkKn1ght369
Ratatoskr
20
6 / 8 / 6
15,479
499
22,513
34,599
35,701
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
Tucked Strap
Hercules
18
1 / 15 / 4
12,115
391
6,505
37,121
17,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hammahdolo96795
Sun Wukong
10
0 / 6 / 0
10,717
346
1,836
7,599
2,706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
10 / 3 / 9
21,185
683
23,099
20,122
9,689
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
24 / 2 / 13
18,388
593
38,345
35,075
19,321
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
20
4 / 2 / 24
16,856
544
15,583
33,487
35,963
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
drypno
The Morrigan
20
18 / 3 / 14
19,671
635
45,291
15,951
8,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
116
16
Kills
56
56
Deaths
16
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
L
3
12
3
0.38
L
5
7
3
0.93
L
Ratatoskr
DarkKn1ght369
Ratatoskr
6
8
6
1.13
W
Sun Wukong
Hammahdolo96795
Sun Wukong
0
6
0
0
W
10
3
9
4.83
W
24
2
13
15.25
L
Hercules
Tucked Strap
Hercules
1
15
4
0.2
W
Geb
4
2
24
8
W
The Morrigan
drypno
The Morrigan
18
3
14
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
124,154
151,631
Taken
112,234
81,991
Mitigated
76,009
22,318
Healing
46,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,348
1,564
0
2,210
27,001
8,620
0
10,117
16,884
0
43,205
L
11,738
4,084
0
5,909
26,956
9,823
1,189
12,591
14,365
0
93,823
L
16,112
10,867
0
2,427
25,954
10,768
2,633
8,026
17,767
0
155,015
L
Ratatoskr
DarkKn1ght369
Ratatoskr
22,513
3,461
0
6,477
34,599
35,701
67
10,069
24,475
12,001
88,932
W
Sun Wukong
Hammahdolo96795
Sun Wukong
1,836
312
0
708
7,599
2,706
0
0
7,146
0
16,822
W
23,099
12,018
0
7,451
20,122
9,689
3,076
584
19,117
0
183,728
W
38,345
23,277
0
21,851
35,075
19,321
6,277
3,018
31,700
0
187,481
L
Hercules
Tucked Strap
Hercules
6,505
821
0
5,295
37,121
17,079
390
12,507
24,465
0
44,149
W
Geb
15,583
1,386
4,037
9,070
33,487
35,963
348
1,789
31,291
62,965
0
W
The Morrigan
drypno
The Morrigan
45,291
8,004
0
3,639
15,951
8,330
2,811
1,271
14,175
178,712
11,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,162
Gold Earned
86,817
669
Minions Killed
832
0
Camps Cleared
0
2,574,687
Distance Traveled
2,582,890
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,220
394
94
3
0
532,311
0
L
Neith
14,766
476
125
4
0
496,109
0
L
Izanami
15,582
503
207
7
0
506,472
0
L
Ratatoskr
15,479
499
181
6
0
582,096
3
W
Sun Wukong
10,717
346
35
1
0
178,700
0
W
Loki
21,185
683
284
9
0
630,806
1
W
Neith
18,388
593
182
6
0
536,839
0
L
Hercules
12,115
391
62
2
0
457,699
0
W
Geb
16,856
544
58
2
0
651,464
4
W
The Morrigan
19,671
635
273
9
0
585,081
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role