Player Matchup

Hercules
Hercules
Blitto
Hercules
Level 14
God Stats
5W - 1L
1,822 SR
Queue Stats
15W - 10L
1,607 Elo+
Solo
Anubis
Anubis
GreenUltraAcid
Anubis
Level 29
God Stats
11W - 9L
1,473 SR
Queue Stats
66W - 93L
1,473 Elo+
Solo
Medusa
Medusa
QuasWexExort
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,584 Elo+
Party 2
Thor
Thor
SaintShark12
Thor
Level 18
God Stats
1W - 1L
1,146 SR
Queue Stats
9W - 5L
1,380 Elo+
Party 2
Ymir
Ymir
无荫之树
Ymir
Level 25
God Stats
4W - 4L
1,440 SR
Queue Stats
45W - 43L
1,428 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,494 Elo+

VS

Team Averages
Level 15
1,542 SR
1,574 Elo+
Anhur
Anhur
FCanco
Anhur
Level 5
God Stats
2W - 2L
1,343 SR
Queue Stats
3W - 3L
1,769 Elo+
Party 1
Ymir
Ymir
Gutterer
Ymir
Level 22
God Stats
18W - 13L
1,601 SR
Queue Stats
144W - 141L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
MorФine
Sun Wukong
Level 18
God Stats
6W - 4L
1,760 SR
Queue Stats
28W - 33L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Woltiny
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YoungKhepri
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,507 SR
Queue Stats
147W - 119L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blitto
Hercules
9
2 / 0 / 2
5,278
754
3,779
3,130
1,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 1 / 0
5,138
734
2,757
4,377
1,578
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
7
2 / 0 / 4
4,588
655
4,160
2,172
604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 3
4,289
613
1,966
4,648
1,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 0 / 2
5,209
744
2,699
6,249
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FCanco
Anhur
5
0 / 4 / 0
3,349
478
1,749
3,992
890
Ymir
5
0 / 2 / 0
3,529
504
2,356
5,620
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
MorФine
Sun Wukong
7
0 / 2 / 0
3,632
519
1,127
5,847
2,124
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Woltiny
Hun Batz
4
0 / 3 / 0
3,356
479
593
3,752
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
YoungKhepri
Morgan Le Fay
8
1 / 3 / 0
4,487
641
2,281
4,207
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blitto
Hercules
2
0
2
3
L
Anhur
FCanco
Anhur
0
4
0
0
W
3
1
0
3
L
Ymir
0
2
0
0
L
Sun Wukong
MorФine
Sun Wukong
0
2
0
0
W
Medusa
2
0
4
4
W
2
0
3
3.5
L
Hun Batz
Woltiny
Hun Batz
0
3
0
0
L
Morgan Le Fay
YoungKhepri
Morgan Le Fay
1
3
0
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
8,106
20,576
Taken
23,418
7,959
Mitigated
7,408
9,520
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blitto
Hercules
3,779
926
0
1,560
3,130
1,561
0
0
3,130
0
25,892
L
Anhur
FCanco
Anhur
1,749
879
0
525
3,992
890
0
1,463
2,529
0
13,132
W
2,757
99
0
3,157
4,377
1,578
312
1,935
2,188
23,953
0
L
Ymir
2,356
941
0
1,437
5,620
2,808
0
1,236
4,384
5,836
0
L
Sun Wukong
MorФine
Sun Wukong
1,127
128
0
2,111
5,847
2,124
0
0
5,565
0
12,508
W
Medusa
4,160
2,802
0
703
2,172
604
603
828
1,344
0
18,872
W
1,966
596
0
1,305
4,648
1,213
0
590
4,058
0
14,086
L
Hun Batz
Woltiny
Hun Batz
593
251
0
870
3,752
763
0
0
3,714
0
8,672
L
Morgan Le Fay
YoungKhepri
Morgan Le Fay
2,281
433
0
814
4,207
823
0
2,757
1,450
23,155
0
W
2,699
922
217
2,578
6,249
3,003
69
1,089
5,160
12,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,502
Gold Earned
18,353
207
Minions Killed
127
0
Camps Cleared
0
622,964
Distance Traveled
612,004
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,278
754
61
9
0
155,081
4
L
Anhur
3,349
478
28
4
0
126,093
0
W
Anubis
5,138
734
55
8
0
112,182
3
L
Ymir
3,529
504
7
1
0
126,718
0
L
Sun Wukong
3,632
519
21
3
0
130,415
0
W
Medusa
4,588
655
40
6
0
108,634
0
W
Thor
4,289
613
31
4
0
122,199
1
L
Hun Batz
3,356
479
25
4
0
110,368
0
L
Morgan Le Fay
4,487
641
46
7
0
118,410
4
W
Ymir
5,209
744
20
3
0
124,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role