Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AbyssXslayer
Ra
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 65L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
ApuntaLaPlaca
Jing Wei
Level 66
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 46L
1,430 Elo+
Solo
Geb
Geb
Dorsaw
Geb
Level 158
God Stats
2W - 6L
1,522 SR
Queue Stats
272W - 319L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeusChild
Morgan Le Fay
Level 126
God Stats
0W - 2L
1,534 SR
Queue Stats
24W - 34L
1,461 Elo+
Solo
Team Averages
Level 116
1,559 SR
1,443 Elo+

VS

Team Averages
Level 135
1,565 SR
1,485 Elo+
Ne Zha
Ne Zha
I3earHands
Ne Zha
Level 128
God Stats
3W - 2L
1,773 SR
Queue Stats
46W - 45L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Mr_MayoBOOM722
Cthulhu
Level 119
God Stats
3W - 4L
1,502 SR
Queue Stats
94W - 98L
1,497 Elo+
Party 1
Izanami
Izanami
PanickedAndShot
Izanami
Level 148
God Stats
2W - 2L
1,454 SR
Queue Stats
58W - 70L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
TheRomm
Kukulkan
Level 160
God Stats
13W - 11L
1,598 SR
Queue Stats
174W - 180L
1,563 Elo+
Party 1
Hercules
Hercules
theb-52killer
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 8 / 7
9,706
747
14,479
15,856
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 8 / 4
9,736
749
10,225
13,680
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ApuntaLaPlaca
Jing Wei
15
3 / 4 / 2
8,887
684
8,412
14,198
5,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
Dorsaw
Geb
15
1 / 2 / 9
9,633
741
10,432
16,533
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ZeusChild
Morgan Le Fay
15
2 / 5 / 6
8,990
692
6,799
12,342
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
I3earHands
Ne Zha
17
8 / 5 / 12
11,420
878
15,084
13,357
5,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 1 / 17
11,131
856
8,805
13,501
13,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 12
11,384
876
16,035
10,076
4,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TheRomm
Kukulkan
19
5 / 1 / 13
11,839
911
11,673
6,601
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
theb-52killer
Hercules
16
4 / 4 / 15
10,686
822
10,024
23,823
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
13
Kills
27
27
Deaths
13
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
8
7
0.69
L
5
8
4
0.88
L
Jing Wei
ApuntaLaPlaca
Jing Wei
3
4
2
1
L
Geb
Dorsaw
Geb
1
2
9
2.75
W
Ne Zha
I3earHands
Ne Zha
8
5
12
2.8
W
5
1
17
13.5
W
5
2
12
5.5
W
Kukulkan
TheRomm
Kukulkan
5
1
13
11.5
L
Morgan Le Fay
ZeusChild
Morgan Le Fay
2
5
6
1
W
Hercules
theb-52killer
Hercules
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,347
Damage
61,621
72,609
Taken
67,358
38,730
Mitigated
45,814
14,278
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
14,479
7,403
0
1,663
15,856
8,980
589
3,694
11,902
0
33,354
L
10,225
807
1,317
2,415
13,680
5,605
343
3,117
10,380
28,693
0
L
Jing Wei
ApuntaLaPlaca
Jing Wei
8,412
4,920
0
3,061
14,198
5,662
552
3,530
10,339
0
30,592
L
Geb
Dorsaw
Geb
10,432
530
0
4,342
16,533
13,525
0
5,434
10,930
22,283
0
W
Ne Zha
I3earHands
Ne Zha
15,084
3,506
0
2,212
13,357
5,696
676
5,404
7,953
0
30,315
W
8,805
229
674
2,085
13,501
13,953
285
6,555
6,946
25,860
0
W
16,035
11,034
0
931
10,076
4,661
4,336
4,233
5,843
0
55,869
W
Kukulkan
TheRomm
Kukulkan
11,673
903
0
571
6,601
2,893
430
3,083
3,518
57,495
0
L
Morgan Le Fay
ZeusChild
Morgan Le Fay
6,799
1,046
83
1,397
12,342
4,958
33
4,934
7,287
30,578
0
W
Hercules
theb-52killer
Hercules
10,024
2,602
831
10,346
23,823
18,611
1,178
8,841
14,982
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
56,460
242
Minions Killed
327
6
Camps Cleared
9
1,111,875
Distance Traveled
1,194,321
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,706
747
57
4
4
238,132
0
L
Ra
9,736
749
53
4
0
188,565
0
L
Jing Wei
8,887
684
54
4
2
210,805
0
L
Geb
9,633
741
22
2
0
265,576
10
W
Ne Zha
11,420
878
42
3
3
237,395
0
W
Cthulhu
11,131
856
21
2
0
254,178
0
W
Izanami
11,384
876
128
10
3
216,934
3
W
Kukulkan
11,839
911
114
9
3
247,992
5
L
Morgan Le Fay
8,990
692
56
4
0
208,797
2
W
Hercules
10,686
822
22
2
0
237,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role