Player Matchup

Nu Wa
Nu Wa
Aeonian Now
Nu Wa
Level 126
God Stats
2W - 2L
1,639 SR
Queue Stats
26W - 18L
1,587 Elo+
Party 2
King Arthur
King Arthur
BIliEiIish
King Arthur
Level 158
God Stats
2W - 3L
1,428 SR
Queue Stats
66W - 74L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
DEATHMANx55x
Ao Kuang
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,562 Elo+
Party 2
Persephone
Persephone
TEKESz
Persephone
Level 102
God Stats
6W - 8L
1,322 SR
Queue Stats
19W - 25L
1,453 Elo+
Party 1
Mulan
Mulan
over9000ducks
Mulan
Level 147
God Stats
10W - 15L
1,545 SR
Queue Stats
70W - 71L
1,513 Elo+
Party 1
Team Averages
Level 124
1,487 SR
1,519 Elo+

VS

Team Averages
Level 141
1,590 SR
1,531 Elo+
Awilix
Awilix
Checco Assassin
Awilix
Level 160
God Stats
4W - 2L
1,750 SR
Queue Stats
108W - 107L
1,521 Elo+
Solo
Fenrir
Fenrir
Dialtech
Fenrir
Level 140
God Stats
8W - 6L
1,406 SR
Queue Stats
103W - 103L
1,504 Elo+
Solo
Skadi
Skadi
HELLbentHAMSTER
Skadi
Level 144
God Stats
19W - 25L
1,462 SR
Queue Stats
332W - 313L
1,537 Elo+
Solo
Xing Tian
Xing Tian
KillianNagora
Xing Tian
Level 143
God Stats
11W - 7L
1,883 SR
Queue Stats
191W - 220L
1,523 Elo+
Solo
Nox
Nox
PollutedOtter
Nox
Level 119
God Stats
1W - 2L
1,451 SR
Queue Stats
222W - 219L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
11,096
925
12,136
7,482
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
BIliEiIish
King Arthur
13
1 / 6 / 7
8,445
704
6,213
15,030
13,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
DEATHMANx55x
Ao Kuang
17
6 / 5 / 11
10,859
905
13,612
16,626
11,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
TEKESz
Persephone
17
5 / 0 / 6
10,834
903
10,768
3,824
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 5 / 14
10,762
897
12,766
16,385
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
10,050
838
10,197
16,130
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Dialtech
Fenrir
15
4 / 9 / 7
9,182
765
8,690
13,394
6,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 8
9,120
760
9,966
8,676
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
KillianNagora
Xing Tian
15
4 / 3 / 10
10,299
858
6,346
16,617
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 8
9,423
785
7,822
8,939
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
62
22
Kills
17
19
Deaths
22
51
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
King Arthur
BIliEiIish
King Arthur
1
6
7
0.75
L
3
3
12
3
W
Ao Kuang
DEATHMANx55x
Ao Kuang
6
5
11
2.3
L
Fenrir
Dialtech
Fenrir
4
9
7
0.83
L
2
3
8
2
L
Xing Tian
KillianNagora
Xing Tian
4
3
10
3
L
4
4
8
2
W
Persephone
TEKESz
Persephone
5
0
6
8
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,495
Damage
43,021
59,347
Taken
63,756
42,031
Mitigated
29,147
15,695
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,136
1,993
0
722
7,482
2,562
1,471
1,395
6,087
39,051
0
W
King Arthur
BIliEiIish
King Arthur
6,213
1,080
0
562
15,030
13,739
103
3,662
11,368
0
18,910
L
10,197
3,753
0
1,232
16,130
6,054
0
8,049
7,392
0
35,737
W
Ao Kuang
DEATHMANx55x
Ao Kuang
13,612
2,958
0
7,238
16,626
11,130
491
4,742
11,884
35,459
0
L
Fenrir
Dialtech
Fenrir
8,690
1,080
0
884
13,394
6,850
200
7,477
5,228
0
17,214
L
9,966
3,729
0
561
8,676
3,239
0
4,369
4,166
0
46,015
L
Xing Tian
KillianNagora
Xing Tian
6,346
806
320
5,045
16,617
9,821
47
10,361
5,758
17,136
0
L
7,822
580
0
664
8,939
3,183
0
5,860
2,940
22,987
0
W
Persephone
TEKESz
Persephone
10,768
178
0
533
3,824
1,239
958
1,036
2,788
36,003
0
W
12,766
1,198
0
6,640
16,385
13,361
622
3,900
12,485
0
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
48,074
260
Minions Killed
256
8
Camps Cleared
9
1,142,719
Distance Traveled
1,123,263
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,096
925
57
5
0
240,212
0
W
King Arthur
8,445
704
38
3
1
226,180
1
L
Awilix
10,050
838
64
5
5
262,273
3
W
Ao Kuang
10,859
905
49
4
4
226,912
1
L
Fenrir
9,182
765
22
2
3
218,461
2
L
Skadi
9,120
760
98
8
0
205,856
1
L
Xing Tian
10,299
858
22
2
1
224,607
2
L
Nox
9,423
785
50
4
0
212,066
1
W
Persephone
10,834
903
69
6
1
217,894
1
W
Mulan
10,762
897
47
4
2
231,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role