Player Matchup

Ao Kuang
Ao Kuang
FULLPIECE
Ao Kuang
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 99L
1,401 Elo+
Solo
Sol
Sol
HuDuCiGaH
Sol
Level 26
God Stats
7W - 3L
1,611 SR
Queue Stats
58W - 63L
1,392 Elo+
Solo
Ra
Ra
MisterThorr
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,348 Elo+
Party 1
Cupid
Cupid
OGThatsme
Cupid
Level 20
God Stats
10W - 4L
1,673 SR
Queue Stats
33W - 38L
1,308 Elo+
Party 1
Ymir
Ymir
Yonimonster
Ymir
Level 19
God Stats
17W - 12L
1,487 SR
Queue Stats
30W - 34L
1,305 Elo+
Party 1
Team Averages
Level 21
1,554 SR
1,351 Elo+

VS

Team Averages
Level 18
1,560 SR
1,333 Elo+
Chang'e
Chang'e
MisssMarie
Chang'e
Level 20
God Stats
12W - 16L
1,398 SR
Queue Stats
35W - 50L
1,377 Elo+
Solo
Ymir
Ymir
Zhukow86
Ymir
Level 18
God Stats
2W - 1L
1,813 SR
Queue Stats
24W - 41L
1,254 Elo+
Solo
Guan Yu
Guan Yu
borady1485
Guan Yu
Level 18
God Stats
3W - 2L
1,662 SR
Queue Stats
15W - 20L
1,309 Elo+
Party 2
Artemis
Artemis
indigo82
Artemis
Level 16
God Stats
10W - 17L
1,428 SR
Queue Stats
19W - 30L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
sınged
Kumbhakarna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FULLPIECE
Ao Kuang
19
12 / 2 / 11
12,978
519
16,564
21,899
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
14 / 4 / 9
13,217
529
34,166
21,575
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 8 / 11
11,393
456
21,484
13,089
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
OGThatsme
Cupid
20
8 / 1 / 9
13,516
541
20,084
15,430
7,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 16
11,401
456
10,889
18,799
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MisssMarie
Chang'e
15
7 / 6 / 3
10,351
414
16,797
17,636
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
14
0 / 6 / 5
9,633
385
3,904
24,504
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
borady1485
Guan Yu
15
3 / 12 / 6
9,463
379
9,715
29,296
22,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
indigo82
Artemis
17
4 / 8 / 4
11,022
441
19,303
18,361
7,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
sınged
Kumbhakarna
13
3 / 7 / 10
10,439
418
7,552
29,402
36,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
39
Kills
17
18
Deaths
39
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FULLPIECE
Ao Kuang
12
2
11
8.75
W
14
4
9
4.63
L
Chang'e
MisssMarie
Chang'e
7
6
3
1.42
W
3
8
11
1.06
W
Cupid
OGThatsme
Cupid
8
1
9
12.5
W
2
3
16
3.33
L
Ymir
0
6
5
0.42
L
Guan Yu
borady1485
Guan Yu
3
12
6
0.5
L
Artemis
indigo82
Artemis
4
8
4
0.75
L
Kumbhakarna
sınged
Kumbhakarna
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,187
Damage
57,271
90,792
Taken
119,199
54,715
Mitigated
90,264
36,439
Healing
30,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FULLPIECE
Ao Kuang
16,564
2,353
0
12,595
21,899
9,381
0
5,216
16,531
69,113
0
W
34,166
9,134
0
8,910
21,575
9,778
774
5,968
15,363
78,292
7,285
L
Chang'e
MisssMarie
Chang'e
16,797
1,554
8,299
6,181
17,636
6,449
144
10,645
6,649
56,930
0
W
21,484
1,117
2,397
1,757
13,089
6,184
1,197
5,671
7,254
73,912
0
W
Cupid
OGThatsme
Cupid
20,084
12,438
720
8,723
15,430
7,399
7,655
5,204
10,096
0
113,450
W
10,889
1,530
0
1,337
18,799
21,973
828
5,860
12,580
26,500
0
L
Ymir
3,904
918
69
1,797
24,504
17,323
72
18,661
5,546
39,133
0
L
Guan Yu
borady1485
Guan Yu
9,715
868
2,032
5,985
29,296
22,909
17
22,446
6,642
1,354
23,281
L
Artemis
indigo82
Artemis
19,303
12,967
0
3,246
18,361
7,008
0
12,192
6,045
0
67,259
L
Kumbhakarna
sınged
Kumbhakarna
7,552
1,527
789
2,504
29,402
36,575
170
16,146
13,050
24,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
50,908
539
Minions Killed
368
0
Camps Cleared
0
2,345,572
Distance Traveled
2,016,269
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,978
519
104
4
0
496,491
0
W
Sol
13,217
529
92
4
0
452,530
0
L
Chang'e
10,351
414
108
4
0
434,529
10
W
Ra
11,393
456
135
5
0
417,462
0
W
Cupid
13,516
541
189
8
0
499,979
3
W
Ymir
11,401
456
19
1
0
479,110
0
L
Ymir
9,633
385
83
3
0
391,064
1
L
Guan Yu
9,463
379
34
1
0
424,333
0
L
Artemis
11,022
441
112
4
0
367,152
0
L
Kumbhakarna
10,439
418
31
1
0
399,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role