Player Matchup

Ares
Ares
Ajay Banana
Ares
Level 29
God Stats
14W - 7L
1,729 SR
Queue Stats
61W - 55L
1,510 Elo+
Party 1
Bakasura
Bakasura
Krypt2switch1
Bakasura
Level 82
God Stats
3W - 4L
1,473 SR
Queue Stats
155W - 110L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
LhtommaM
Nu Wa
Level 69
God Stats
4W - 2L
1,766 SR
Queue Stats
73W - 49L
1,525 Elo+
Party 1
Loki
Loki
Libra Ascension
Loki
Level 68
God Stats
5W - 5L
1,538 SR
Queue Stats
151W - 138L
1,492 Elo+
Party 1
Neith
Neith
NoNoNolan87
Neith
Level 109
God Stats
2W - 2L
1,677 SR
Queue Stats
131W - 96L
1,555 Elo+
Party 1
Team Averages
Level 71
1,637 SR
1,525 Elo+

VS

Team Averages
Level 54
1,557 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
B3serk3r
Ares
Level 7
God Stats
2W - 2L
1,605 SR
Queue Stats
5W - 5L
1,499 Elo+
Party 2
Merlin
Merlin
DogeKawai
Merlin
Level 53
God Stats
9W - 6L
1,648 SR
Queue Stats
151W - 114L
1,578 Elo+
Party 2
Fenrir
Fenrir
Miffings
Fenrir
Level 46
God Stats
3W - 3L
1,532 SR
Queue Stats
125W - 109L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,638
576
5,162
14,087
12,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Krypt2switch1
Bakasura
17
4 / 0 / 3
10,011
667
5,379
10,068
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
LhtommaM
Nu Wa
15
3 / 1 / 4
9,469
631
5,326
3,911
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 3
8,846
590
3,523
6,664
2,297
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
12 / 1 / 4
10,068
671
15,173
8,214
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 0
8,015
534
3,433
9,227
6,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
 
Neith
11
0 / 6 / 1
6,248
417
3,719
8,926
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 9 / 1
5,793
386
2,544
14,754
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
DogeKawai
Merlin
14
1 / 0 / 0
8,070
538
5,896
5,655
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Miffings
Fenrir
13
3 / 4 / 0
7,739
516
5,626
12,070
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
5
5
Deaths
22
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Neith
 
Neith
0
6
1
0.08
W
1
2
11
3.25
L
Ares
0
9
1
0.06
L
Merlin
DogeKawai
Merlin
1
0
0
1
W
Bakasura
Krypt2switch1
Bakasura
4
0
3
5.5
W
Nu Wa
LhtommaM
Nu Wa
3
1
4
5
W
2
1
3
3.5
L
Fenrir
Miffings
Fenrir
3
4
0
0.75
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,563
Damage
21,218
42,944
Taken
50,632
23,587
Mitigated
23,329
16,810
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,433
430
0
455
9,227
6,167
152
1,515
7,271
1,707
45,820
L
Neith
 
Neith
3,719
1,191
0
1,197
8,926
3,130
0
1,908
6,938
0
38,468
W
5,162
120
1,972
3,663
14,087
12,819
576
2,723
11,304
15,891
0
L
Ares
2,544
118
0
1,054
14,754
8,198
0
2,375
11,711
7,194
0
L
Merlin
DogeKawai
Merlin
5,896
365
0
1,250
5,655
1,720
0
2,235
3,099
65,367
0
W
Bakasura
Krypt2switch1
Bakasura
5,379
4,105
0
8,266
10,068
4,333
0
764
9,252
0
55,870
W
Nu Wa
LhtommaM
Nu Wa
5,326
1,096
0
872
3,911
1,131
264
2,414
1,171
50,081
0
W
3,523
251
0
345
6,664
2,297
55
94
6,570
0
50,083
L
Fenrir
Miffings
Fenrir
5,626
2,706
0
4,633
12,070
4,114
0
1,843
9,966
0
47,577
W
15,173
7,441
0
1,692
8,214
3,007
2,078
2,180
5,982
0
85,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
35,865
513
Minions Killed
433
0
Camps Cleared
0
1,540,884
Distance Traveled
1,352,080
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,015
534
112
7
0
233,741
7
L
Neith
6,248
417
69
5
0
256,368
7
W
Ares
8,638
576
28
2
0
296,511
0
L
Ares
5,793
386
10
1
0
267,668
0
L
Merlin
8,070
538
146
10
0
294,961
2
W
Bakasura
10,011
667
141
9
0
359,420
4
W
Nu Wa
9,469
631
116
8
0
299,766
0
W
Loki
8,846
590
102
7
0
314,055
1
L
Fenrir
7,739
516
96
6
0
299,342
2
W
Neith
10,068
671
126
8
0
271,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role