Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hoofenbaus
Apollo
Level 107
God Stats
3W - 3L
1,226 SR
Queue Stats
294W - 304L
1,383 Elo+
Party 2
Geb
Geb
KatWhitewolf
Geb
Level 157
God Stats
8W - 7L
1,546 SR
Queue Stats
726W - 709L
1,434 Elo+
Solo
Team Averages
Level 136
1,454 SR
1,463 Elo+

VS

Team Averages
Level 118
1,419 SR
1,469 Elo+
Nox
Nox
Badbodi
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,448 Elo+
Solo
Merlin
Merlin
Kadblaze
Merlin
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 39L
1,506 Elo+
Party 1
Da Ji
Da Ji
jasonzidane
Da Ji
Level 88
God Stats
1W - 7L
1,297 SR
Queue Stats
104W - 95L
1,408 Elo+
Party 1
Mercury
Mercury
shadedOscar64
Mercury
Level 153
God Stats
0W - 1L
1,378 SR
Queue Stats
50W - 42L
1,511 Elo+
Party 1
Izanami
Izanami
xBeastXLeex
Izanami
Level 102
God Stats
0W - 1L
1,204 SR
Queue Stats
31W - 26L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 2 / 11
10,731
976
14,945
9,259
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
18
9 / 3 / 15
10,575
961
16,173
6,958
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
17
9 / 3 / 10
10,256
932
12,761
8,039
3,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Hoofenbaus
Apollo
14
4 / 5 / 14
9,537
867
7,485
10,193
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 17
9,222
838
8,344
13,809
15,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 5 / 7
7,898
718
3,200
13,087
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Kadblaze
Merlin
17
6 / 4 / 5
9,694
881
12,678
10,181
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 9 / 3
8,321
756
6,368
12,573
5,647
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
11
2 / 8 / 5
7,412
674
4,147
12,546
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
xBeastXLeex
Izanami
13
3 / 8 / 4
8,291
754
7,284
13,591
5,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
34
Kills
18
18
Deaths
34
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
2
11
8.25
W
Vulcan
 
Vulcan
9
3
15
5.5
W
Cernunnos
 
Cernunnos
9
3
10
4.67
L
Nox
2
5
7
1.1
W
Apollo
Hoofenbaus
Apollo
4
5
14
2.2
L
Merlin
Kadblaze
Merlin
6
4
5
2.13
W
1
5
17
1.9
L
5
9
3
0.72
L
Mercury
2
8
5
0.56
L
Izanami
xBeastXLeex
Izanami
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
33,677
48,258
Taken
61,978
29,369
Mitigated
27,009
16,803
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,945
6,099
1,525
3,871
9,259
3,874
3,234
1,498
7,761
0
32,844
W
Vulcan
 
Vulcan
16,173
4,151
117
425
6,958
2,966
404
3,527
3,431
26,838
0
W
Cernunnos
 
Cernunnos
12,761
3,557
1,827
1,680
8,039
3,061
158
4,102
3,937
0
28,708
L
Nox
3,200
192
401
3,065
13,087
8,119
0
4,957
8,130
14,467
0
W
Apollo
Hoofenbaus
Apollo
7,485
3,041
1,195
1,919
10,193
3,789
1,305
2,731
7,462
0
15,521
L
Merlin
Kadblaze
Merlin
12,678
145
1,061
2,007
10,181
4,089
0
5,085
5,096
31,408
0
W
8,344
929
2,243
2,001
13,809
15,679
175
4,020
9,789
12,290
0
L
6,368
758
0
59
12,573
5,647
0
4,527
8,046
0
9,999
L
Mercury
4,147
1,332
725
1,652
12,546
4,075
0
5,070
7,476
0
7,263
L
Izanami
xBeastXLeex
Izanami
7,284
4,134
1,151
2,812
13,591
5,079
0
4,878
8,713
0
16,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
41,616
119
Minions Killed
107
0
Camps Cleared
0
1,051,033
Distance Traveled
873,262
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,731
976
28
3
0
212,774
0
W
Vulcan
10,575
961
28
3
0
204,751
0
W
Cernunnos
10,256
932
27
2
0
221,102
3
L
Nox
7,898
718
31
3
0
167,773
0
W
Apollo
9,537
867
26
2
0
200,157
0
L
Merlin
9,694
881
41
4
0
192,699
0
W
Geb
9,222
838
10
1
0
212,249
0
L
Da Ji
8,321
756
8
1
0
160,711
0
L
Mercury
7,412
674
8
1
0
193,182
0
L
Izanami
8,291
754
19
2
0
158,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role