Player Matchup

Cliodhna
Cliodhna
JESxTR
Cliodhna
Level 45
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Jafouren
Gilgamesh
Level 123
God Stats
3W - 1L
1,524 SR
Queue Stats
38W - 48L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MormonJesus19
Cu Chulainn
Level 37
God Stats
6W - 6L
1,500 SR
Queue Stats
183W - 174L
1,454 Elo+
Solo
Tiamat
Tiamat
SneakyBeaver262
Tiamat
Level 28
God Stats
1W - 6L
1,074 SR
Queue Stats
1W - 7L
968 Elo+
Party 1
Cupid
Cupid
SniffMeBiden
Cupid
Level 56
God Stats
4W - 2L
1,596 SR
Queue Stats
9W - 8L
1,408 Elo+
Party 1
Team Averages
Level 58
1,479 SR
1,321 Elo+

VS

Team Averages
Level 36
1,476 SR
1,403 Elo+
Mercury
Mercury
BJF3593
Mercury
Level 37
God Stats
12W - 18L
1,490 SR
Queue Stats
135W - 153L
1,476 Elo+
Solo
Artio
Artio
BW-yulieski
Artio
Level 46
God Stats
2W - 3L
1,583 SR
Queue Stats
45W - 62L
1,336 Elo+
Party 2
Tiamat
Tiamat
BoxyDoor
Tiamat
Level 48
God Stats
3W - 6L
1,437 SR
Queue Stats
15W - 18L
1,436 Elo+
Solo
Guan Yu
Guan Yu
FaZe_Sebas_marin
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
papita-linda-evr
Ullr
Level 46
God Stats
2W - 2L
1,368 SR
Queue Stats
33W - 43L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JESxTR
Cliodhna
13
8 / 0 / 6
8,212
587
5,545
7,545
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jafouren
Gilgamesh
11
7 / 1 / 6
7,412
529
7,440
10,451
10,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
MormonJesus19
Cu Chulainn
11
3 / 1 / 7
6,799
486
4,598
5,873
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 6
7,321
523
4,646
5,145
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
7,720
551
9,004
8,265
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BJF3593
Mercury
12
3 / 3 / 0
7,266
519
3,280
9,884
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
6,132
438
2,467
14,200
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
BoxyDoor
Tiamat
11
0 / 2 / 2
6,660
476
4,915
7,783
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 6 / 0
4,791
342
710
5,928
2,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 1
5,600
400
5,090
9,901
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
4
4
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
BJF3593
Mercury
3
3
0
1
L
1
5
0
0.2
L
Tiamat
BoxyDoor
Tiamat
0
2
2
0.5
L
0
6
0
0
W
Cliodhna
JESxTR
Cliodhna
8
0
6
11
W
Gilgamesh
Jafouren
Gilgamesh
7
1
6
10
W
Cu Chulainn
MormonJesus19
Cu Chulainn
3
1
7
6.5
W
2
1
6
5
W
2
1
9
6.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
16,462
37,279
Taken
47,696
22,328
Mitigated
26,474
12,625
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BJF3593
Mercury
3,280
1,518
117
3,694
9,884
3,075
0
623
8,961
0
41,819
L
2,467
825
142
1,651
14,200
13,570
341
1,317
12,692
7,273
0
L
Tiamat
BoxyDoor
Tiamat
4,915
649
0
3,549
7,783
3,799
119
1,890
5,497
37,161
0
L
710
262
0
572
5,928
2,641
0
908
4,803
0
10,548
W
Cliodhna
JESxTR
Cliodhna
5,545
150
0
3,277
7,545
2,752
598
1,132
6,309
0
44,799
W
Gilgamesh
Jafouren
Gilgamesh
7,440
2,735
0
613
10,451
10,257
182
1,616
8,795
0
23,198
W
Cu Chulainn
MormonJesus19
Cu Chulainn
4,598
1,033
0
2,227
5,873
3,993
489
989
4,808
2,959
17,306
W
4,646
363
0
1,854
5,145
2,758
1,318
2,363
2,424
36,868
0
W
9,004
5,994
50
4,604
8,265
2,568
917
704
7,561
0
54,485
L
5,090
2,826
311
2,076
9,901
3,389
829
58
9,798
0
37,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
30,449
357
Minions Killed
255
0
Camps Cleared
0
1,427,319
Distance Traveled
1,288,006
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,266
519
97
7
0
312,637
1
L
Artio
6,132
438
9
1
0
260,421
0
L
Tiamat
6,660
476
76
5
0
252,369
0
L
Guan Yu
4,791
342
22
2
0
242,728
1
W
Cliodhna
8,212
587
80
6
0
316,444
0
W
Gilgamesh
7,412
529
29
2
0
291,105
5
W
Cu Chulainn
6,799
486
50
4
0
300,219
2
W
Tiamat
7,321
523
101
7
0
269,433
2
W
Cupid
7,720
551
97
7
0
250,118
2
L
Ullr
5,600
400
51
4
0
219,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role