Player Matchup

Neith
Neith
AKA_DCreech
Neith
Level 131
God Stats
55W - 46L
1,529 SR
Queue Stats
346W - 345L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
CloudyHippoHead
Jormungandr
Level 141
God Stats
7W - 3L
1,460 SR
Queue Stats
144W - 130L
1,534 Elo+
Party 2
Geb
Geb
FluffierEmu1841
Geb
Level 108
God Stats
4W - 2L
1,668 SR
Queue Stats
42W - 40L
1,527 Elo+
Solo
Sol
Sol
RealitiesLame34
Sol
Level 105
God Stats
12W - 7L
1,605 SR
Queue Stats
458W - 424L
1,522 Elo+
Solo
Bastet
Bastet
insncrzy_jr
Bastet
Level 76
God Stats
9W - 6L
1,500 SR
Queue Stats
57W - 64L
1,523 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,523 Elo+

VS

Team Averages
Level 127
1,460 SR
1,524 Elo+
Fafnir
Fafnir
Apollo_Sols
Fafnir
Level 125
God Stats
8W - 9L
1,469 SR
Queue Stats
242W - 214L
1,548 Elo+
Party 1
Ra
Ra
CallMeMommyZzx
Ra
Level 124
God Stats
4W - 8L
1,432 SR
Queue Stats
481W - 476L
1,544 Elo+
Solo
Cerberus
Cerberus
Jubei_Valentine
Cerberus
Level 149
God Stats
6W - 7L
1,485 SR
Queue Stats
637W - 594L
1,520 Elo+
Party 1
Artemis
Artemis
Kyrunix
Artemis
Level 126
God Stats
30W - 15L
1,502 SR
Queue Stats
120W - 121L
1,535 Elo+
Solo
Mulan
Mulan
x_X_Javy_Lopez_X
Mulan
Level 110
God Stats
6W - 7L
1,411 SR
Queue Stats
645W - 680L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,142
607
13,500
14,842
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CloudyHippoHead
Jormungandr
18
3 / 2 / 7
11,430
572
11,509
15,756
13,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 15
10,851
543
8,501
16,786
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 1 / 9
11,715
586
13,083
14,519
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
18
9 / 2 / 5
11,371
569
15,186
13,346
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 4 / 3
8,405
420
5,716
16,209
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 3
9,793
490
9,027
13,368
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
3 / 3 / 0
9,133
457
9,697
19,834
15,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Kyrunix
Artemis
14
2 / 6 / 2
8,648
432
9,553
12,883
3,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 4
9,784
489
11,502
18,648
7,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
9
9
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Fafnir
0
4
3
0.38
L
0
6
3
0.25
W
Jormungandr
CloudyHippoHead
Jormungandr
3
2
7
3.25
W
2
2
15
4.75
L
Cerberus
3
3
0
1
L
Artemis
Kyrunix
Artemis
2
6
2
0.5
W
5
1
9
9.5
W
Bastet
9
2
5
5.75
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
45,495
75,249
Taken
80,942
47,254
Mitigated
50,067
27,872
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,500
6,477
0
6,845
14,842
5,982
478
2,523
12,319
0
109,697
L
Fafnir
5,716
1,184
0
3,055
16,209
18,037
290
6,838
9,371
21,958
0
L
9,027
868
411
3,612
13,368
5,062
0
7,369
5,999
80,957
0
W
Jormungandr
CloudyHippoHead
Jormungandr
11,509
3,328
0
668
15,756
13,309
614
8,189
7,567
79,585
0
W
8,501
750
0
2,337
16,786
17,848
92
4,545
12,241
32,955
0
L
Cerberus
9,697
632
0
4,877
19,834
15,613
0
7,059
12,775
63,048
0
L
Artemis
Kyrunix
Artemis
9,553
4,306
0
3,065
12,883
3,718
880
5,101
7,782
0
53,847
W
13,083
3,139
0
10,727
14,519
5,308
2,944
4,501
10,018
92,510
0
W
Bastet
15,186
3,897
0
7,295
13,346
4,807
299
4,682
8,664
0
68,575
L
11,502
1,115
0
4,372
18,648
7,637
0
6,726
11,922
0
63,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
45,763
674
Minions Killed
563
0
Camps Cleared
0
1,988,569
Distance Traveled
1,733,861
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,142
607
195
10
0
337,173
2
L
Fafnir
8,405
420
39
2
0
376,874
9
L
Ra
9,793
490
160
8
0
344,544
1
W
Jormungandr
11,430
572
160
8
0
354,503
0
W
Geb
10,851
543
43
2
0
431,264
4
L
Cerberus
9,133
457
152
8
0
325,977
8
L
Artemis
8,648
432
102
5
0
326,613
0
W
Sol
11,715
586
178
9
0
384,779
3
W
Bastet
11,371
569
98
5
0
480,850
8
L
Mulan
9,784
489
110
6
0
359,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role