Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Freezitaa
Ares
Level 34
God Stats
1W - 2L
1,279 SR
Queue Stats
111W - 119L
1,397 Elo+
Party 2
Baba Yaga
Baba Yaga
Nazekii
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,401 Elo+
Party 3
Cabrakan
Cabrakan
Saetsukii
Cabrakan
Level 45
God Stats
13W - 16L
1,460 SR
Queue Stats
36W - 60L
1,377 Elo+
Party 3
Cernunnos
Cernunnos
iZerok
Cernunnos
Level 49
God Stats
4W - 6L
1,548 SR
Queue Stats
204W - 214L
1,395 Elo+
Party 2
Team Averages
Level 39
1,457 SR
1,414 Elo+

VS

Team Averages
Level 39
1,576 SR
1,492 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ILoveYourRedBuff
Jing Wei
Level 58
God Stats
2W - 1L
1,422 SR
Queue Stats
30W - 24L
1,438 Elo+
Party 1
Persephone
Persephone
Maurizio264
Persephone
Level 36
God Stats
3W - 2L
1,541 SR
Queue Stats
49W - 53L
1,495 Elo+
Party 1
Chaac
Chaac
Whooligan
Chaac
Level 28
God Stats
5W - 0L
1,893 SR
Queue Stats
71W - 66L
1,544 Elo+
Party 1
Sol
Sol
xXlosleosXx
Sol
Level 28
God Stats
4W - 3L
1,522 SR
Queue Stats
23W - 19L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
6 / 4 / 2
11,591
504
8,212
17,141
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ares
16
2 / 1 / 9
10,559
459
6,112
15,015
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Nazekii
Baba Yaga
13
2 / 2 / 0
9,265
403
5,966
9,511
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Saetsukii
Cabrakan
13
2 / 1 / 2
9,137
397
6,081
8,240
7,567
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
iZerok
Cernunnos
19
7 / 2 / 4
11,345
493
13,968
15,480
7,354
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 4 / 1
10,382
451
8,318
20,050
6,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 3
9,080
395
4,976
12,171
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Maurizio264
Persephone
17
2 / 4 / 3
11,666
507
13,000
13,342
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Whooligan
Chaac
19
0 / 2 / 2
11,666
507
8,029
13,434
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 1
11,175
486
7,880
8,364
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
10
10
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
2
1.75
W
Arachne
 
Arachne
5
4
1
1.38
L
Ares
2
1
9
6.5
W
1
7
3
0.36
W
Persephone
Maurizio264
Persephone
2
4
3
0.88
L
Baba Yaga
Nazekii
Baba Yaga
2
2
0
1
L
Cabrakan
Saetsukii
Cabrakan
2
1
2
3
W
Chaac
Whooligan
Chaac
0
2
2
0.5
L
Cernunnos
iZerok
Cernunnos
7
2
4
4.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
42,203
65,387
Taken
67,361
44,218
Mitigated
21,630
22,543
Healing
21,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,212
1,504
0
5,684
17,141
7,597
0
3,521
13,482
0
75,922
W
Arachne
 
Arachne
8,318
6,442
53
8,406
20,050
6,845
0
3,756
16,294
0
60,537
L
Ares
6,112
518
0
2,751
15,015
18,125
454
5,912
8,920
32,958
0
W
4,976
3,821
0
1,200
12,171
2,580
821
2,059
10,112
0
43,409
W
Persephone
Maurizio264
Persephone
13,000
776
79
3,350
13,342
3,791
668
3,488
9,850
80,617
0
L
Baba Yaga
Nazekii
Baba Yaga
5,966
501
0
3,320
9,511
3,575
960
2,208
7,236
50,085
0
L
Cabrakan
Saetsukii
Cabrakan
6,081
877
0
3,249
8,240
7,567
0
543
7,641
31,637
0
W
Chaac
Whooligan
Chaac
8,029
1,377
111
6,020
13,434
5,906
2,512
6,132
7,302
0
87,975
L
Cernunnos
iZerok
Cernunnos
13,968
5,546
0
7,539
15,480
7,354
870
8,076
7,228
0
103,811
W
7,880
707
0
2,627
8,364
2,508
0
2,722
5,642
64,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
53,969
510
Minions Killed
608
0
Camps Cleared
0
1,839,172
Distance Traveled
2,122,638
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,591
504
131
6
0
407,395
1
W
Arachne
10,382
451
82
4
0
449,412
8
L
Ares
10,559
459
46
2
0
442,291
4
W
Jing Wei
9,080
395
81
4
0
404,575
2
W
Persephone
11,666
507
142
6
0
431,136
2
L
Baba Yaga
9,265
403
82
4
0
285,813
0
L
Cabrakan
9,137
397
70
3
0
287,375
8
W
Chaac
11,666
507
179
8
0
425,453
0
L
Cernunnos
11,345
493
181
8
0
416,298
8
W
Sol
11,175
486
124
5
0
412,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role