Player Matchup

Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 42
God Stats
64W - 92L
1,295 SR
Queue Stats
67W - 104L
1,175 Elo+
Party 1
Artio
Artio
FAeM16
Artio
Level 65
God Stats
1W - 4L
1,296 SR
Queue Stats
26W - 50L
1,106 Elo+
Party 3
Amaterasu
Amaterasu
SirMintBunny
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 100L
1,225 Elo+
Party 3
Chronos
Chronos
SmokeyPrince
Chronos
Level 28
God Stats
1W - 0L
1,719 SR
Queue Stats
51W - 107L
1,234 Elo+
Party 3
Neith
Neith
alphaGOD666
Neith
Level 42
God Stats
11W - 11L
1,302 SR
Queue Stats
71W - 117L
1,171 Elo+
Party 1
Team Averages
Level 41
1,422 SR
1,182 Elo+

VS

Team Averages
Level 49
1,402 SR
1,360 Elo+
Danzaburou
Danzaburou
BillyTheDamG0AT
Danzaburou
Level 40
God Stats
10W - 16L
1,331 SR
Queue Stats
101W - 129L
1,344 Elo+
Party 2
Yemoja
Yemoja
Bridgebythefoote
Yemoja
Level 41
God Stats
6W - 4L
1,574 SR
Queue Stats
82W - 124L
1,241 Elo+
Solo
Sylvanus
Sylvanus
JustOwen22
Sylvanus
Level 94
God Stats
111W - 99L
1,539 SR
Queue Stats
532W - 601L
1,404 Elo+
Party 2
Bakasura
Bakasura
LolfZMind
Bakasura
Level 29
God Stats
8W - 18L
1,398 SR
Queue Stats
150W - 214L
1,346 Elo+
Party 2
Chang'e
Chang'e
Pitbulmejor888
Chang'e
Level 42
God Stats
0W - 3L
1,168 SR
Queue Stats
149W - 153L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
20
15 / 8 / 6
20,173
492
47,557
30,800
12,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
FAeM16
Artio
20
2 / 5 / 17
14,885
363
21,184
47,396
51,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SirMintBunny
Amaterasu
20
4 / 6 / 11
16,606
405
22,213
41,287
38,569
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
SmokeyPrince
Chronos
20
4 / 8 / 13
17,110
417
41,511
32,188
13,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 10 / 16
16,593
405
31,691
34,859
10,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillyTheDamG0AT
Danzaburou
20
12 / 13 / 5
18,439
450
32,642
47,213
33,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 5 / 11
16,480
402
16,708
38,677
76,947
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JustOwen22
Sylvanus
20
9 / 6 / 17
18,627
454
48,622
52,366
88,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
LolfZMind
Bakasura
20
15 / 6 / 6
19,152
467
43,847
59,080
46,377
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 1
11,494
280
1,583
3,181
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
76
30
Kills
36
37
Deaths
30
63
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Anarqh
Xbalanque
15
8
6
2.25
L
Danzaburou
BillyTheDamG0AT
Danzaburou
12
13
5
1.12
L
0
5
11
1.1
W
Artio
FAeM16
Artio
2
5
17
2.1
L
Sylvanus
JustOwen22
Sylvanus
9
6
17
2.92
L
Bakasura
LolfZMind
Bakasura
15
6
6
3
L
0
0
1
0.5
W
Amaterasu
SirMintBunny
Amaterasu
4
6
11
1.58
W
Chronos
SmokeyPrince
Chronos
4
8
13
1.31
W
5
10
16
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,156
Damage
143,402
186,530
Taken
200,517
126,633
Mitigated
245,730
48,938
Healing
90,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Anarqh
Xbalanque
47,557
33,421
918
13,200
30,800
12,224
2,842
11,539
18,841
0
131,983
L
Danzaburou
BillyTheDamG0AT
Danzaburou
32,642
19,326
0
12,616
47,213
33,260
3,454
14,882
32,331
0
132,741
L
16,708
2,548
10,664
4,676
38,677
76,947
392
13,473
25,204
72,224
0
W
Artio
FAeM16
Artio
21,184
2,254
3,920
8,216
47,396
51,173
1,159
11,581
35,268
67,526
0
L
Sylvanus
JustOwen22
Sylvanus
48,622
7,729
14,878
22,110
52,366
88,210
2,142
19,605
32,761
131,322
17,943
L
Bakasura
LolfZMind
Bakasura
43,847
31,655
0
24,296
59,080
46,377
5,015
15,278
43,802
0
134,295
L
1,583
212
50
1,336
3,181
936
284
678
2,503
21,976
0
W
Amaterasu
SirMintBunny
Amaterasu
22,213
7,728
0
4,122
41,287
38,569
1,357
17,872
22,685
15,514
55,384
W
Chronos
SmokeyPrince
Chronos
41,511
16,358
0
4,646
32,188
13,936
7,015
12,597
19,301
135,283
12,549
W
31,691
18,865
372
13,544
34,859
10,731
1,894
11,463
23,019
0
104,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,367
Gold Earned
84,192
667
Minions Killed
701
0
Camps Cleared
0
3,502,434
Distance Traveled
2,710,654
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
20,173
492
168
4
0
670,208
0
L
Danzaburou
18,439
450
173
4
0
564,488
2
L
Yemoja
16,480
402
87
2
0
590,411
3
W
Artio
14,885
363
84
2
0
759,295
4
L
Sylvanus
18,627
454
183
4
0
626,617
11
L
Bakasura
19,152
467
213
5
0
785,842
2
L
Chang'e
11,494
280
45
1
0
143,296
0
W
Amaterasu
16,606
405
84
2
0
791,773
4
W
Chronos
17,110
417
221
5
0
631,960
9
W
Neith
16,593
405
110
3
0
649,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role