Player Matchup

Hera
Hera
Damiem
Hera
Level 124
God Stats
1W - 3L
1,578 SR
Queue Stats
152W - 123L
1,627 Elo+
Party 2
Anhur
Anhur
DrowsyDodo
Anhur
Level 104
God Stats
2W - 2L
1,607 SR
Queue Stats
110W - 90L
1,627 Elo+
Party 2
Terra
Terra
StormSinner
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,545 Elo+
Party 2
Discordia
Discordia
mattiei
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
redkuchen
Ullr
Level 65
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 2
Team Averages
Level 87
1,580 SR
1,536 Elo+

VS

Team Averages
Level 108
1,521 SR
1,443 Elo+
Sylvanus
Sylvanus
HotRodSlick
Sylvanus
Level 126
God Stats
1W - 1L
1,276 SR
Queue Stats
317W - 283L
1,469 Elo+
Party 1
Anubis
Anubis
LuckyHunt
Anubis
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
116W - 115L
1,457 Elo+
Party 1
Chiron
Chiron
WildcardVoid
Chiron
Level 98
God Stats
1W - 2L
1,236 SR
Queue Stats
207W - 178L
1,474 Elo+
Party 1
Zeus
Zeus
billytalent215
Zeus
Level 160
God Stats
11W - 5L
1,659 SR
Queue Stats
384W - 370L
1,384 Elo+
Party 3
Mulan
Mulan
feloniousass
Mulan
Level 129
God Stats
4W - 1L
1,721 SR
Queue Stats
323W - 304L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Damiem
Hera
18
3 / 3 / 13
10,093
673
20,386
11,782
8,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
16
7 / 7 / 7
10,300
687
13,501
15,381
6,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 2 / 10
10,605
707
10,080
17,284
21,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
mattiei
Discordia
15
0 / 8 / 5
8,395
560
3,316
12,549
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
16
2 / 5 / 12
9,364
624
10,938
15,800
7,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HotRodSlick
Sylvanus
19
5 / 1 / 14
11,294
753
11,335
18,691
21,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
LuckyHunt
Anubis
16
1 / 5 / 8
9,905
660
6,170
12,339
5,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
19
7 / 3 / 8
11,442
763
15,479
14,554
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 3 / 9
12,255
817
24,591
11,754
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 9
10,370
691
9,637
17,661
19,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
73
17
Kills
25
25
Deaths
17
47
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
Damiem
Hera
3
3
13
3.17
L
Anhur
7
7
7
1.5
W
Sylvanus
HotRodSlick
Sylvanus
5
1
14
12
W
Anubis
LuckyHunt
Anubis
1
5
8
1
L
5
2
10
5
W
Chiron
7
3
8
3.67
W
9
3
9
4.5
W
3
5
9
1.5
L
Discordia
mattiei
Discordia
0
8
5
0.31
L
Ullr
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,221
Damage
67,212
72,796
Taken
74,999
50,852
Mitigated
56,335
28,990
Healing
38,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Damiem
Hera
20,386
3,597
1,191
1,582
11,782
8,825
624
6,758
5,024
41,435
0
L
Anhur
13,501
5,439
2,202
2,884
15,381
6,990
748
8,735
6,646
0
21,015
W
Sylvanus
HotRodSlick
Sylvanus
11,335
839
7,658
9,410
18,691
21,813
1,034
8,395
10,296
18,979
0
W
Anubis
LuckyHunt
Anubis
6,170
125
2,330
4,260
12,339
5,218
313
4,895
7,444
22,772
0
L
10,080
484
8,841
6,047
17,284
21,667
58
9,352
7,932
18,908
0
W
Chiron
15,479
4,468
4,250
5,508
14,554
5,868
1,744
7,775
6,779
0
48,312
W
24,591
774
313
1,500
11,754
4,161
1,388
7,024
4,730
50,941
0
W
9,637
692
1,293
1,507
17,661
19,275
256
5,693
11,968
0
17,006
L
Discordia
mattiei
Discordia
3,316
187
0
436
12,549
5,571
0
7,618
4,931
9,392
0
L
Ullr
10,938
4,024
2,283
3,524
15,800
7,799
0
9,633
6,167
0
21,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
55,266
115
Minions Killed
169
0
Camps Cleared
0
1,153,624
Distance Traveled
1,217,910
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,093
673
49
3
0
223,319
0
L
Anhur
10,300
687
26
2
0
214,512
1
W
Sylvanus
11,294
753
19
1
0
262,533
0
W
Anubis
9,905
660
30
2
0
218,229
0
L
Terra
10,605
707
9
1
0
285,464
0
W
Chiron
11,442
763
50
3
0
244,487
0
W
Zeus
12,255
817
60
4
0
271,404
1
W
Mulan
10,370
691
10
1
0
221,257
0
L
Discordia
8,395
560
12
1
0
187,229
1
L
Ullr
9,364
624
19
1
0
243,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role