Player Matchup

Merlin
Merlin
BigxDaddyxDx15
Merlin
Level 73
God Stats
54W - 60L
1,411 SR
Queue Stats
73W - 82L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
shutupNrespawn0
Gilgamesh
Level 29
God Stats
17W - 11L
1,594 SR
Queue Stats
40W - 31L
1,566 Elo+
Solo
Chernobog
Chernobog
suicoke
Chernobog
Level 44
God Stats
20W - 28L
1,426 SR
Queue Stats
112W - 133L
1,325 Elo+
Solo
Team Averages
Level 49
1,477 SR
1,415 Elo+

VS

Team Averages
Level 53
1,625 SR
1,366 Elo+
Cerberus
Cerberus
PDX_KennyPowers
Cerberus
Level 35
God Stats
1W - 5L
1,556 SR
Queue Stats
3W - 16L
1,145 Elo+
Party 1
Nemesis
Nemesis
Subwoofersquad9
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mulan
Mulan
The_Graham_Man_
Mulan
Level 106
God Stats
1W - 2L
1,821 SR
Queue Stats
22W - 25L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,948
795
9,527
5,365
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
shutupNrespawn0
Gilgamesh
11
3 / 3 / 5
7,693
769
7,206
7,888
3,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
suicoke
Chernobog
12
4 / 0 / 5
7,732
773
8,670
5,563
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 3 / 3
6,425
643
3,867
10,791
7,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 2
6,356
636
5,258
8,479
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 1
6,218
622
5,549
10,542
7,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Cerberus
1
3
3
0.83
L
1
5
2
0.4
L
2
3
1
0.83
W
Gilgamesh
shutupNrespawn0
Gilgamesh
3
3
5
1.83
W
Chernobog
suicoke
Chernobog
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,403
Damage
14,674
18,816
Taken
29,812
6,760
Mitigated
18,478
4,971
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,527
543
255
1,456
5,365
1,816
302
1,296
3,950
25,541
0
L
Cerberus
3,867
358
0
2,458
10,791
7,414
0
3,829
6,562
13,889
0
L
5,258
1,505
0
2,117
8,479
3,826
0
2,620
5,631
0
15,132
L
5,549
909
201
2,790
10,542
7,238
0
2,745
7,413
0
14,001
W
Gilgamesh
shutupNrespawn0
Gilgamesh
7,206
2,128
653
1,427
7,888
3,073
234
1,964
5,677
0
13,610
W
Chernobog
suicoke
Chernobog
8,670
5,061
0
1,180
5,563
1,871
655
961
4,427
0
25,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
18,999
106
Minions Killed
72
4
Camps Cleared
5
576,270
Distance Traveled
511,258
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,948
795
49
5
1
188,176
0
L
Cerberus
6,425
643
17
2
1
168,985
2
L
Nemesis
6,356
636
29
3
2
170,958
0
L
Mulan
6,218
622
26
3
2
171,315
3
W
Gilgamesh
7,693
769
15
2
1
197,684
1
W
Chernobog
7,732
773
42
4
2
190,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role