Player Matchup

Eset
Eset
Demone__Rosa
Eset
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
59W - 106L
1,215 Elo+
Party 3
Cthulhu
Cthulhu
EL_GOBLINOOO
Cthulhu
Level 7
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 5L
1,003 Elo+
Party 2
Loki
Loki
Gigik4422
Loki
Level 29
God Stats
2W - 9L
1,164 SR
Queue Stats
56W - 101L
1,218 Elo+
Party 3
Danzaburou
Danzaburou
T-poser-YT
Danzaburou
Level 26
God Stats
6W - 11L
1,439 SR
Queue Stats
26W - 56L
1,201 Elo+
Party 3
Cliodhna
Cliodhna
andrj45902
Cliodhna
Level 12
God Stats
2W - 5L
1,264 SR
Queue Stats
20W - 29L
1,189 Elo+
Party 2
Team Averages
Level 21
1,313 SR
1,165 Elo+

VS

Team Averages
Level 22
1,344 SR
1,323 Elo+
Chang'e
Chang'e
DX Hysteria
Chang'e
Level 27
God Stats
5W - 1L
1,692 SR
Queue Stats
63W - 53L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Nova_Djoker
Baron Samedi
Level 19
God Stats
1W - 1L
1,076 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
OutmodedMilk022
Set
Level 16
God Stats
1W - 1L
1,167 SR
Queue Stats
16W - 16L
1,239 Elo+
Solo
Nike
Nike
Salvatore_321
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
gruppinger
Heimdallr
Level 22
God Stats
13W - 18L
1,281 SR
Queue Stats
43W - 62L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,818
487
6,365
7,467
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
EL_GOBLINOOO
Cthulhu
10
2 / 2 / 0
6,080
434
4,227
7,913
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
8
0 / 4 / 1
5,508
393
1,961
6,791
2,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
T-poser-YT
Danzaburou
9
0 / 6 / 1
6,042
432
2,124
9,088
2,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
andrj45902
Cliodhna
9
0 / 5 / 1
5,817
416
4,385
6,918
1,876
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DX Hysteria
Chang'e
13
2 / 1 / 1
7,338
524
6,000
6,895
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Nova_Djoker
Baron Samedi
14
10 / 0 / 1
8,799
629
8,826
6,541
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 3
7,618
544
2,468
7,479
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 2 / 7
6,984
499
4,615
9,177
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
gruppinger
Heimdallr
12
3 / 2 / 1
7,232
517
3,596
6,251
2,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
21
21
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DX Hysteria
Chang'e
2
1
1
2.5
L
3
4
0
0.75
L
Cthulhu
EL_GOBLINOOO
Cthulhu
2
2
0
1
L
Loki
0
4
1
0.13
W
Baron Samedi
Nova_Djoker
Baron Samedi
10
0
1
10.5
W
4
0
3
5.5
W
2
2
7
2.75
L
Danzaburou
T-poser-YT
Danzaburou
0
6
1
0.08
L
Cliodhna
andrj45902
Cliodhna
0
5
1
0.1
W
Heimdallr
gruppinger
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
25,505
38,177
Taken
36,343
15,860
Mitigated
14,549
4,103
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DX Hysteria
Chang'e
6,000
1,294
382
3,347
6,895
2,106
1,434
1,152
5,380
40,324
0
L
6,365
494
285
1,636
7,467
3,200
636
343
7,076
38,169
0
L
Cthulhu
EL_GOBLINOOO
Cthulhu
4,227
348
0
576
7,913
6,251
460
3,691
3,954
14,742
0
L
Loki
1,961
244
0
566
6,791
2,063
244
1,584
5,072
0
19,355
W
Baron Samedi
Nova_Djoker
Baron Samedi
8,826
1,012
375
2,987
6,541
2,734
1,170
238
6,303
52,562
0
W
2,468
1,337
0
2,604
7,479
2,462
0
1,280
6,034
0
45,766
W
4,615
629
270
1,404
9,177
5,147
230
4,377
4,623
0
18,226
L
Danzaburou
T-poser-YT
Danzaburou
2,124
743
241
799
9,088
2,470
1,012
5,873
2,844
0
25,975
L
Cliodhna
andrj45902
Cliodhna
4,385
224
0
0
6,918
1,876
256
2,281
4,405
0
28,559
W
Heimdallr
gruppinger
Heimdallr
3,596
1,879
293
1,076
6,251
2,100
894
2,840
3,411
0
37,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
37,971
244
Minions Killed
355
0
Camps Cleared
0
1,205,448
Distance Traveled
1,282,889
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,338
524
79
6
0
268,039
4
L
Eset
6,818
487
72
5
0
242,081
5
L
Cthulhu
6,080
434
31
2
0
272,607
2
L
Loki
5,508
393
35
3
0
215,581
3
W
Baron Samedi
8,799
629
94
7
0
254,904
0
W
Set
7,618
544
78
6
0
264,515
0
W
Nike
6,984
499
26
2
0
277,446
0
L
Danzaburou
6,042
432
55
4
0
204,443
0
L
Cliodhna
5,817
416
51
4
0
270,736
0
W
Heimdallr
7,232
517
78
6
0
217,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role