Player Matchup

Ymir
Ymir
Knopfgarten
Ymir
Level 148
God Stats
12W - 8L
1,611 SR
Queue Stats
410W - 423L
1,485 Elo+
Solo
Thor
Thor
Xyts_Achille
Thor
Level 103
God Stats
3W - 9L
1,189 SR
Queue Stats
354W - 367L
1,532 Elo+
Solo
Cabrakan
Cabrakan
buttheadbc
Cabrakan
Level 159
God Stats
5W - 4L
1,436 SR
Queue Stats
371W - 378L
1,528 Elo+
Solo
Xing Tian
Xing Tian
iWillGiveYouSuck
Xing Tian
Level 147
God Stats
1W - 4L
1,102 SR
Queue Stats
620W - 648L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xX J4cK4M0ZzZzZ
Morgan Le Fay
Level 140
God Stats
2W - 0L
1,716 SR
Queue Stats
58W - 61L
1,484 Elo+
Solo
Team Averages
Level 139
1,411 SR
1,514 Elo+

VS

Team Averages
Level 142
1,603 SR
1,532 Elo+
Hun Batz
Hun Batz
DΑVΙD
Hun Batz
Level 155
God Stats
0W - 1L
1,737 SR
Queue Stats
20W - 19L
1,527 Elo+
Party 1
Tiamat
Tiamat
Zippee666
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kevin-abdin
Ymir
Level 145
God Stats
0W - 4L
1,684 SR
Queue Stats
104W - 115L
1,506 Elo+
Solo
Fafnir
Fafnir
xImperia
Fafnir
Level 105
God Stats
3W - 3L
1,522 SR
Queue Stats
142W - 123L
1,570 Elo+
Solo
Nox
Nox
ΜΑRΙΟ
Nox
Level 149
God Stats
0W - 1L
1,573 SR
Queue Stats
26W - 22L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 17
10,876
725
11,753
20,754
26,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 4 / 17
11,510
767
19,820
15,514
7,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
buttheadbc
Cabrakan
18
5 / 4 / 17
11,644
776
11,450
22,817
34,499
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xing Tian
17
2 / 5 / 22
11,355
757
14,791
26,525
33,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
xX J4cK4M0ZzZzZ
Morgan Le Fay
20
8 / 2 / 16
11,733
782
28,005
13,821
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DΑVΙD
Hun Batz
18
5 / 4 / 11
11,066
738
23,396
15,627
7,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Zippee666
Tiamat
17
6 / 5 / 7
10,485
699
16,272
17,094
14,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 7 / 9
9,129
609
15,378
23,090
24,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
xImperia
Fafnir
16
0 / 6 / 13
9,731
649
9,001
24,114
32,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
6 / 6 / 6
10,474
698
13,823
16,287
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
28
Kills
18
19
Deaths
28
89
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DΑVΙD
Hun Batz
5
4
11
2.63
W
4
4
17
3.13
W
9
4
17
4.38
L
Tiamat
Zippee666
Tiamat
6
5
7
1.9
W
Cabrakan
buttheadbc
Cabrakan
5
4
17
3.38
W
Xing Tian
2
5
22
2.6
L
1
7
9
0.79
L
Fafnir
xImperia
Fafnir
0
6
13
1.08
W
Morgan Le Fay
xX J4cK4M0ZzZzZ
Morgan Le Fay
8
2
16
8
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,819
Damage
77,870
99,431
Taken
96,212
108,220
Mitigated
86,732
35,788
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DΑVΙD
Hun Batz
23,396
3,085
1,886
1,121
15,627
7,552
464
9,870
5,757
0
45,921
W
11,753
1,244
1,737
2,824
20,754
26,238
774
10,157
10,597
26,034
0
W
19,820
713
1,047
911
15,514
7,563
1,839
9,544
5,970
0
31,209
L
Tiamat
Zippee666
Tiamat
16,272
1,498
2,238
5,112
17,094
14,284
0
10,935
6,159
20,131
0
W
Cabrakan
buttheadbc
Cabrakan
11,450
1,418
5,425
7,395
22,817
34,499
477
10,823
11,994
20,097
0
W
Xing Tian
14,791
1,348
3,263
5,901
26,525
33,566
884
15,730
10,795
25,412
0
L
15,378
1,218
1,094
2,356
23,090
24,857
54
16,195
6,895
24,690
0
L
Fafnir
xImperia
Fafnir
9,001
1,959
2,783
4,101
24,114
32,312
353
17,987
6,127
17,879
0
W
Morgan Le Fay
xX J4cK4M0ZzZzZ
Morgan Le Fay
28,005
3,070
2,261
5,024
13,821
6,354
1,600
8,220
5,601
56,414
0
L
13,823
1,075
3,718
2,684
16,287
7,727
490
11,012
5,275
29,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
50,885
134
Minions Killed
140
0
Camps Cleared
0
1,422,637
Distance Traveled
1,299,919
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,066
738
51
3
0
310,839
0
W
Ymir
10,876
725
28
2
0
264,131
4
W
Thor
11,510
767
23
2
0
291,752
2
L
Tiamat
10,485
699
13
1
0
269,000
1
W
Cabrakan
11,644
776
15
1
0
284,539
0
W
Xing Tian
11,355
757
24
2
0
276,311
0
L
Ymir
9,129
609
18
1
0
228,507
0
L
Fafnir
9,731
649
9
1
0
240,251
0
W
Morgan Le Fay
11,733
782
44
3
0
305,904
2
L
Nox
10,474
698
49
3
0
251,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role