Player Matchup

Heimdallr
Heimdallr
DarkKn1ght369
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,593 Elo+
Solo
Janus
Janus
DepressedSupp
Janus
Level 16
God Stats
7W - 5L
1,782 SR
Queue Stats
90W - 85L
1,645 Elo+
Solo
Sobek
Sobek
Slenderman5020
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
TheMustardKingg
Cliodhna
Level 28
God Stats
11W - 3L
1,740 SR
Queue Stats
166W - 172L
1,477 Elo+
Solo
Mulan
Mulan
goldeneye5000
Mulan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 1
Team Averages
Level 18
1,604 SR
1,503 Elo+

VS

Team Averages
Level 19
1,575 SR
1,549 Elo+
Gilgamesh
Gilgamesh
LiLBBubbles
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
NineteenWhales
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,490 Elo+
Solo
Fafnir
Fafnir
TheBestUllr
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 77L
1,566 Elo+
Solo
Zeus
Zeus
jaysdad256
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Solo
Cernunnos
Cernunnos
nate2_13
Cernunnos
Level 18
God Stats
1W - 2L
1,876 SR
Queue Stats
5W - 5L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkKn1ght369
Heimdallr
17
7 / 2 / 1
9,853
616
10,976
10,535
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 2 / 9
9,531
596
12,570
8,059
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 5 / 8
7,334
458
2,966
11,451
5,112
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
16
8 / 2 / 6
9,795
612
14,223
13,069
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 6
6,788
424
2,875
9,227
3,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LiLBBubbles
Gilgamesh
12
1 / 4 / 4
7,205
450
3,232
12,409
7,138
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
12
7 / 7 / 1
8,151
509
11,199
12,787
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
12
4 / 2 / 6
8,892
556
6,355
15,392
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 8 / 2
7,443
465
6,564
9,898
3,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
nate2_13
Cernunnos
12
3 / 5 / 2
7,715
482
4,847
11,597
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
25
Kills
17
17
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkKn1ght369
Heimdallr
7
2
1
3.75
W
7
2
9
5.75
L
Gilgamesh
LiLBBubbles
Gilgamesh
1
4
4
0.75
L
Bakasura
7
7
1
1.07
W
2
5
8
1.2
L
Fafnir
4
2
6
3.5
W
Cliodhna
8
2
6
5.5
W
1
6
6
0.67
L
2
8
2
0.38
L
Cernunnos
nate2_13
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,610
Damage
32,197
52,341
Taken
62,083
20,247
Mitigated
40,901
12,622
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkKn1ght369
Heimdallr
10,976
4,782
0
4,618
10,535
4,332
682
1,873
8,382
0
76,751
W
12,570
366
140
2,072
8,059
2,557
288
3,817
4,092
57,777
0
L
Gilgamesh
LiLBBubbles
Gilgamesh
3,232
578
0
30
12,409
7,138
476
1,918
10,395
933
26,027
L
Bakasura
11,199
7,160
0
2,336
12,787
5,245
0
2,458
10,207
0
37,647
W
2,966
553
54
1,409
11,451
5,112
0
3,082
8,294
12,511
0
L
Fafnir
6,355
1,274
307
4,164
15,392
20,960
20
3,340
11,888
23,563
0
W
Cliodhna
14,223
3,132
0
3,767
13,069
4,769
2,204
3,968
9,081
0
67,787
W
2,875
406
0
562
9,227
3,477
85
615
7,927
0
15,960
L
6,564
998
0
932
9,898
3,670
29
3,686
5,964
33,454
0
L
Cernunnos
nate2_13
Cernunnos
4,847
1,754
0
2,179
11,597
3,888
579
3,334
8,093
0
37,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,301
Gold Earned
39,406
404
Minions Killed
306
0
Camps Cleared
0
1,480,238
Distance Traveled
1,602,031
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,853
616
127
8
0
302,302
3
W
Janus
9,531
596
106
7
0
342,124
5
L
Gilgamesh
7,205
450
54
3
0
328,528
2
L
Bakasura
8,151
509
82
5
0
316,172
0
W
Sobek
7,334
458
18
1
0
224,046
3
L
Fafnir
8,892
556
29
2
0
335,269
1
W
Cliodhna
9,795
612
125
8
0
344,696
0
W
Mulan
6,788
424
28
2
0
267,070
0
L
Zeus
7,443
465
67
4
0
258,234
1
L
Cernunnos
7,715
482
74
5
0
363,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role