Player Matchup

Yemoja
Yemoja
A-shel88
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
Miguelshimpoo
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
hosein13761127
Jing Wei
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Olorun
Olorun
luis h duda
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
wahlburgers3286
Izanami
Level 3
God Stats
32W - 15L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,391 SR
1,235 Elo+
Ares
Ares
GurglingFiend90
Ares
Level 23
God Stats
0W - 1L
1,193 SR
Queue Stats
4W - 10L
1,120 Elo+
Party 1
Jing Wei
Jing Wei
Mazevelnik
Jing Wei
Level 36
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 7L
1,186 Elo+
Party 1
Yemoja
Yemoja
WaveKing
Yemoja
Level 28
God Stats
8W - 9L
1,463 SR
Queue Stats
36W - 58L
1,254 Elo+
Solo
Olorun
Olorun
brianbonjour113
Olorun
Level 14
God Stats
0W - 3L
1,310 SR
Queue Stats
6W - 16L
1,313 Elo+
Solo
Achilles
Achilles
scOreHoarder207
Achilles
Level 27
God Stats
22W - 20L
1,417 SR
Queue Stats
71W - 84L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A-shel88
Yemoja
14
0 / 2 / 5
9,597
457
2,344
11,301
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
7
0 / 7 / 0
6,972
332
769
7,012
1,725
Jing Wei
13
3 / 6 / 4
9,049
431
5,376
11,517
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
2 / 11 / 3
9,383
447
7,415
15,070
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
20 / 0 / 2
15,623
744
34,357
22,134
10,755
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
7,678
366
3,449
13,518
6,511
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Mazevelnik
Jing Wei
13
5 / 13 / 5
9,056
431
11,027
16,817
4,837
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WaveKing
Yemoja
15
1 / 3 / 5
9,841
469
4,651
15,642
16,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
11 / 3 / 6
11,035
525
11,511
15,401
5,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
17
4 / 1 / 0
10,231
487
6,578
12,654
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
25
Kills
22
26
Deaths
25
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A-shel88
Yemoja
0
2
5
1.25
L
1
5
6
0.8
L
Jing Wei
Mazevelnik
Jing Wei
5
13
5
0.58
W
Nemesis
0
7
0
0
L
Yemoja
WaveKing
Yemoja
1
3
5
1.17
L
11
3
6
4.67
W
Jing Wei
3
6
4
0.83
W
Olorun
2
11
3
0.32
L
Achilles
4
1
0
4
W
20
0
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
37,216
67,034
Taken
74,032
32,807
Mitigated
45,199
20,146
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A-shel88
Yemoja
2,344
689
524
855
11,301
10,726
508
2,685
8,616
16,811
0
L
3,449
96
0
280
13,518
6,511
189
1,858
11,660
13,481
0
L
Jing Wei
Mazevelnik
Jing Wei
11,027
9,090
173
224
16,817
4,837
4,173
1,167
15,650
0
42,926
W
Nemesis
769
137
0
200
7,012
1,725
97
1,850
5,162
0
4,890
L
Yemoja
WaveKing
Yemoja
4,651
661
2,169
910
15,642
16,072
989
912
14,730
42,900
0
L
11,511
5,409
190
4,229
15,401
5,325
1,424
2,944
12,457
56,886
0
W
Jing Wei
5,376
4,916
0
864
11,517
3,239
757
3,082
7,562
0
29,358
W
Olorun
7,415
4,246
90
3,027
15,070
6,362
2,144
5,518
9,552
40,293
8,625
L
Achilles
6,578
709
0
2,608
12,654
12,454
342
1,350
11,304
6,631
59,949
W
34,357
26,215
0
14,586
22,134
10,755
11,338
6,605
15,529
0
169,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
47,841
412
Minions Killed
360
0
Camps Cleared
0
1,611,985
Distance Traveled
1,694,700
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,597
457
25
1
0
339,202
0
L
Ares
7,678
366
19
1
0
258,317
1
L
Jing Wei
9,056
431
66
3
0
351,433
0
W
Nemesis
6,972
332
5
0
0
219,504
1
L
Yemoja
9,841
469
61
3
0
389,360
0
L
Olorun
11,035
525
108
5
0
362,130
0
W
Jing Wei
9,049
431
51
2
0
378,871
0
W
Olorun
9,383
447
75
4
0
296,629
0
L
Achilles
10,231
487
106
5
0
333,460
5
W
Izanami
15,623
744
256
12
0
377,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role