Player Matchup

Nox
Nox
Apache_Slick_69
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,277 Elo+
Solo
Sol
Sol
Bad Four You
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 52L
1,561 Elo+
Solo
Athena
Athena
Isaacs_007
Athena
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,490 Elo+
Solo
Hades
Hades
Lucidx25
Hades
Level 114
God Stats
4W - 2L
1,575 SR
Queue Stats
407W - 407L
1,519 Elo+
Solo
Sobek
Sobek
Zombowolf
Sobek
Level 27
God Stats
3W - 0L
1,505 SR
Queue Stats
29W - 26L
1,550 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,479 Elo+

VS

Team Averages
Level 57
1,513 SR
1,502 Elo+
Khepri
Khepri
Dragomein
Khepri
Level 102
God Stats
1W - 2L
1,132 SR
Queue Stats
79W - 74L
1,512 Elo+
Party 1
Artio
Artio
Ech0fMOOSE
Artio
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
203W - 229L
1,429 Elo+
Solo
Thoth
Thoth
Fraenkey
Thoth
Level 25
God Stats
9W - 3L
1,893 SR
Queue Stats
174W - 102L
1,661 Elo+
Solo
Izanami
Izanami
Snooguns
Izanami
Level 109
God Stats
4W - 2L
1,636 SR
Queue Stats
169W - 141L
1,413 Elo+
Party 1
Artemis
Artemis
sebasth6
Artemis
Level 18
God Stats
0W - 1L
1,138 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 20
12,210
763
18,155
18,618
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 5 / 13
12,411
776
19,519
18,957
7,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
Isaacs_007
Athena
18
4 / 8 / 15
11,285
705
6,759
32,792
32,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Lucidx25
Hades
19
8 / 7 / 16
13,084
818
19,262
24,357
22,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Zombowolf
Sobek
18
4 / 6 / 20
11,969
748
9,991
30,006
36,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dragomein
Khepri
17
2 / 7 / 22
11,036
690
8,693
22,009
44,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
16
2 / 7 / 14
10,627
664
9,836
20,307
32,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Fraenkey
Thoth
20
22 / 3 / 5
15,095
943
44,541
13,419
13,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Snooguns
Izanami
16
5 / 6 / 11
11,063
691
22,889
18,993
9,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
sebasth6
Artemis
16
0 / 8 / 18
10,712
670
21,027
17,401
8,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
101
31
Kills
31
31
Deaths
31
84
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
W
11
5
13
3.5
L
Khepri
Dragomein
Khepri
2
7
22
1.86
L
Artio
2
7
14
1.29
L
Thoth
Fraenkey
Thoth
22
3
5
8.17
W
Athena
Isaacs_007
Athena
4
8
15
1.44
W
Hades
Lucidx25
Hades
8
7
16
2.29
L
Izanami
Snooguns
Izanami
5
6
11
1.75
W
Sobek
Zombowolf
Sobek
4
6
20
2.33
L
Artemis
sebasth6
Artemis
0
8
18
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,686
Damage
106,986
124,730
Taken
92,129
106,465
Mitigated
107,413
41,851
Healing
30,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,155
694
2,786
3,550
18,618
8,071
898
9,542
9,076
39,049
0
W
19,519
8,310
1,690
7,473
18,957
7,397
3,732
12,545
6,412
38,197
3,509
L
Khepri
Dragomein
Khepri
8,693
908
935
1,206
22,009
44,040
86
13,995
8,014
13,827
0
L
Artio
9,836
1,476
5,144
4,926
20,307
32,325
287
13,305
7,002
12,993
0
L
Thoth
Fraenkey
Thoth
44,541
2,672
1,653
3,498
13,419
13,405
970
11,018
2,401
72,525
0
W
Athena
Isaacs_007
Athena
6,759
1,546
3,556
3,805
32,792
32,324
120
14,646
18,146
17,874
0
W
Hades
Lucidx25
Hades
19,262
501
1,529
7,668
24,357
22,196
901
11,316
13,041
42,707
0
L
Izanami
Snooguns
Izanami
22,889
15,871
3,218
6,337
18,993
9,178
1,831
17,206
1,787
0
34,962
W
Sobek
Zombowolf
Sobek
9,991
1,408
2,116
7,678
30,006
36,477
131
15,021
14,985
15,936
0
L
Artemis
sebasth6
Artemis
21,027
12,320
830
3,135
17,401
8,465
2,031
15,600
1,801
0
39,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,959
Gold Earned
58,533
142
Minions Killed
146
0
Camps Cleared
0
1,316,800
Distance Traveled
1,290,038
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,210
763
55
3
0
292,941
1
W
Sol
12,411
776
40
3
0
256,773
0
L
Khepri
11,036
690
6
0
0
256,177
0
L
Artio
10,627
664
4
0
0
259,398
0
L
Thoth
15,095
943
67
4
0
303,256
0
W
Athena
11,285
705
13
1
0
257,777
0
W
Hades
13,084
818
32
2
0
237,146
2
L
Izanami
11,063
691
29
2
0
237,364
0
W
Sobek
11,969
748
2
0
0
272,163
1
L
Artemis
10,712
670
40
3
0
233,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role