Player Matchup

Hun Batz
Hun Batz
AoAZappy
Hun Batz
Level 99
God Stats
2W - 1L
1,674 SR
Queue Stats
493W - 548L
1,462 Elo+
Solo
Heimdallr
Heimdallr
BUTLERZOO2
Heimdallr
Level 87
God Stats
346W - 405L
1,472 SR
Queue Stats
537W - 677L
1,338 Elo+
Party 2
Achilles
Achilles
LTxMr Li9htsOut
Achilles
Level 64
God Stats
161W - 228L
1,470 SR
Queue Stats
283W - 369L
1,321 Elo+
Party 2
Cerberus
Cerberus
diego_daem
Cerberus
Level 48
God Stats
3W - 2L
1,588 SR
Queue Stats
165W - 231L
1,367 Elo+
Solo
Raijin
Raijin
yosoyjuancamanei
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,400 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,378 Elo+

VS

Team Averages
Level 120
1,519 SR
1,334 Elo+
Charybdis
Charybdis
AnBlan92
Charybdis
Level 56
God Stats
5W - 5L
1,708 SR
Queue Stats
156W - 169L
1,391 Elo+
Solo
Sol
Sol
Apollyon3689
Sol
Level 123
God Stats
3W - 3L
1,466 SR
Queue Stats
16W - 27L
1,265 Elo+
Party 1
Sobek
Sobek
I King Bjorn
Sobek
Level 128
God Stats
4W - 2L
1,458 SR
Queue Stats
105W - 181L
1,279 Elo+
Party 1
Cliodhna
Cliodhna
MILKYTHEDOPEMAN
Cliodhna
Level 156
God Stats
17W - 16L
1,425 SR
Queue Stats
391W - 525L
1,369 Elo+
Party 1
Izanami
Izanami
iRONADOR
Izanami
Level 137
God Stats
13W - 11L
1,540 SR
Queue Stats
140W - 155L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AoAZappy
Hun Batz
11
2 / 5 / 1
6,452
538
3,708
8,929
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
BUTLERZOO2
Heimdallr
11
5 / 6 / 1
6,926
577
8,236
10,739
3,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
2 / 4 / 4
6,117
510
6,283
9,751
7,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
diego_daem
Cerberus
11
0 / 2 / 1
6,226
519
4,280
7,948
4,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 1
5,736
478
1,726
6,003
1,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnBlan92
Charybdis
12
3 / 2 / 4
7,368
614
4,851
5,125
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 1
7,562
630
5,234
5,722
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 3 / 6
6,733
561
4,388
15,736
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
13
9 / 2 / 0
7,980
665
9,766
9,888
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
iRONADOR
Izanami
12
0 / 1 / 2
7,420
618
3,289
6,024
1,625
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
19
19
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnBlan92
Charybdis
3
2
4
2.5
L
Hun Batz
AoAZappy
Hun Batz
2
5
1
0.5
W
4
1
1
4.5
L
Heimdallr
BUTLERZOO2
Heimdallr
5
6
1
0.92
W
3
3
6
2
L
Achilles
2
4
4
1
W
Cliodhna
9
2
0
4.5
L
Cerberus
diego_daem
Cerberus
0
2
1
0.25
W
Izanami
iRONADOR
Izanami
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,233
Damage
27,528
43,370
Taken
42,495
19,765
Mitigated
19,366
10,369
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnBlan92
Charybdis
4,851
2,772
0
1,189
5,125
1,423
1,469
113
5,012
0
39,250
L
Hun Batz
AoAZappy
Hun Batz
3,708
786
0
320
8,929
2,571
0
579
8,350
0
37,985
W
5,234
2,041
0
2,620
5,722
2,305
3,402
1,237
4,485
38,876
4,157
L
Heimdallr
BUTLERZOO2
Heimdallr
8,236
5,022
0
3,496
10,739
3,516
0
2,548
8,191
0
34,434
W
4,388
409
0
5,598
15,736
10,650
0
2,361
13,375
13,564
0
L
Achilles
6,283
1,233
0
1,578
9,751
7,081
0
4,812
4,939
8,271
12,149
W
Cliodhna
9,766
2,073
0
4,081
9,888
3,363
0
1,329
8,559
0
44,848
L
Cerberus
diego_daem
Cerberus
4,280
170
0
3,602
7,948
4,849
225
0
7,948
38,128
0
W
Izanami
iRONADOR
Izanami
3,289
2,230
0
1,654
6,024
1,625
774
3,972
2,052
0
47,069
L
1,726
417
0
1,373
6,003
1,748
0
1,287
4,716
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
37,063
342
Minions Killed
383
0
Camps Cleared
0
1,055,442
Distance Traveled
1,189,478
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,368
614
78
7
0
235,480
1
L
Hun Batz
6,452
538
76
6
0
230,204
0
W
Sol
7,562
630
92
8
0
227,972
1
L
Heimdallr
6,926
577
62
5
0
179,459
1
W
Sobek
6,733
561
15
1
0
261,274
1
L
Achilles
6,117
510
36
3
0
226,107
1
W
Cliodhna
7,980
665
78
7
0
269,821
2
L
Cerberus
6,226
519
106
9
0
257,051
2
W
Izanami
7,420
618
120
10
0
194,931
0
L
Raijin
5,736
478
62
5
0
162,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role