Player Matchup

Hachiman
Hachiman
Baptera
Hachiman
Level 104
God Stats
1W - 3L
1,289 SR
Queue Stats
123W - 133L
1,394 Elo+
Solo
Tyr
Tyr
ShmealDeal
Tyr
Level 66
God Stats
5W - 8L
1,500 SR
Queue Stats
152W - 152L
1,422 Elo+
Solo
Loki
Loki
TINYMOjr
Loki
Level 64
God Stats
1W - 2L
1,413 SR
Queue Stats
42W - 37L
1,420 Elo+
Solo
Nu Wa
Nu Wa
ZimZalaBiim
Nu Wa
Level 117
God Stats
75W - 60L
1,586 SR
Queue Stats
491W - 506L
1,384 Elo+
Solo
Mulan
Mulan
h bluer
Mulan
Level 135
God Stats
58W - 74L
1,500 SR
Queue Stats
718W - 781L
1,406 Elo+
Solo
Team Averages
Level 97
1,458 SR
1,405 Elo+

VS

Team Averages
Level 87
1,477 SR
1,381 Elo+
Neith
Neith
AllForPsy
Neith
Level 118
God Stats
3W - 4L
1,411 SR
Queue Stats
381W - 487L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
Jurtenchiller
Ao Kuang
Level 68
God Stats
15W - 13L
1,526 SR
Queue Stats
362W - 363L
1,430 Elo+
Solo
Medusa
Medusa
KQ-RF
Medusa
Level 66
God Stats
22W - 10L
1,501 SR
Queue Stats
184W - 214L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
SisterElfriede_
Jormungandr
Level 122
God Stats
3W - 3L
1,400 SR
Queue Stats
148W - 183L
1,323 Elo+
Solo
Ymir
Ymir
th3BesT-AB-
Ymir
Level 60
God Stats
26W - 13L
1,548 SR
Queue Stats
97W - 112L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baptera
Hachiman
11
2 / 9 / 3
7,453
497
5,442
12,273
3,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 1
6,097
406
2,397
14,398
7,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
6
0 / 4 / 1
5,052
337
1,284
3,765
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 1
7,623
508
10,515
9,755
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
h bluer
Mulan
10
2 / 10 / 2
7,014
468
7,722
13,713
7,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllForPsy
Neith
13
1 / 2 / 7
7,629
509
3,213
7,507
2,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Jurtenchiller
Ao Kuang
15
12 / 1 / 2
9,439
629
9,516
10,603
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
KQ-RF
Medusa
14
11 / 2 / 8
8,677
578
10,499
10,576
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SisterElfriede_
Jormungandr
15
6 / 1 / 5
9,234
616
9,370
8,685
8,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 1 / 15
9,008
601
6,389
13,140
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
35
35
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
AllForPsy
Neith
1
2
7
2.25
L
Hachiman
Baptera
Hachiman
2
9
3
0.39
W
Ao Kuang
Jurtenchiller
Ao Kuang
12
1
2
13
W
Medusa
KQ-RF
Medusa
11
2
8
7.5
L
0
8
1
0.06
W
Jormungandr
SisterElfriede_
Jormungandr
6
1
5
8.5
L
Loki
0
4
1
0.13
L
3
4
1
0.88
L
Mulan
h bluer
Mulan
2
10
2
0.3
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
38,987
53,904
Taken
50,511
22,456
Mitigated
33,148
9,367
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AllForPsy
Neith
3,213
316
0
2,793
7,507
2,262
1,635
2,818
4,405
0
44,128
L
Hachiman
Baptera
Hachiman
5,442
3,597
111
3,399
12,273
3,225
714
4,455
7,818
0
26,385
W
Ao Kuang
Jurtenchiller
Ao Kuang
9,516
3,283
0
6,585
10,603
4,096
0
2,070
8,373
50,682
0
W
Medusa
KQ-RF
Medusa
10,499
5,657
362
4,969
10,576
4,158
2,561
2,070
8,296
0
46,844
L
2,397
307
0
2,177
14,398
7,846
0
9,121
5,161
0
29,815
W
Jormungandr
SisterElfriede_
Jormungandr
9,370
3,638
0
2,734
8,685
8,675
873
1,229
7,324
59,591
0
L
Loki
1,284
281
0
496
3,765
950
0
1,426
2,339
0
9,419
L
10,515
1,585
0
1,710
9,755
3,360
0
5,425
4,330
49,835
0
L
Mulan
h bluer
Mulan
7,722
1,247
0
1,474
13,713
7,075
736
4,732
8,981
0
27,685
W
6,389
1,170
554
4,266
13,140
13,957
367
1,464
11,514
29,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
43,987
250
Minions Killed
420
0
Camps Cleared
0
1,000,032
Distance Traveled
1,302,497
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,629
509
84
6
0
256,749
4
L
Hachiman
7,453
497
40
3
0
172,147
0
W
Ao Kuang
9,439
629
92
6
0
286,023
2
W
Medusa
8,677
578
87
6
0
247,644
1
L
Tyr
6,097
406
47
3
0
266,492
3
W
Jormungandr
9,234
616
115
8
0
262,972
2
L
Loki
5,052
337
14
1
0
103,719
0
L
Nu Wa
7,623
508
108
7
0
251,767
4
L
Mulan
7,014
468
41
3
0
205,907
0
W
Ymir
9,008
601
42
3
0
249,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role