Player Matchup

Ares
Ares
PHP_Stroox
Ares
Level 17
God Stats
3W - 2L
1,639 SR
Queue Stats
26W - 46L
1,281 Elo+
Party 1
Scylla
Scylla
Project_Tunes
Scylla
Level 23
God Stats
2W - 0L
1,473 SR
Queue Stats
42W - 77L
1,201 Elo+
Party 1
Danzaburou
Danzaburou
eVPocket_GiGa_NW
Danzaburou
Level 74
God Stats
14W - 7L
1,493 SR
Queue Stats
123W - 154L
1,321 Elo+
Party 1
Team Averages
Level 38
1,535 SR
1,268 Elo+

VS

Team Averages
Level 37
1,517 SR
1,154 Elo+
Ymir
Ymir
Afonso460
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,134 Elo+
Solo
Yemoja
Yemoja
Ryder3314
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,058 Elo+
Solo
Ullr
Ullr
noahbarton02
Ullr
Level 82
God Stats
1W - 2L
1,550 SR
Queue Stats
126W - 176L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
9,122
760
3,282
6,949
4,881
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
3 / 3 / 13
8,839
737
8,794
8,951
3,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
eVPocket_GiGa_NW
Danzaburou
15
16 / 1 / 4
11,592
966
16,546
8,404
3,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 2
7,905
659
3,008
14,535
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Ryder3314
Yemoja
10
0 / 6 / 4
7,885
657
2,751
11,788
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 9 / 0
7,864
655
7,896
11,248
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
5
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
2
0.33
W
2
1
14
9
W
3
3
13
3.17
L
Yemoja
Ryder3314
Yemoja
0
6
4
0.33
W
Danzaburou
eVPocket_GiGa_NW
Danzaburou
16
1
4
18
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
13,655
24,304
Taken
37,571
11,402
Mitigated
26,126
6,752
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,008
263
0
365
14,535
10,970
20
4,287
10,248
16,257
0
W
3,282
494
0
1,362
6,949
4,881
257
2,674
4,275
10,573
0
W
8,794
1,861
0
691
8,951
3,185
716
1,778
7,173
20,782
0
L
Yemoja
Ryder3314
Yemoja
2,751
800
691
1,660
11,788
10,583
0
5,346
6,442
9,362
0
W
Danzaburou
eVPocket_GiGa_NW
Danzaburou
16,546
7,755
0
4,699
8,404
3,336
1,557
1,636
6,768
0
48,957
L
7,896
3,048
9
681
11,248
4,573
0
3,078
8,170
0
16,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
23,654
116
Minions Killed
69
6
Camps Cleared
1
631,845
Distance Traveled
535,254
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,905
659
40
3
1
183,714
0
W
Ares
9,122
760
9
1
0
214,268
0
W
Scylla
8,839
737
34
3
1
209,353
0
L
Yemoja
7,885
657
8
1
0
174,184
1
W
Danzaburou
11,592
966
73
6
5
208,224
1
L
Ullr
7,864
655
21
2
0
177,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role