Player Matchup

Fenrir
Fenrir
Kyckass73
Fenrir
Level 10
God Stats
1W - 1L
1,320 SR
Queue Stats
9W - 21L
1,257 Elo+
Solo
Geb
Geb
LightningJr9620
Geb
Level 14
God Stats
27W - 29L
1,456 SR
Queue Stats
38W - 61L
1,399 Elo+
Solo
Tyr
Tyr
MobGhost09
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 56L
1,477 Elo+
Solo
Anubis
Anubis
TaeThaGod2349
Anubis
Level 12
God Stats
5W - 2L
1,802 SR
Queue Stats
11W - 9L
1,596 Elo+
Solo
Thanatos
Thanatos
xaxa2245
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,357 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,417 Elo+

VS

Team Averages
Level 13
1,423 SR
1,474 Elo+
Merlin
Merlin
Chesburb
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Solo
Camazotz
Camazotz
Titans Ready
Camazotz
Level 23
God Stats
4W - 5L
1,507 SR
Queue Stats
113W - 113L
1,486 Elo+
Solo
Ganesha
Ganesha
cibtrtuiim
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,370 Elo+
Solo
Ne Zha
Ne Zha
snany
Ne Zha
Level 16
God Stats
8W - 10L
1,392 SR
Queue Stats
53W - 63L
1,376 Elo+
Solo
Cernunnos
Cernunnos
studranger02
Cernunnos
Level 5
God Stats
1W - 3L
1,215 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kyckass73
Fenrir
20
0 / 11 / 6
12,058
754
296
16,096
4,093
Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 27
16,508
1,032
17,891
22,806
23,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 1 / 23
17,995
1,125
18,047
28,207
31,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 12 / 20
16,442
1,028
32,192
26,461
8,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xaxa2245
Thanatos
20
23 / 6 / 16
19,714
1,232
49,239
29,827
17,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chesburb
Merlin
20
5 / 14 / 11
14,392
900
15,063
25,024
8,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
Titans Ready
Camazotz
20
5 / 8 / 15
15,572
973
22,658
26,716
6,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
cibtrtuiim
Ganesha
20
1 / 10 / 20
15,965
998
11,281
28,394
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
snany
Ne Zha
20
9 / 9 / 8
16,136
1,009
21,626
22,558
8,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
studranger02
Cernunnos
20
13 / 5 / 13
17,996
1,125
43,615
28,230
7,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
100
46
Kills
33
33
Deaths
46
92
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chesburb
Merlin
5
14
11
0.75
W
Fenrir
Kyckass73
Fenrir
0
11
6
0.27
W
4
3
27
5.83
W
11
1
23
22.5
W
8
12
20
1.5
L
Camazotz
Titans Ready
Camazotz
5
8
15
1.56
L
Ganesha
cibtrtuiim
Ganesha
1
10
20
1.1
L
Ne Zha
snany
Ne Zha
9
9
8
1.44
L
Cernunnos
studranger02
Cernunnos
13
5
13
3.9
W
Thanatos
xaxa2245
Thanatos
23
6
16
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,665
Damage
114,243
123,397
Taken
130,922
85,623
Mitigated
43,243
37,286
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chesburb
Merlin
15,063
4,307
0
992
25,024
8,281
0
9,833
15,191
36,709
0
W
Fenrir
Kyckass73
Fenrir
296
296
0
258
16,096
4,093
0
5,087
11,009
0
1,634
W
17,891
3,830
0
1,436
22,806
23,471
0
4,980
17,826
39,157
0
W
18,047
3,786
0
1,602
28,207
31,198
0
5,242
22,965
0
38,354
W
32,192
4,163
0
8,327
26,461
8,887
0
5,997
20,464
59,258
0
L
Camazotz
Titans Ready
Camazotz
22,658
7,211
0
5,247
26,716
6,354
0
8,367
18,349
0
37,721
L
Ganesha
cibtrtuiim
Ganesha
11,281
790
0
1,988
28,394
12,895
0
13,023
15,371
17,647
0
L
Ne Zha
snany
Ne Zha
21,626
5,141
0
1,662
22,558
8,293
0
9,645
12,913
0
58,409
L
Cernunnos
studranger02
Cernunnos
43,615
24,092
0
6,435
28,230
7,420
0
9,215
19,015
0
82,616
W
Thanatos
xaxa2245
Thanatos
49,239
19,059
1,066
24,597
29,827
17,974
0
5,038
24,789
0
76,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,717
Gold Earned
80,061
212
Minions Killed
245
2
Camps Cleared
7
1,370,980
Distance Traveled
1,383,068
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,392
900
49
3
0
221,980
0
W
Fenrir
12,058
754
2
0
0
135,696
2
W
Geb
16,508
1,032
37
2
0
314,506
0
W
Tyr
17,995
1,125
25
2
2
383,701
2
W
Anubis
16,442
1,028
76
5
0
224,689
0
L
Camazotz
15,572
973
45
3
3
344,069
0
L
Ganesha
15,965
998
0
0
0
286,292
0
L
Ne Zha
16,136
1,009
76
5
3
264,290
0
L
Cernunnos
17,996
1,125
75
5
1
266,437
0
W
Thanatos
19,714
1,232
72
5
0
312,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role