Player Matchup

Geb
Geb
IDWShadow
Geb
Level 5
God Stats
3W - 3L
1,430 SR
Queue Stats
3W - 3L
1,686 Elo+
Solo
Ymir
Ymir
SKnightxBlood
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Sneaky_Penguin--
Cabrakan
Level 25
God Stats
37W - 26L
1,738 SR
Queue Stats
67W - 56L
1,682 Elo+
Solo
Apollo
Apollo
TuckFive
Apollo
Level 27
God Stats
13W - 15L
1,528 SR
Queue Stats
121W - 126L
1,613 Elo+
Solo
Zeus
Zeus
hhooppllaa
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,571 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,631 Elo+

VS

Team Averages
Level 17
1,518 SR
1,606 Elo+
Geb
Geb
DemonDeathD
Geb
Level 29
God Stats
32W - 22L
1,612 SR
Queue Stats
245W - 171L
1,628 Elo+
Solo
Zeus
Zeus
GeezOhPetez
Zeus
Level 27
God Stats
3W - 1L
1,492 SR
Queue Stats
127W - 76L
1,653 Elo+
Solo
Achilles
Achilles
MaoZedong7844
Achilles
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 53L
1,610 Elo+
Solo
Skadi
Skadi
clandisr
Skadi
Level 15
God Stats
10W - 9L
1,487 SR
Queue Stats
22W - 18L
1,563 Elo+
Solo
Jormungandr
Jormungandr
manndy05
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,268
388
707
5,264
1,483
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 3
5,139
467
421
8,253
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 5 / 1
6,434
585
5,985
11,461
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
TuckFive
Apollo
11
4 / 3 / 1
6,131
557
4,762
8,894
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,289
390
1,536
4,168
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,136
740
4,230
7,724
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
12 / 1 / 3
8,451
768
10,533
3,137
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MaoZedong7844
Achilles
11
4 / 0 / 10
7,264
660
3,798
5,302
2,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
clandisr
Skadi
10
4 / 1 / 8
6,847
622
5,609
4,182
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
manndy05
Jormungandr
7
0 / 7 / 7
5,470
497
2,603
8,425
4,223
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
25
25
Deaths
11
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
12
1
3
13.5
L
0
6
0
0
W
Achilles
MaoZedong7844
Achilles
4
0
10
9
L
0
5
3
0.3
L
4
5
1
0.9
L
Apollo
TuckFive
Apollo
4
3
1
1.5
W
Skadi
clandisr
Skadi
4
1
8
8
L
0
6
0
0
W
Jormungandr
manndy05
Jormungandr
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
26,773
38,040
Taken
28,770
14,793
Mitigated
12,813
4,374
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,230
1,159
0
2,575
7,724
3,377
2,103
1,138
6,586
47,832
0
W
10,533
2,818
0
832
3,137
1,030
1,048
1,935
1,202
44,912
0
L
707
145
0
10
5,264
1,483
0
3,310
1,783
7,807
0
W
Achilles
MaoZedong7844
Achilles
3,798
1,051
425
1,469
5,302
2,821
680
1,013
4,279
1,827
31,282
L
421
88
0
187
8,253
4,076
447
1,402
6,772
11,893
0
L
5,985
967
0
1,740
11,461
5,696
0
6,393
4,786
32,521
0
L
Apollo
TuckFive
Apollo
4,762
3,373
0
2,437
8,894
2,497
0
3,724
4,825
0
38,926
W
Skadi
clandisr
Skadi
5,609
3,286
0
680
4,182
1,362
1,480
1,638
2,544
0
27,160
L
1,536
893
0
0
4,168
1,041
0
2,022
1,983
8,320
0
W
Jormungandr
manndy05
Jormungandr
2,603
1,185
0
225
8,425
4,223
128
2,831
5,510
10,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
36,168
184
Minions Killed
326
0
Camps Cleared
0
870,526
Distance Traveled
1,035,433
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,136
740
106
10
0
217,004
0
W
Zeus
8,451
768
94
9
0
205,274
3
L
Geb
4,268
388
11
1
0
135,498
0
W
Achilles
7,264
660
56
5
0
201,238
0
L
Ymir
5,139
467
15
1
0
161,625
0
L
Cabrakan
6,434
585
66
6
0
212,532
4
L
Apollo
6,131
557
75
7
0
221,086
3
W
Skadi
6,847
622
58
5
0
214,040
1
L
Zeus
4,289
390
17
2
0
139,785
0
W
Jormungandr
5,470
497
12
1
0
197,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role