Player Matchup

Nemesis
Nemesis
Desert wWarrior
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Merlin
Merlin
FrAKingShizA
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KingBLopez
Xbalanque
Level 26
God Stats
16W - 9L
1,590 SR
Queue Stats
121W - 133L
1,419 Elo+
Solo
Ra
Ra
OGK_Gogeta
Ra
Level 4
God Stats
2W - 2L
1,305 SR
Queue Stats
5W - 7L
1,015 Elo+
Party 1
Izanami
Izanami
Tenbin-Za
Izanami
Level 29
God Stats
6W - 3L
1,749 SR
Queue Stats
54W - 53L
1,420 Elo+
Party 1
Team Averages
Level 16
1,529 SR
1,371 Elo+

VS

Team Averages
Level 23
1,543 SR
1,405 Elo+
Kukulkan
Kukulkan
ExcitedTorchic
Kukulkan
Level 22
God Stats
7W - 6L
1,451 SR
Queue Stats
10W - 9L
1,321 Elo+
Solo
Jormungandr
Jormungandr
K1ngK222
Jormungandr
Level 8
God Stats
4W - 1L
1,858 SR
Queue Stats
14W - 19L
1,435 Elo+
Solo
Nox
Nox
RadiatedRodent
Nox
Level 29
God Stats
6W - 6L
1,469 SR
Queue Stats
38W - 50L
1,354 Elo+
Solo
Izanami
Izanami
kurushio
Izanami
Level 26
God Stats
5W - 3L
1,470 SR
Queue Stats
40W - 23L
1,442 Elo+
Solo
Cernunnos
Cernunnos
slicedtaters80
Cernunnos
Level 29
God Stats
25W - 23L
1,466 SR
Queue Stats
145W - 142L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 0
8,124
903
8,456
20,341
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 13 / 1
8,017
891
5,292
18,606
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
KingBLopez
Xbalanque
13
0 / 4 / 0
7,379
820
3,397
7,016
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 11 / 0
7,871
875
6,843
16,679
4,097
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tenbin-Za
Izanami
14
2 / 8 / 1
8,580
953
8,183
19,528
4,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
11 / 0 / 20
10,532
1,170
19,674
5,699
2,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
K1ngK222
Jormungandr
17
7 / 1 / 24
10,406
1,156
11,425
10,917
14,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 0 / 26
10,475
1,164
14,008
7,738
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kurushio
Izanami
17
4 / 1 / 24
9,704
1,078
10,334
6,050
4,189
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
slicedtaters80
Cernunnos
18
17 / 2 / 18
11,362
1,262
21,984
9,428
4,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
162
4
Kills
50
50
Deaths
4
2
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
14
0
0.07
W
Kukulkan
11
0
20
21
L
Merlin
0
13
1
0.04
W
Jormungandr
K1ngK222
Jormungandr
7
1
24
19
L
Xbalanque
KingBLopez
Xbalanque
0
4
0
0
L
1
11
0
0.09
W
11
0
26
24
L
Izanami
Tenbin-Za
Izanami
2
8
1
0.31
W
Izanami
kurushio
Izanami
4
1
24
16
W
Cernunnos
slicedtaters80
Cernunnos
17
2
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
77,425
82,170
Taken
39,832
21,142
Mitigated
28,603
2,604
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,456
2,971
0
1,419
20,341
5,511
0
10,027
10,314
0
17,005
W
Kukulkan
19,674
2,492
0
1,966
5,699
2,347
0
1,247
4,452
37,670
0
L
Merlin
5,292
1,766
120
614
18,606
4,850
0
12,196
6,410
15,399
0
W
Jormungandr
K1ngK222
Jormungandr
11,425
2,390
0
230
10,917
14,536
0
3,467
7,450
30,259
0
L
Xbalanque
KingBLopez
Xbalanque
3,397
2,480
0
0
7,016
2,019
0
4,085
2,931
0
9,642
L
6,843
1,657
93
358
16,679
4,097
0
9,372
7,307
13,399
0
W
14,008
2,121
0
900
7,738
3,246
0
3,892
3,638
17,867
0
L
Izanami
Tenbin-Za
Izanami
8,183
4,398
0
0
19,528
4,665
0
9,427
10,101
0
24,716
W
Izanami
kurushio
Izanami
10,334
6,804
100
277
6,050
4,189
0
1,166
4,884
0
16,235
W
Cernunnos
slicedtaters80
Cernunnos
21,984
14,461
0
3,348
9,428
4,285
0
2,363
7,065
0
32,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
52,479
103
Minions Killed
129
3
Camps Cleared
7
608,745
Distance Traveled
772,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,124
903
19
2
1
152,065
0
W
Kukulkan
10,532
1,170
50
6
0
149,710
0
L
Merlin
8,017
891
15
2
1
121,194
1
W
Jormungandr
10,406
1,156
33
4
0
149,370
0
L
Xbalanque
7,379
820
17
2
0
76,800
0
L
Ra
7,871
875
18
2
1
115,971
0
W
Nox
10,475
1,164
9
1
1
171,591
0
L
Izanami
8,580
953
34
4
0
142,715
0
W
Izanami
9,704
1,078
15
2
2
150,850
0
W
Cernunnos
11,362
1,262
22
2
4
150,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role