Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ClayDontPlay713
Arachne
Level 108
God Stats
9W - 5L
1,604 SR
Queue Stats
296W - 284L
1,374 Elo+
Party 1
Thanatos
Thanatos
WONDERWOMAN6111
Thanatos
Level 93
God Stats
3W - 4L
1,427 SR
Queue Stats
26W - 43L
1,209 Elo+
Party 2
Hera
Hera
bongit
Hera
Level 81
God Stats
3W - 1L
1,664 SR
Queue Stats
85W - 96L
1,399 Elo+
Party 1
Team Averages
Level 108
1,539 SR
1,396 Elo+

VS

Team Averages
Level 70
1,402 SR
1,289 Elo+
Hun Batz
Hun Batz
Be My Peace
Hun Batz
Level 61
God Stats
0W - 3L
1,244 SR
Queue Stats
233W - 226L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
LaharlOp
Cu Chulainn
Level 56
God Stats
3W - 2L
1,461 SR
Queue Stats
77W - 129L
1,364 Elo+
Party 3
Chiron
Chiron
Lucifart
Chiron
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,283 Elo+
Solo
Freya
Freya
Szaishot
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,034 Elo+
Solo
Sol
Sol
kickn-ass007
Sol
Level 160
God Stats
3W - 9L
1,305 SR
Queue Stats
188W - 240L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 5 / 13
10,506
808
7,794
15,622
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
 
Tyr
14
0 / 7 / 10
9,123
702
5,935
18,854
11,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 3 / 6
12,161
935
17,868
17,096
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
19
7 / 4 / 7
11,518
886
11,780
11,058
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
bongit
Hera
19
5 / 5 / 10
11,760
905
15,994
9,941
3,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Be My Peace
Hun Batz
17
6 / 7 / 9
9,979
768
13,060
15,829
7,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
LaharlOp
Cu Chulainn
19
6 / 2 / 15
11,358
874
12,578
18,737
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Lucifart
Chiron
19
9 / 5 / 11
11,087
853
18,703
12,037
4,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Szaishot
Freya
12
1 / 9 / 10
8,212
632
2,326
11,377
3,503
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 14
9,734
749
11,193
11,742
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
28
Kills
24
24
Deaths
28
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
5
13
1.5
W
Tyr
 
Tyr
0
7
10
0.71
L
Hun Batz
Be My Peace
Hun Batz
6
7
9
1.5
W
15
3
6
6
L
Cu Chulainn
LaharlOp
Cu Chulainn
6
2
15
6.75
L
Chiron
Lucifart
Chiron
9
5
11
2.9
L
Freya
Szaishot
Freya
1
9
10
0.67
W
Thanatos
7
4
7
2.63
W
Hera
bongit
Hera
5
5
10
2
L
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,371
Damage
57,860
72,571
Taken
69,722
34,741
Mitigated
33,354
31,755
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,794
4,573
2,083
4,994
15,622
6,709
1,103
3,416
12,206
0
18,279
W
Tyr
 
Tyr
5,935
312
1,637
4,006
18,854
11,809
264
2,644
16,210
0
15,341
L
Hun Batz
Be My Peace
Hun Batz
13,060
2,121
498
3,253
15,829
7,231
553
2,797
12,756
102
23,283
W
17,868
9,987
1,548
7,323
17,096
8,398
957
5,249
11,847
0
27,175
L
Cu Chulainn
LaharlOp
Cu Chulainn
12,578
1,259
614
8,793
18,737
15,047
248
4,797
13,830
3,413
28,926
L
Chiron
Lucifart
Chiron
18,703
6,103
1,883
3,131
12,037
4,262
1,345
3,191
8,550
0
34,478
L
Freya
Szaishot
Freya
2,326
721
0
435
11,377
3,503
286
2,476
8,716
4,133
0
W
Thanatos
11,780
1,768
948
7,921
11,058
4,631
2,265
2,449
8,609
0
24,142
W
Hera
bongit
Hera
15,994
3,616
647
648
9,941
3,194
1,255
1,471
8,470
36,129
0
L
11,193
2,571
575
2,813
11,742
3,311
589
2,733
8,969
32,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,068
Gold Earned
50,370
125
Minions Killed
158
0
Camps Cleared
0
1,240,901
Distance Traveled
1,051,830
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,506
808
35
3
0
243,742
2
W
Tyr
9,123
702
13
1
0
247,137
0
L
Hun Batz
9,979
768
23
2
0
215,220
0
W
Arachne
12,161
935
15
1
0
277,111
0
L
Cu Chulainn
11,358
874
39
3
0
253,918
0
L
Chiron
11,087
853
39
3
0
196,583
1
L
Freya
8,212
632
7
1
0
166,735
0
W
Thanatos
11,518
886
23
2
0
252,562
0
W
Hera
11,760
905
39
3
0
220,349
0
L
Sol
9,734
749
50
4
0
219,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role