Player Matchup

Neith
Neith
ARENUDO
Neith
Level 108
God Stats
23W - 16L
1,673 SR
Queue Stats
684W - 679L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
Catman02
Erlang Shen
Level 89
God Stats
13W - 9L
1,549 SR
Queue Stats
253W - 276L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
DarthTymarel
Cabrakan
Level 120
God Stats
9W - 12L
1,737 SR
Queue Stats
426W - 440L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
GodHuntrees
Xing Tian
Level 49
God Stats
1W - 4L
1,440 SR
Queue Stats
207W - 238L
1,518 Elo+
Solo
Sol
Sol
J1ngles18
Sol
Level 103
God Stats
222W - 195L
1,585 SR
Queue Stats
574W - 669L
1,485 Elo+
Party 2
Team Averages
Level 94
1,597 SR
1,493 Elo+

VS

Team Averages
Level 113
1,587 SR
1,500 Elo+
Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EltonJRH
Neith
Level 127
God Stats
48W - 38L
1,574 SR
Queue Stats
231W - 233L
1,505 Elo+
Party 3
Mulan
Mulan
Jesusnerd
Mulan
Level 111
God Stats
22W - 13L
1,556 SR
Queue Stats
479W - 451L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MotorcycleJesus
Morgan Le Fay
Level 83
God Stats
13W - 10L
1,527 SR
Queue Stats
333W - 323L
1,547 Elo+
Solo
Ymir
Ymir
TheChelpi222
Ymir
Level 122
God Stats
3W - 0L
1,779 SR
Queue Stats
42W - 49L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARENUDO
Neith
12
0 / 3 / 1
6,583
470
3,134
5,771
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Catman02
Erlang Shen
12
3 / 4 / 3
7,681
549
6,425
10,131
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
DarthTymarel
Cabrakan
9
1 / 5 / 1
5,756
411
3,396
10,567
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
GodHuntrees
Xing Tian
12
1 / 4 / 2
7,111
508
5,873
14,855
8,642
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,045
503
5,202
9,971
2,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 4 / 6
8,488
606
7,272
12,086
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
EltonJRH
Neith
13
3 / 0 / 5
7,918
566
5,920
5,446
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Jesusnerd
Mulan
14
4 / 1 / 5
8,839
631
10,459
10,050
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
MotorcycleJesus
Morgan Le Fay
13
1 / 2 / 6
7,416
530
8,518
6,868
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 8
7,289
521
6,030
9,501
9,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
19
19
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
4
6
2.5
L
Neith
ARENUDO
Neith
0
3
1
0.17
L
Erlang Shen
Catman02
Erlang Shen
3
4
3
1.13
L
Cabrakan
DarthTymarel
Cabrakan
1
5
1
0.3
W
Neith
EltonJRH
Neith
3
0
5
5.5
L
Xing Tian
GodHuntrees
Xing Tian
1
4
2
0.5
L
2
3
1
0.83
W
Mulan
Jesusnerd
Mulan
4
1
5
6.5
W
Morgan Le Fay
MotorcycleJesus
Morgan Le Fay
1
2
6
2
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,030
Damage
38,199
51,295
Taken
43,951
26,020
Mitigated
24,918
13,058
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,272
962
0
4,474
12,086
4,095
0
3,665
8,297
0
48,387
L
Neith
ARENUDO
Neith
3,134
1,310
0
1,416
5,771
2,047
0
1,092
4,671
0
45,182
L
Erlang Shen
Catman02
Erlang Shen
6,425
2,949
0
1,766
10,131
3,642
0
2,233
7,613
0
38,071
L
Cabrakan
DarthTymarel
Cabrakan
3,396
249
164
2,356
10,567
8,705
0
4,225
5,925
14,452
0
W
Neith
EltonJRH
Neith
5,920
2,236
0
2,119
5,446
2,221
1,451
820
4,502
0
54,394
L
Xing Tian
GodHuntrees
Xing Tian
5,873
555
0
3,657
14,855
8,642
0
1,945
11,981
34,975
0
L
5,202
713
0
3,699
9,971
2,984
0
4,575
4,962
38,185
0
W
Mulan
Jesusnerd
Mulan
10,459
1,660
0
4,690
10,050
7,237
324
4,483
5,567
759
49,917
W
Morgan Le Fay
MotorcycleJesus
Morgan Le Fay
8,518
756
0
1,736
6,868
2,360
268
2,505
4,281
49,015
0
W
6,030
1,032
0
708
9,501
9,005
16
2,615
6,770
21,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
39,950
326
Minions Killed
434
0
Camps Cleared
0
1,277,220
Distance Traveled
1,462,175
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,488
606
90
6
0
331,623
2
L
Neith
6,583
470
82
6
0
248,585
2
L
Erlang Shen
7,681
549
70
5
0
278,414
3
L
Cabrakan
5,756
411
33
2
0
234,153
2
W
Neith
7,918
566
112
8
0
269,672
1
L
Xing Tian
7,111
508
70
5
0
257,770
4
L
Sol
7,045
503
71
5
0
258,298
4
W
Mulan
8,839
631
117
8
0
274,561
2
W
Morgan Le Fay
7,416
530
82
6
0
294,771
1
W
Ymir
7,289
521
33
2
0
291,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role