Player Matchup

Eset
Eset
Definities
Eset
Level 85
God Stats
4W - 3L
1,747 SR
Queue Stats
53W - 66L
1,477 Elo+
Solo
Cliodhna
Cliodhna
KillingThem
Cliodhna
Level 71
God Stats
3W - 3L
1,507 SR
Queue Stats
59W - 60L
1,459 Elo+
Solo
Sylvanus
Sylvanus
ValkrunPC
Sylvanus
Level 68
God Stats
4W - 5L
1,546 SR
Queue Stats
219W - 220L
1,543 Elo+
Solo
Achilles
Achilles
quadaloupe
Achilles
Level 89
God Stats
27W - 19L
1,596 SR
Queue Stats
393W - 354L
1,600 Elo+
Solo
Skadi
Skadi
rayleooty
Skadi
Level 68
God Stats
42W - 47L
1,522 SR
Queue Stats
100W - 131L
1,433 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,502 Elo+

VS

Team Averages
Level 92
1,513 SR
1,400 Elo+
Chang'e
Chang'e
Devo
Chang'e
Level 109
God Stats
24W - 19L
1,495 SR
Queue Stats
697W - 737L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ittybittyslayer
Ah Muzen Cab
Level 101
God Stats
2W - 2L
1,552 SR
Queue Stats
148W - 125L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
Psychlopz
Cthulhu
Level 62
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 5L
1,176 Elo+
Party 2
Baba Yaga
Baba Yaga
RvTGrim
Baba Yaga
Level 123
God Stats
12W - 6L
1,711 SR
Queue Stats
663W - 599L
1,553 Elo+
Party 1
Da Ji
Da Ji
ThoseAces
Da Ji
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 68L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,215
432
4,360
11,532
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
KillingThem
Cliodhna
13
7 / 5 / 1
9,391
494
8,441
12,015
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
ValkrunPC
Sylvanus
12
1 / 5 / 6
8,013
422
6,119
19,336
21,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
quadaloupe
Achilles
15
2 / 5 / 2
9,340
492
10,889
19,886
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
rayleooty
Skadi
15
5 / 4 / 1
9,500
500
11,537
10,038
3,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Devo
Chang'e
17
2 / 4 / 6
10,626
559
7,923
13,713
13,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Ittybittyslayer
Ah Muzen Cab
17
5 / 2 / 1
10,670
562
8,127
12,592
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Psychlopz
Cthulhu
14
0 / 3 / 8
9,059
477
2,748
12,546
7,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
RvTGrim
Baba Yaga
19
4 / 0 / 5
11,807
621
12,604
10,861
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
ThoseAces
Da Ji
19
13 / 6 / 2
11,900
626
14,961
17,940
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
24
24
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Chang'e
Devo
Chang'e
2
4
6
1.25
W
Ah Muzen Cab
Ittybittyslayer
Ah Muzen Cab
5
2
1
2.75
L
Cliodhna
KillingThem
Cliodhna
7
5
1
1.5
W
Cthulhu
Psychlopz
Cthulhu
0
3
8
1.33
W
Baba Yaga
RvTGrim
Baba Yaga
4
0
5
6.5
W
Da Ji
ThoseAces
Da Ji
13
6
2
2.33
L
Sylvanus
ValkrunPC
Sylvanus
1
5
6
0.8
L
Achilles
quadaloupe
Achilles
2
5
2
0.6
L
Skadi
rayleooty
Skadi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
46,363
72,807
Taken
67,652
48,361
Mitigated
35,936
21,962
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,360
204
0
2,836
11,532
4,171
200
5,007
6,525
55,176
0
W
Chang'e
Devo
Chang'e
7,923
433
1,494
6,697
13,713
13,518
0
735
11,899
64,974
0
W
Ah Muzen Cab
Ittybittyslayer
Ah Muzen Cab
8,127
3,877
0
7,434
12,592
3,967
1,772
1,907
10,637
0
93,382
L
Cliodhna
KillingThem
Cliodhna
8,441
1,633
0
3,402
12,015
4,355
0
2,872
9,143
0
45,825
W
Cthulhu
Psychlopz
Cthulhu
2,748
85
1,770
4,352
12,546
7,159
433
1,730
10,682
22,378
0
W
Baba Yaga
RvTGrim
Baba Yaga
12,604
328
0
2,461
10,861
4,655
0
4,004
6,759
93,452
0
W
Da Ji
ThoseAces
Da Ji
14,961
5,279
0
4,663
17,940
6,637
0
2,450
15,440
0
75,983
L
Sylvanus
ValkrunPC
Sylvanus
6,119
1,480
2,633
5,500
19,336
21,655
140
5,227
14,109
29,041
0
L
Achilles
quadaloupe
Achilles
10,889
2,196
0
5,917
19,886
14,977
50
7,091
12,795
0
67,918
L
Skadi
rayleooty
Skadi
11,537
5,443
0
1,674
10,038
3,203
0
3,078
6,960
0
63,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
54,062
465
Minions Killed
583
0
Camps Cleared
0
1,614,771
Distance Traveled
1,817,429
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,215
432
116
6
0
315,108
7
W
Chang'e
10,626
559
132
7
0
329,175
5
W
Ah Muzen Cab
10,670
562
144
8
0
363,494
4
L
Cliodhna
9,391
494
73
4
0
310,352
3
W
Cthulhu
9,059
477
35
2
0
315,736
0
W
Baba Yaga
11,807
621
171
9
0
415,092
6
W
Da Ji
11,900
626
101
5
0
393,932
2
L
Sylvanus
8,013
422
36
2
0
307,011
4
L
Achilles
9,340
492
131
7
0
369,073
2
L
Skadi
9,500
500
109
6
0
313,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role