Player Matchup

Arachne
Arachne
KiRill140295
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 158L
1,354 Elo+
Solo
Neith
Neith
Rettungnaht
Neith
Level 29
God Stats
26W - 21L
1,714 SR
Queue Stats
76W - 87L
1,361 Elo+
Party 2
Ganesha
Ganesha
derSchlaue
Ganesha
Level 26
God Stats
15W - 13L
1,443 SR
Queue Stats
86W - 88L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
muntfit
Kukulkan
Level 22
God Stats
19W - 13L
1,539 SR
Queue Stats
101W - 86L
1,398 Elo+
Solo
Bellona
Bellona
oskerio13
Bellona
Level 19
God Stats
2W - 1L
1,318 SR
Queue Stats
15W - 16L
1,367 Elo+
Solo
Team Averages
Level 25
1,503 SR
1,366 Elo+

VS

Team Averages
Level 22
1,355 SR
1,421 Elo+
Neith
Neith
Kermithepanda
Neith
Level 5
God Stats
0W - 4L
1,142 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 3
Ganesha
Ganesha
Klapp
Ganesha
Level 33
God Stats
0W - 1L
1,017 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
La Esteban1
Aphrodite
Level 16
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
e33romanov
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 119L
1,403 Elo+
Party 1
Anubis
Anubis
mute-plum0
Anubis
Level 29
God Stats
27W - 21L
1,557 SR
Queue Stats
75W - 92L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KiRill140295
Arachne
15
5 / 0 / 5
8,850
632
4,939
7,520
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 1 / 5
7,736
553
9,382
6,537
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
derSchlaue
Ganesha
12
0 / 1 / 11
7,724
552
4,950
8,907
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
muntfit
Kukulkan
14
7 / 0 / 6
8,461
604
8,738
3,728
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
oskerio13
Bellona
13
6 / 1 / 3
8,523
609
4,274
5,454
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,240
446
3,688
5,880
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Klapp
Ganesha
9
0 / 6 / 3
6,180
441
4,651
12,846
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
La Esteban1
Aphrodite
12
0 / 5 / 0
6,677
477
1,834
9,872
3,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
e33romanov
Ne Zha
9
0 / 4 / 0
5,914
422
4,034
10,515
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anubis
mute-plum0
Anubis
10
0 / 7 / 0
6,144
439
3,022
8,678
2,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
25
Kills
3
3
Deaths
25
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Arachne
KiRill140295
Arachne
5
0
5
7.5
L
Ganesha
Klapp
Ganesha
0
6
3
0.25
L
Aphrodite
La Esteban1
Aphrodite
0
5
0
0
W
7
1
5
9.5
W
Ganesha
derSchlaue
Ganesha
0
1
11
5.5
L
Ne Zha
e33romanov
Ne Zha
0
4
0
0
W
Kukulkan
muntfit
Kukulkan
7
0
6
10
L
Anubis
mute-plum0
Anubis
0
7
0
0
W
Bellona
oskerio13
Bellona
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
17,229
32,146
Taken
47,791
17,372
Mitigated
18,465
11,755
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
1,321
0
1,490
5,880
1,980
192
1,673
4,207
0
33,830
W
Arachne
KiRill140295
Arachne
4,939
3,512
0
5,298
7,520
2,783
315
1,630
5,890
0
50,526
L
Ganesha
Klapp
Ganesha
4,651
277
198
2,698
12,846
7,171
0
3,337
9,509
9,948
0
L
Aphrodite
La Esteban1
Aphrodite
1,834
250
0
4,140
9,872
3,755
714
5,118
4,754
37,643
0
W
9,382
4,819
0
2,264
6,537
2,488
1,748
2,102
4,435
0
41,244
W
Ganesha
derSchlaue
Ganesha
4,950
666
313
2,038
8,907
7,963
595
2,146
6,761
19,483
0
L
Ne Zha
e33romanov
Ne Zha
4,034
1,988
0
4,086
10,515
2,796
0
2,380
8,135
0
33,122
W
Kukulkan
muntfit
Kukulkan
8,738
1,745
0
771
3,728
1,419
299
1,838
1,890
48,711
0
L
Anubis
mute-plum0
Anubis
3,022
265
0
1,232
8,678
2,763
74
1,180
7,498
34,314
0
W
Bellona
oskerio13
Bellona
4,274
818
0
1,071
5,454
2,719
2,474
1,791
3,663
0
36,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
31,155
347
Minions Killed
284
0
Camps Cleared
0
1,328,765
Distance Traveled
1,180,436
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,240
446
82
6
0
236,531
0
W
Arachne
8,850
632
103
7
0
311,372
2
L
Ganesha
6,180
441
1
0
0
258,122
7
L
Aphrodite
6,677
477
75
5
0
243,979
3
W
Neith
7,736
553
76
5
0
217,467
4
W
Ganesha
7,724
552
5
0
0
267,833
2
L
Ne Zha
5,914
422
63
5
0
230,515
1
W
Kukulkan
8,461
604
81
6
0
282,802
4
L
Anubis
6,144
439
63
5
0
211,289
3
W
Bellona
8,523
609
82
6
0
249,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role