Player Matchup

Fenrir
Fenrir
RaiNzZ_iCeX
Fenrir
Level 45
God Stats
2W - 0L
1,830 SR
Queue Stats
59W - 68L
1,341 Elo+
Party 3
Hachiman
Hachiman
axel564_
Hachiman
Level 29
God Stats
1W - 2L
1,339 SR
Queue Stats
75W - 110L
1,282 Elo+
Solo
Ares
Ares
froher-kunde27
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
omisws
Anubis
Level 27
God Stats
17W - 14L
1,087 SR
Queue Stats
284W - 300L
1,347 Elo+
Solo
Cthulhu
Cthulhu
xQc_is_Life_21
Cthulhu
Level 41
God Stats
14W - 10L
1,456 SR
Queue Stats
48W - 58L
1,301 Elo+
Party 3
Team Averages
Level 29
1,443 SR
1,354 Elo+

VS

Team Averages
Level 23
1,408 SR
1,295 Elo+
Artemis
Artemis
Freyja_468
Artemis
Level 28
God Stats
42W - 52L
1,427 SR
Queue Stats
102W - 140L
1,332 Elo+
Solo
Horus
Horus
JedesezZz
Horus
Level 26
God Stats
11W - 6L
1,646 SR
Queue Stats
72W - 83L
1,335 Elo+
Party 2
Hun Batz
Hun Batz
TupakkiKala
Hun Batz
Level 25
God Stats
3W - 7L
1,355 SR
Queue Stats
101W - 121L
1,345 Elo+
Party 2
Hercules
Hercules
snazzy-swarm2
Hercules
Level 21
God Stats
0W - 2L
1,221 SR
Queue Stats
27W - 32L
1,253 Elo+
Party 1
Hades
Hades
star-grandie
Hades
Level 16
God Stats
2W - 4L
1,389 SR
Queue Stats
15W - 20L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 5 / 14
12,755
531
16,980
18,795
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
axel564_
Hachiman
17
2 / 7 / 8
11,023
459
5,486
15,294
4,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 10 / 16
11,168
465
4,712
23,071
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
omisws
Anubis
20
22 / 0 / 12
14,066
586
38,902
13,653
8,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 1 / 16
12,877
537
19,794
11,645
13,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freyja_468
Artemis
15
7 / 7 / 10
10,605
442
22,264
18,776
6,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
JedesezZz
Horus
15
6 / 8 / 14
11,172
466
9,967
27,448
27,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
TupakkiKala
Hun Batz
17
7 / 6 / 5
10,969
457
14,746
22,904
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
snazzy-swarm2
Hercules
12
1 / 11 / 3
8,281
345
5,710
20,039
6,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 13 / 0
8,166
340
5,064
17,678
7,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
44
Kills
23
23
Deaths
45
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
Freyja_468
Artemis
7
7
10
1.71
L
Horus
JedesezZz
Horus
6
8
14
1.63
W
Fenrir
11
5
14
3.6
L
Hun Batz
TupakkiKala
Hun Batz
7
6
5
1.58
W
Hachiman
axel564_
Hachiman
2
7
8
0.86
W
2
10
16
1
W
Anubis
omisws
Anubis
22
0
12
28
L
Hercules
snazzy-swarm2
Hercules
1
11
3
0.23
L
2
13
0
0.15
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,874
Damage
57,751
82,458
Taken
106,845
58,790
Mitigated
55,589
25,654
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Freyja_468
Artemis
22,264
10,287
0
3,853
18,776
6,430
910
10,140
8,636
0
66,994
L
Horus
JedesezZz
Horus
9,967
4,618
2,258
7,409
27,448
27,881
253
14,830
12,618
0
29,669
W
Fenrir
16,980
4,539
0
6,429
18,795
9,200
1,947
104
18,691
0
79,769
L
Hun Batz
TupakkiKala
Hun Batz
14,746
3,723
0
5,128
22,904
8,171
0
11,940
10,964
0
78,466
W
Hachiman
axel564_
Hachiman
5,486
2,280
0
2,302
15,294
4,527
4,120
891
14,403
0
73,385
W
4,712
1,179
0
1,035
23,071
23,429
311
379
22,692
20,941
0
W
Anubis
omisws
Anubis
38,902
3,442
0
9,734
13,653
8,498
1,670
2,765
10,888
102,476
0
L
Hercules
snazzy-swarm2
Hercules
5,710
1,376
0
1,659
20,039
6,107
0
14,378
5,661
0
18,734
L
5,064
600
88
336
17,678
7,000
344
12,120
5,558
19,621
0
W
19,794
1,446
1,575
4,579
11,645
13,136
1,996
925
10,720
90,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,889
Gold Earned
49,193
543
Minions Killed
332
0
Camps Cleared
0
2,175,945
Distance Traveled
1,838,007
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,605
442
85
4
0
353,576
0
L
Horus
11,172
466
36
2
0
409,877
5
W
Fenrir
12,755
531
125
5
0
495,397
1
L
Hun Batz
10,969
457
134
6
0
413,760
6
W
Hachiman
11,023
459
112
5
0
403,832
0
W
Ares
11,168
465
30
1
0
390,158
0
W
Anubis
14,066
586
123
5
0
387,326
6
L
Hercules
8,281
345
41
2
0
353,537
0
L
Hades
8,166
340
36
2
0
307,257
0
W
Cthulhu
12,877
537
153
6
0
499,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role