Player Matchup

Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
DiMoNeSeeee
Arachne
Level 7
God Stats
3W - 2L
1,531 SR
Queue Stats
9W - 4L
1,362 Elo+
Party 4
Neith
Neith
L3D3N
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Nath245
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Robzii
Bacchus
Level 82
God Stats
28W - 13L
1,800 SR
Queue Stats
362W - 344L
1,558 Elo+
Party 2
Team Averages
Level 28
1,566 SR
1,484 Elo+

VS

Team Averages
Level 35
1,374 SR
1,265 Elo+
Kali
Kali
EnCinemaDucon
Kali
Level 18
God Stats
5W - 5L
1,537 SR
Queue Stats
13W - 34L
1,148 Elo+
Party 1
Thor
Thor
FalheimWitcher
Thor
Level 25
God Stats
4W - 8L
1,378 SR
Queue Stats
31W - 63L
1,217 Elo+
Party 1
Neith
Neith
Jordanvoss
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 3
Bellona
Bellona
YuGiOhJCJ
Bellona
Level 21
God Stats
9W - 23L
1,193 SR
Queue Stats
16W - 42L
1,114 Elo+
Party 1
Ares
Ares
kosymaaa
Ares
Level 105
God Stats
2W - 4L
1,264 SR
Queue Stats
95W - 98L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 5
8,471
498
3,738
14,181
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
DiMoNeSeeee
Arachne
16
11 / 0 / 2
9,964
586
9,862
11,875
6,049
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
L3D3N
Neith
13
0 / 3 / 2
8,000
471
3,469
6,443
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Nath245
Olorun
17
10 / 0 / 6
10,120
595
25,495
9,358
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Robzii
Bacchus
14
4 / 1 / 9
9,142
538
8,183
13,262
14,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,533
384
4,171
12,097
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 1
6,752
397
4,417
12,029
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
3 / 4 / 2
7,453
438
8,395
9,591
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Bellona
YuGiOhJCJ
Bellona
9
1 / 9 / 1
6,685
393
4,877
13,387
7,022
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
11
1 / 3 / 3
7,474
440
5,400
20,069
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
25
Kills
6
6
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
5
1.25
W
Arachne
DiMoNeSeeee
Arachne
11
0
2
12
L
0
5
1
0.1
L
1
5
1
0.3
L
Neith
3
4
2
1
W
Neith
L3D3N
Neith
0
3
2
0.33
W
Olorun
Nath245
Olorun
10
0
6
13
W
Bacchus
Robzii
Bacchus
4
1
9
8.5
L
Bellona
YuGiOhJCJ
Bellona
1
9
1
0.17
L
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,747
Damage
27,260
55,119
Taken
67,173
39,449
Mitigated
34,626
16,642
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,738
719
0
965
14,181
11,648
206
0
14,181
48,208
0
W
Arachne
DiMoNeSeeee
Arachne
9,862
7,172
0
5,891
11,875
6,049
720
165
11,710
0
60,093
L
4,171
1,193
0
3,489
12,097
4,373
0
5,438
6,659
0
29,957
L
4,417
958
0
1,635
12,029
4,256
0
7,119
4,910
0
36,589
L
Neith
8,395
4,310
0
1,601
9,591
3,500
969
5,653
3,938
0
30,364
W
Neith
L3D3N
Neith
3,469
1,162
0
2,059
6,443
2,487
492
976
5,467
0
47,281
W
Olorun
Nath245
Olorun
25,495
15,691
297
4,606
9,358
4,824
3,386
2,406
6,952
79,492
8,958
W
Bacchus
Robzii
Bacchus
8,183
1,002
0
2,824
13,262
14,441
264
1,853
11,409
23,513
0
L
Bellona
YuGiOhJCJ
Bellona
4,877
1,200
0
1,857
13,387
7,022
482
4,722
8,665
0
24,468
L
Ares
5,400
281
0
1,447
20,069
15,475
0
11,688
8,381
31,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
34,897
422
Minions Killed
287
0
Camps Cleared
0
1,556,420
Distance Traveled
1,527,536
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,471
498
70
4
0
321,910
1
W
Arachne
9,964
586
91
5
0
305,307
0
L
Kali
6,533
384
62
4
0
321,073
4
L
Thor
6,752
397
59
3
0
311,662
8
L
Neith
7,453
438
62
4
0
274,984
0
W
Neith
8,000
471
93
5
0
288,602
3
W
Olorun
10,120
595
139
8
0
294,665
3
W
Bacchus
9,142
538
29
2
0
345,936
5
L
Bellona
6,685
393
57
3
0
315,358
0
L
Ares
7,474
440
47
3
0
304,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role