Player Matchup

Heimdallr
Heimdallr
Dxncz
Heimdallr
Level 147
God Stats
4W - 3L
1,604 SR
Queue Stats
183W - 176L
1,627 Elo+
Party 2
Ymir
Ymir
Gyganttoore
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
bloodhoundislife
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 141L
1,415 Elo+
Solo
Discordia
Discordia
ch1ll0ut---
Discordia
Level 18
God Stats
3W - 1L
1,721 SR
Queue Stats
104W - 93L
1,519 Elo+
Solo
Medusa
Medusa
serveuse_alteree
Medusa
Level 24
God Stats
16W - 11L
1,608 SR
Queue Stats
64W - 52L
1,499 Elo+
Solo
Team Averages
Level 44
1,587 SR
1,512 Elo+

VS

Team Averages
Level 19
1,612 SR
1,508 Elo+
Da Ji
Da Ji
AskewBanjo96181
Da Ji
Level 21
God Stats
26W - 23L
1,435 SR
Queue Stats
72W - 85L
1,402 Elo+
Party 1
Olorun
Olorun
Crouton_Swag
Olorun
Level 5
God Stats
0W - 3L
1,738 SR
Queue Stats
3W - 4L
1,630 Elo+
Solo
Artemis
Artemis
Ken_Tucky-_-
Artemis
Level 20
God Stats
1W - 2L
1,472 SR
Queue Stats
39W - 14L
1,671 Elo+
Solo
Khepri
Khepri
Zessop1611
Khepri
Level 22
God Stats
18W - 6L
1,825 SR
Queue Stats
71W - 85L
1,399 Elo+
Party 1
The Morrigan
The Morrigan
pizzalol276
The Morrigan
Level 29
God Stats
4W - 7L
1,591 SR
Queue Stats
40W - 43L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dxncz
Heimdallr
16
9 / 4 / 7
10,666
627
14,189
15,028
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 12
10,188
599
7,184
12,805
16,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 8
10,828
637
7,658
11,228
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ch1ll0ut---
Discordia
16
8 / 2 / 9
10,456
615
9,947
7,900
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
18 / 2 / 3
12,150
715
20,105
14,820
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 7
7,443
438
6,242
17,232
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
0 / 15 / 1
7,386
434
4,254
15,258
3,955
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Ken_Tucky-_-
Artemis
15
5 / 4 / 3
9,847
579
9,989
11,994
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Zessop1611
Khepri
10
0 / 9 / 3
6,866
404
3,180
16,195
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
pizzalol276
The Morrigan
17
7 / 5 / 2
10,457
615
9,755
10,493
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
47
Kills
12
12
Deaths
47
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
14
7
0.25
L
Olorun
0
15
1
0.03
W
Heimdallr
Dxncz
Heimdallr
9
4
7
3.13
W
2
1
12
8
L
Artemis
Ken_Tucky-_-
Artemis
5
4
3
1.63
L
Khepri
Zessop1611
Khepri
0
9
3
0.17
W
10
3
8
4.67
W
Discordia
ch1ll0ut---
Discordia
8
2
9
6.25
L
The Morrigan
pizzalol276
The Morrigan
7
5
2
1.6
W
18
2
3
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,083
Damage
33,420
61,781
Taken
71,172
34,328
Mitigated
27,760
22,515
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,242
2,332
0
1,780
17,232
4,892
0
5,127
11,973
0
23,074
L
Olorun
4,254
2,802
0
1,120
15,258
3,955
2,846
1,672
13,524
37,423
0
W
Heimdallr
Dxncz
Heimdallr
14,189
7,641
0
7,131
15,028
5,127
2,786
1,485
13,543
0
77,277
W
7,184
1,004
0
1,976
12,805
16,271
171
3,281
9,524
50,399
0
L
Artemis
Ken_Tucky-_-
Artemis
9,989
4,690
0
3,190
11,994
3,488
0
2,762
9,056
0
53,912
L
Khepri
Zessop1611
Khepri
3,180
383
0
805
16,195
11,464
0
3,601
12,375
19,639
0
W
7,658
4,200
0
4,432
11,228
4,338
2,262
733
10,495
0
52,596
W
Discordia
ch1ll0ut---
Discordia
9,947
578
109
2,277
7,900
2,342
525
1,100
6,800
63,395
0
L
The Morrigan
pizzalol276
The Morrigan
9,755
2,450
0
1,912
10,493
3,961
183
3,130
7,113
45,542
10,295
W
20,105
9,925
0
6,590
14,820
6,250
7,448
3,740
11,080
0
79,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
41,999
543
Minions Killed
357
0
Camps Cleared
0
1,694,183
Distance Traveled
1,398,461
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,443
438
45
3
0
329,158
0
L
Olorun
7,386
434
71
4
0
225,057
0
W
Heimdallr
10,666
627
107
6
0
298,834
5
W
Ymir
10,188
599
86
5
0
311,005
2
L
Artemis
9,847
579
96
6
0
280,817
3
L
Khepri
6,866
404
33
2
0
294,412
3
W
Mercury
10,828
637
102
6
0
421,613
0
W
Discordia
10,456
615
112
7
0
340,231
4
L
The Morrigan
10,457
615
112
7
0
269,017
0
W
Medusa
12,150
715
136
8
0
322,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role