Player Matchup

Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CthulhuChrist
Khepri
Level 26
God Stats
12W - 6L
1,910 SR
Queue Stats
49W - 47L
1,694 Elo+
Solo
Xbalanque
Xbalanque
Hatcherade
Xbalanque
Level 29
God Stats
14W - 6L
1,929 SR
Queue Stats
64W - 47L
1,620 Elo+
Solo
Guan Yu
Guan Yu
IBeenShadowBand
Guan Yu
Level 18
God Stats
11W - 3L
1,868 SR
Queue Stats
275W - 205L
1,726 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blinkinout74
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,686 SR
Queue Stats
54W - 82L
1,514 Elo+
Solo
Team Averages
Level 26
1,779 SR
1,611 Elo+

VS

Team Averages
Level 45
1,585 SR
1,575 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Priffindas
Ullr
Level 27
God Stats
60W - 30L
1,724 SR
Queue Stats
176W - 122L
1,637 Elo+
Solo
Merlin
Merlin
Remrik
Merlin
Level 7
God Stats
23W - 27L
1,711 SR
Queue Stats
31W - 38L
1,638 Elo+
Solo
Achilles
Achilles
ZEROThunda
Achilles
Level 27
God Stats
17W - 13L
1,489 SR
Queue Stats
147W - 129L
1,550 Elo+
Solo
Ares
Ares
iVezza
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
7 / 1 / 2
8,168
583
6,259
8,536
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 5
6,637
474
3,609
9,586
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Hatcherade
Xbalanque
5
3 / 3 / 0
5,422
387
3,270
3,204
916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 2
8,852
632
12,580
9,685
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
blinkinout74
Morgan Le Fay
12
2 / 2 / 5
7,139
510
7,931
8,283
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 5
7,253
518
3,994
10,182
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 3
8,802
629
6,763
7,181
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Remrik
Merlin
13
2 / 3 / 1
7,444
532
5,054
6,722
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ZEROThunda
Achilles
12
0 / 4 / 0
6,510
465
3,754
9,800
5,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
iVezza
Ares
10
1 / 7 / 3
6,400
457
2,941
13,350
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
21
Kills
8
8
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
1
2
8
W
Thanatos
 
Thanatos
1
7
5
0.5
L
0
2
5
1.25
L
Xbalanque
Hatcherade
Xbalanque
3
3
0
1
L
9
0
2
10
W
4
0
3
5.5
W
Merlin
Remrik
Merlin
2
3
1
0.83
W
Achilles
ZEROThunda
Achilles
0
4
0
0
L
Morgan Le Fay
blinkinout74
Morgan Le Fay
2
2
5
2.25
W
Ares
iVezza
Ares
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
22,506
39,294
Taken
47,235
24,667
Mitigated
20,428
12,017
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,259
2,871
0
3,983
8,536
3,747
0
1,403
7,001
0
42,491
W
Thanatos
 
Thanatos
3,994
1,282
0
4,584
10,182
3,099
0
2,918
6,867
0
31,407
L
3,609
418
0
702
9,586
9,267
0
1,428
8,110
25,282
0
L
Xbalanque
Hatcherade
Xbalanque
3,270
1,632
0
466
3,204
916
31
245
2,959
0
14,361
L
12,580
1,774
262
5,909
9,685
7,802
0
946
8,705
6,503
52,831
W
6,763
3,763
0
2,712
7,181
2,375
0
2,476
4,669
0
72,708
W
Merlin
Remrik
Merlin
5,054
347
24
1,742
6,722
1,914
0
2,482
3,905
46,117
0
W
Achilles
ZEROThunda
Achilles
3,754
866
0
2,963
9,800
5,038
0
613
8,432
0
37,251
L
Morgan Le Fay
blinkinout74
Morgan Le Fay
7,931
1,038
0
695
8,283
2,935
0
3,491
4,524
41,164
0
W
Ares
iVezza
Ares
2,941
378
0
1,294
13,350
8,002
0
3,797
9,309
12,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
36,409
334
Minions Killed
403
0
Camps Cleared
0
1,230,468
Distance Traveled
1,275,551
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,168
583
87
6
0
344,062
1
W
Thanatos
7,253
518
70
5
0
257,926
0
L
Khepri
6,637
474
32
2
0
250,414
6
L
Xbalanque
5,422
387
25
2
0
101,422
1
L
Guan Yu
8,852
632
116
8
0
290,360
2
W
Ullr
8,802
629
145
10
0
263,512
3
W
Merlin
7,444
532
100
7
0
257,209
6
W
Achilles
6,510
465
71
5
0
240,953
4
L
Morgan Le Fay
7,139
510
74
5
0
244,210
3
W
Ares
6,400
457
17
1
0
255,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role