Player Matchup

Medusa
Medusa
Abbas_boftain
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,295 Elo+
Solo
Charybdis
Charybdis
JedaiOG
Charybdis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Legin less
Guan Yu
Level 121
God Stats
3W - 7L
1,389 SR
Queue Stats
185W - 200L
1,341 Elo+
Party 1
Erlang Shen
Erlang Shen
Throwing Beta
Erlang Shen
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
goinpro
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 32
1,478 SR
1,427 Elo+

VS

Team Averages
Level 13
1,466 SR
1,220 Elo+
Ymir
Ymir
AquaNic25
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Party 2
Jormungandr
Jormungandr
Carter11c
Jormungandr
Level 6
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 5L
991 Elo+
Party 2
Gilgamesh
Gilgamesh
SirDucknutts049
Gilgamesh
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 15L
1,300 Elo+
Solo
Loki
Loki
brunaoodasacadaa
Loki
Level 22
God Stats
19W - 25L
1,404 SR
Queue Stats
31W - 37L
1,287 Elo+
Solo
Ra
Ra
skrillexdejvi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 4 / 11
7,875
656
9,422
8,233
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
JedaiOG
Charybdis
11
4 / 1 / 5
7,050
588
5,830
6,094
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Legin less
Guan Yu
11
14 / 2 / 7
8,142
679
10,934
9,207
6,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Throwing Beta
Erlang Shen
11
5 / 2 / 12
7,596
633
6,835
7,842
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
goinpro
Cerberus
8
0 / 5 / 12
6,103
509
3,002
9,348
3,019
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 11 / 3
4,653
388
1,343
14,288
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Carter11c
Jormungandr
7
1 / 8 / 3
4,917
410
4,437
12,640
5,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SirDucknutts049
Gilgamesh
10
9 / 6 / 1
7,380
615
9,274
13,592
6,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 5 / 4
6,496
541
7,671
8,136
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 5 / 1
4,025
335
195
2,560
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
34
Kills
14
14
Deaths
35
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
L
Ymir
0
11
3
0.14
L
Jormungandr
Carter11c
Jormungandr
1
8
3
0.31
W
Charybdis
JedaiOG
Charybdis
4
1
5
6.5
W
Guan Yu
Legin less
Guan Yu
14
2
7
8.75
L
Gilgamesh
SirDucknutts049
Gilgamesh
9
6
1
1.58
W
Erlang Shen
Throwing Beta
Erlang Shen
5
2
12
5.5
L
4
5
4
1.2
W
Cerberus
goinpro
Cerberus
0
5
12
1.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
22,920
40,724
Taken
51,216
17,235
Mitigated
19,617
13,167
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,422
5,542
256
1,664
8,233
2,624
1,228
662
7,571
0
24,599
L
Ymir
1,343
746
0
305
14,288
4,436
0
49
14,239
8,383
0
L
Jormungandr
Carter11c
Jormungandr
4,437
1,826
72
43
12,640
5,734
0
941
11,699
13,813
0
W
Charybdis
JedaiOG
Charybdis
5,830
3,225
0
1,234
6,094
1,786
3,103
327
5,767
0
34,387
W
Guan Yu
Legin less
Guan Yu
10,934
3,630
1,272
4,137
9,207
6,470
288
2,925
6,282
0
23,270
L
Gilgamesh
SirDucknutts049
Gilgamesh
9,274
2,118
0
1,696
13,592
6,776
0
1,055
12,537
2,412
26,330
W
Erlang Shen
Throwing Beta
Erlang Shen
6,835
3,474
250
2,206
7,842
3,336
1,555
907
6,935
0
33,507
L
7,671
1,398
0
34
8,136
2,240
0
757
7,379
0
28,876
W
Cerberus
goinpro
Cerberus
3,002
805
0
2,148
9,348
3,019
234
1,941
7,407
19,468
0
L
195
195
0
0
2,560
431
36
200
2,360
925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
27,471
248
Minions Killed
124
0
Camps Cleared
0
1,148,163
Distance Traveled
955,440
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,875
656
39
3
0
193,108
5
L
Ymir
4,653
388
8
1
0
186,529
1
L
Jormungandr
4,917
410
18
2
0
191,569
2
W
Charybdis
7,050
588
65
5
0
217,040
0
W
Guan Yu
8,142
679
24
2
0
249,086
1
L
Gilgamesh
7,380
615
40
3
0
226,966
0
W
Erlang Shen
7,596
633
64
5
0
253,691
0
L
Loki
6,496
541
56
5
0
233,610
0
W
Cerberus
6,103
509
56
5
0
235,238
0
L
Ra
4,025
335
2
0
0
116,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role