Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Ajiex
Ganesha
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 164L
1,310 Elo+
Solo
Hou Yi
Hou Yi
MilKShaKe-_-SauC
Hou Yi
Level 119
God Stats
4W - 6L
1,413 SR
Queue Stats
250W - 203L
1,489 Elo+
Party 1
Izanami
Izanami
Rachou220395
Izanami
Level 128
God Stats
3W - 4L
1,444 SR
Queue Stats
260W - 241L
1,485 Elo+
Party 1
Artemis
Artemis
YoYo_LuNaTiK_Oo
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,348 Elo+
Party 1
Team Averages
Level 105
1,471 SR
1,426 Elo+

VS

Team Averages
Level 84
1,408 SR
1,483 Elo+
Ah Puch
Ah Puch
DemonsLord
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
IamGΟD
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,742 Elo+
Solo
Charybdis
Charybdis
StriKy26
Charybdis
Level 147
God Stats
4W - 9L
1,294 SR
Queue Stats
981W - 1,050L
1,479 Elo+
Solo
Persephone
Persephone
sovaoccvlt616
Persephone
Level 25
God Stats
1W - 3L
1,258 SR
Queue Stats
108W - 133L
1,382 Elo+
Solo
Xbalanque
Xbalanque
Саша2019
Xbalanque
Level 94
God Stats
4W - 2L
1,490 SR
Queue Stats
237W - 225L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 5 / 7
12,478
734
27,400
14,943
8,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Ajiex
Ganesha
18
0 / 8 / 15
11,490
676
8,573
25,774
22,463
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 6 / 6
13,056
768
15,513
15,569
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rachou220395
Izanami
19
2 / 6 / 12
11,911
701
10,865
14,966
5,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 7
11,164
657
12,443
13,965
4,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DemonsLord
Ah Puch
19
3 / 6 / 9
11,493
676
26,591
15,856
5,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
IamGΟD
Ao Kuang
20
15 / 3 / 12
15,042
885
18,749
30,549
32,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
StriKy26
Charybdis
20
7 / 5 / 9
13,463
792
11,160
13,599
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
sovaoccvlt616
Persephone
16
0 / 5 / 7
10,770
634
6,276
13,625
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Саша2019
Xbalanque
19
4 / 5 / 11
12,759
751
15,262
15,862
5,011
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
77
24
Kills
29
30
Deaths
24
47
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
5
7
2.3
L
Ganesha
Ajiex
Ganesha
0
8
15
0.94
W
Ah Puch
DemonsLord
Ah Puch
3
6
9
1.25
W
Ao Kuang
IamGΟD
Ao Kuang
15
3
12
7
L
11
6
6
2.33
L
Izanami
Rachou220395
Izanami
2
6
12
1.33
W
Charybdis
StriKy26
Charybdis
7
5
9
2.3
L
3
5
7
1.3
W
Persephone
sovaoccvlt616
Persephone
0
5
7
0.7
W
Xbalanque
Саша2019
Xbalanque
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,794
Damage
78,038
85,217
Taken
89,491
47,103
Mitigated
52,193
24,764
Healing
41,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,400
484
1,786
2,963
14,943
8,373
0
7,384
7,559
49,349
0
L
Ganesha
Ajiex
Ganesha
8,573
736
1,527
2,945
25,774
22,463
378
12,453
13,321
14,096
0
W
Ah Puch
DemonsLord
Ah Puch
26,591
59
1,148
5,120
15,856
5,280
310
6,202
9,654
40,319
0
W
Ao Kuang
IamGΟD
Ao Kuang
18,749
3,397
2,155
16,536
30,549
32,618
130
7,135
23,414
25,948
0
L
15,513
3,693
3,940
3,831
15,569
6,217
541
10,401
5,168
0
24,149
L
Izanami
Rachou220395
Izanami
10,865
4,265
1,949
2,521
14,966
5,473
2,455
11,270
3,696
0
38,251
W
Charybdis
StriKy26
Charybdis
11,160
5,813
1,834
2,514
13,599
5,192
2,848
7,036
6,563
0
34,735
L
12,443
4,810
0
3,302
13,965
4,577
307
10,108
3,857
0
26,416
W
Persephone
sovaoccvlt616
Persephone
6,276
517
1,552
3,424
13,625
4,092
422
7,432
6,188
20,922
0
W
Xbalanque
Саша2019
Xbalanque
15,262
8,014
2,441
4,474
15,862
5,011
3,029
8,167
7,695
0
45,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
63,527
189
Minions Killed
178
0
Camps Cleared
0
1,438,623
Distance Traveled
1,460,521
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,478
734
57
3
0
299,310
0
L
Ganesha
11,490
676
0
0
0
278,759
0
W
Ah Puch
11,493
676
22
1
0
306,311
0
W
Ao Kuang
15,042
885
16
1
0
353,835
0
L
Hou Yi
13,056
768
30
2
0
289,238
0
L
Izanami
11,911
701
62
4
0
275,265
0
W
Charybdis
13,463
792
51
3
0
284,599
3
L
Artemis
11,164
657
40
2
0
296,051
0
W
Persephone
10,770
634
32
2
0
273,854
0
W
Xbalanque
12,759
751
57
3
0
241,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role