Player Matchup

Fafnir
Fafnir
Areslordofchaos
Fafnir
Level 8
God Stats
0W - 4L
1,809 SR
Queue Stats
33W - 24L
1,599 Elo+
Party 2
Chronos
Chronos
ElectricCrow123
Chronos
Level 22
God Stats
4W - 5L
1,526 SR
Queue Stats
90W - 77L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrokuSoul
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,429 Elo+
Solo
Skadi
Skadi
TheSeerPrince
Skadi
Level 47
God Stats
0W - 2L
1,132 SR
Queue Stats
12W - 14L
1,469 Elo+
Party 2
Izanami
Izanami
sxthispsychxic
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,361 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,449 Elo+

VS

Team Averages
Level 26
1,622 SR
1,574 Elo+
Ymir
Ymir
Malscoopy
Ymir
Level 22
God Stats
3W - 1L
1,613 SR
Queue Stats
9W - 3L
1,642 Elo+
Party 1
Anubis
Anubis
RyanThePorter
Anubis
Level 23
God Stats
43W - 27L
1,693 SR
Queue Stats
188W - 154L
1,616 Elo+
Party 1
Olorun
Olorun
StackemRobot
Olorun
Level 13
God Stats
3W - 0L
1,789 SR
Queue Stats
4W - 0L
1,741 Elo+
Party 1
Loki
Loki
Tzefa
Loki
Level 59
God Stats
1W - 0L
1,517 SR
Queue Stats
87W - 80L
1,596 Elo+
Party 1
Sol
Sol
rookiemoss
Sol
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 50L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,009
1,001
5,272
18,252
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 10 / 3
9,753
975
9,278
16,082
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
OrokuSoul
Morgan Le Fay
15
0 / 7 / 7
8,881
888
10,601
15,732
5,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 5
9,186
919
9,679
10,991
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 8 / 4
8,429
843
7,165
15,255
4,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

79

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
7 / 0 / 23
11,804
1,180
9,607
13,893
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 1 / 17
10,777
1,078
10,431
5,799
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
17
1 / 2 / 23
10,200
1,020
11,494
7,234
3,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Tzefa
Loki
19
22 / 0 / 11
13,658
1,366
29,570
9,639
4,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 19
9,541
954
10,565
10,482
3,841
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
129
7
Kills
36
36
Deaths
7
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
4
10
3
0.55
W
Ymir
7
0
23
18.5
L
Morgan Le Fay
OrokuSoul
Morgan Le Fay
0
7
7
0.5
W
5
1
17
13.5
W
Olorun
1
2
23
6.25
L
2
5
5
0.9
W
Loki
Tzefa
Loki
22
0
11
27.5
W
1
4
19
2.63
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
71,667
76,312
Taken
47,047
35,243
Mitigated
27,021
3,711
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,272
1,028
289
2,092
18,252
17,131
0
14,987
3,265
13,286
0
L
9,278
2,651
149
482
16,082
4,859
0
7,905
8,177
28,102
0
W
Ymir
9,607
827
0
2,287
13,893
13,314
0
9,137
4,756
18,520
0
L
Morgan Le Fay
OrokuSoul
Morgan Le Fay
10,601
819
0
381
15,732
5,721
0
8,985
6,747
25,591
0
W
10,431
378
304
2,398
5,799
2,643
0
2,562
3,237
41,265
0
W
Olorun
11,494
6,341
141
2,215
7,234
3,128
0
4,008
3,226
29,394
0
L
9,679
2,567
0
318
10,991
3,206
0
4,329
6,662
0
32,161
W
Loki
Tzefa
Loki
29,570
10,111
0
968
9,639
4,095
0
5,109
4,530
0
38,652
W
10,565
4,880
0
3,027
10,482
3,841
0
4,335
6,147
20,307
0
L
7,165
3,661
0
0
15,255
4,326
0
5,891
9,364
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,258
Gold Earned
55,980
168
Minions Killed
188
4
Camps Cleared
8
868,523
Distance Traveled
844,946
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,009
1,001
18
2
2
177,168
0
L
Chronos
9,753
975
31
3
0
185,593
1
W
Ymir
11,804
1,180
23
2
1
189,494
1
L
Morgan Le Fay
8,881
888
30
3
1
170,029
1
W
Anubis
10,777
1,078
84
8
1
166,252
0
W
Olorun
10,200
1,020
41
4
3
142,934
0
L
Skadi
9,186
919
43
4
0
186,074
1
W
Loki
13,658
1,366
19
2
3
223,915
1
W
Sol
9,541
954
21
2
0
122,351
0
L
Izanami
8,429
843
46
5
1
149,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role