Player Matchup

Cliodhna
Cliodhna
ANIMETEETIES384
Cliodhna
Level 34
God Stats
3W - 2L
1,302 SR
Queue Stats
61W - 65L
1,389 Elo+
Solo
Geb
Geb
DefenseNahh
Geb
Level 80
God Stats
14W - 11L
1,572 SR
Queue Stats
325W - 396L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
FirstGenBuddha
Cernunnos
Level 43
God Stats
30W - 24L
1,463 SR
Queue Stats
40W - 34L
1,415 Elo+
Solo
Scylla
Scylla
HelloNoKittyWoah
Scylla
Level 22
God Stats
3W - 1L
1,488 SR
Queue Stats
41W - 53L
1,347 Elo+
Party 2
King Arthur
King Arthur
The2Easy
King Arthur
Level 84
God Stats
10W - 15L
1,411 SR
Queue Stats
171W - 201L
1,447 Elo+
Party 2
Team Averages
Level 53
1,447 SR
1,402 Elo+

VS

Team Averages
Level 55
1,381 SR
1,363 Elo+
Ah Muzen Cab
Ah Muzen Cab
HAROLD WAGON
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 130L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
JustPickup
Zhong Kui
Level 48
God Stats
2W - 2L
1,295 SR
Queue Stats
244W - 240L
1,425 Elo+
Solo
Bacchus
Bacchus
Minjuki
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,383 Elo+
Party 1
Hel
Hel
PurpleCatteNerd
Hel
Level 40
God Stats
1W - 3L
1,112 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo
Kali
Kali
Xx_Ice-Klone_xX
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 120L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
10 / 1 / 3
10,907
574
16,127
13,204
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
7 / 1 / 5
10,506
553
10,264
11,297
9,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FirstGenBuddha
Cernunnos
17
3 / 2 / 4
10,025
528
8,954
16,107
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 0 / 4
11,290
594
11,094
6,561
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
The2Easy
King Arthur
15
1 / 3 / 3
9,697
510
8,871
11,735
8,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HAROLD WAGON
Ah Muzen Cab
11
0 / 7 / 2
7,328
386
6,340
12,573
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
JustPickup
Zhong Kui
14
3 / 5 / 0
8,883
468
8,228
15,991
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Minjuki
Bacchus
11
1 / 6 / 0
7,723
406
5,256
13,216
10,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 0
8,556
450
3,788
11,329
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 7 / 1
8,321
438
8,537
18,747
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
7
7
Deaths
30
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
10
1
3
11.5
W
7
1
5
9.5
W
Cernunnos
FirstGenBuddha
Cernunnos
3
2
4
2.5
L
Ah Muzen Cab
HAROLD WAGON
Ah Muzen Cab
0
7
2
0.14
W
8
0
4
10
L
Zhong Kui
JustPickup
Zhong Kui
3
5
0
0.6
L
Bacchus
Minjuki
Bacchus
1
6
0
0.17
L
1
5
0
0.2
W
King Arthur
The2Easy
King Arthur
1
3
3
0.83
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,310
Damage
32,149
58,904
Taken
71,856
30,580
Mitigated
39,430
15,278
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
16,127
1,897
0
3,858
13,204
4,714
1,381
3,417
9,572
0
74,261
W
10,264
1,050
207
2,653
11,297
9,358
130
1,240
10,057
62,212
0
W
Cernunnos
FirstGenBuddha
Cernunnos
8,954
4,575
278
6,766
16,107
5,899
2,876
4,703
11,404
0
76,060
L
Ah Muzen Cab
HAROLD WAGON
Ah Muzen Cab
6,340
1,745
0
2,431
12,573
3,143
87
4,131
8,362
0
39,477
W
11,094
674
359
1,042
6,561
2,173
273
1,405
5,156
74,781
0
L
Zhong Kui
JustPickup
Zhong Kui
8,228
2,421
0
4,334
15,991
14,181
0
5,156
10,795
48,035
0
L
Bacchus
Minjuki
Bacchus
5,256
777
883
1,498
13,216
10,052
0
3,703
9,473
26,646
0
L
3,788
135
737
4,084
11,329
5,368
800
4,417
6,680
45,344
0
W
King Arthur
The2Easy
King Arthur
8,871
915
0
115
11,735
8,436
155
5,525
5,443
10,814
46,059
L
8,537
3,455
0
7,357
18,747
6,686
0
4,870
13,700
0
51,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
40,811
633
Minions Killed
395
0
Camps Cleared
0
1,885,956
Distance Traveled
1,473,569
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,907
574
133
7
0
412,071
0
W
Geb
10,506
553
102
5
0
398,519
0
W
Cernunnos
10,025
528
144
8
0
322,840
3
L
Ah Muzen Cab
7,328
386
73
4
0
275,262
1
W
Scylla
11,290
594
123
6
0
401,654
4
L
Zhong Kui
8,883
468
98
5
0
285,545
1
L
Bacchus
7,723
406
36
2
0
284,156
2
L
Hel
8,556
450
92
5
0
273,268
0
W
King Arthur
9,697
510
131
7
0
350,872
1
L
Kali
8,321
438
96
5
0
355,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role