Player Matchup

Skadi
Skadi
AsianMoan
Skadi
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 33L
1,140 Elo+
Party 2
Ra
Ra
BlockmannYo
Ra
Level 28
God Stats
2W - 0L
1,639 SR
Queue Stats
14W - 9L
1,256 Elo+
Solo
Thor
Thor
CH4S3GG
Thor
Level 15
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 28L
1,310 Elo+
Solo
Scylla
Scylla
UrASmelly
Scylla
Level 3
God Stats
1W - 2L
1,259 SR
Queue Stats
5W - 14L
1,140 Elo+
Party 2
Aphrodite
Aphrodite
sakuravenera
Aphrodite
Level 28
God Stats
1W - 1L
1,035 SR
Queue Stats
29W - 15L
1,509 Elo+
Solo
Team Averages
Level 19
1,340 SR
1,271 Elo+

VS

Team Averages
Level 20
1,428 SR
1,350 Elo+
Jormungandr
Jormungandr
AriaKQ
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,312 Elo+
Solo
Merlin
Merlin
Desocrates
Merlin
Level 29
God Stats
65W - 62L
1,518 SR
Queue Stats
93W - 90L
1,482 Elo+
Solo
Yemoja
Yemoja
Evelynviolet
Yemoja
Level 15
God Stats
1W - 3L
1,293 SR
Queue Stats
75W - 105L
1,282 Elo+
Party 1
Cliodhna
Cliodhna
Naaaaill
Cliodhna
Level 22
God Stats
40W - 55L
1,389 SR
Queue Stats
69W - 105L
1,283 Elo+
Party 1
Olorun
Olorun
Puhbonk
Olorun
Level 28
God Stats
112W - 106L
1,443 SR
Queue Stats
212W - 214L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AsianMoan
Skadi
20
16 / 5 / 13
17,397
1,243
45,557
22,348
8,764
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 22
16,489
1,178
23,665
22,984
10,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
CH4S3GG
Thor
20
8 / 11 / 16
14,688
1,049
15,898
28,741
10,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
UrASmelly
Scylla
20
1 / 14 / 14
12,084
863
6,981
22,115
7,678
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
sakuravenera
Aphrodite
20
7 / 2 / 24
15,470
1,105
21,256
24,078
17,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AriaKQ
Jormungandr
20
1 / 7 / 25
13,766
983
10,997
25,557
27,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Desocrates
Merlin
20
13 / 3 / 18
16,225
1,159
26,371
9,733
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
20
0 / 5 / 24
14,006
1,000
6,607
20,050
26,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Naaaaill
Cliodhna
20
9 / 9 / 21
14,556
1,040
31,645
27,949
10,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
Puhbonk
Olorun
20
15 / 14 / 11
16,801
1,200
38,427
34,918
13,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
137
38
Kills
38
38
Deaths
38
89
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AriaKQ
Jormungandr
1
7
25
1.93
W
Skadi
AsianMoan
Skadi
16
5
13
4.5
W
6
6
22
2.83
W
Thor
CH4S3GG
Thor
8
11
16
1.45
L
Merlin
Desocrates
Merlin
13
3
18
7.33
L
Yemoja
0
5
24
2.4
L
Cliodhna
Naaaaill
Cliodhna
9
9
21
2.17
L
Olorun
Puhbonk
Olorun
15
14
11
1.46
W
Scylla
UrASmelly
Scylla
1
14
14
0.57
W
Aphrodite
sakuravenera
Aphrodite
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,357
Damage
114,047
120,266
Taken
118,207
55,668
Mitigated
80,873
43,935
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AriaKQ
Jormungandr
10,997
3,829
67
1,388
25,557
27,385
0
12,613
12,944
29,682
0
W
Skadi
AsianMoan
Skadi
45,557
26,712
221
5,155
22,348
8,764
0
17,195
5,153
0
72,376
W
23,665
2,181
4,194
7,258
22,984
10,490
0
13,607
9,377
96,996
0
W
Thor
CH4S3GG
Thor
15,898
4,228
629
911
28,741
10,871
0
20,300
8,441
0
21,528
L
Merlin
Desocrates
Merlin
26,371
1,484
0
746
9,733
3,140
0
3,495
6,238
51,058
0
L
Yemoja
6,607
1,565
2,337
1,287
20,050
26,774
0
9,389
10,661
13,057
0
L
Cliodhna
Naaaaill
Cliodhna
31,645
1,172
0
125
27,949
10,423
0
13,375
14,574
0
41,076
L
Olorun
Puhbonk
Olorun
38,427
26,279
507
11,606
34,918
13,151
0
13,030
21,888
99,276
0
W
Scylla
UrASmelly
Scylla
6,981
2,271
0
379
22,115
7,678
0
15,715
6,400
10,007
0
W
Aphrodite
sakuravenera
Aphrodite
21,256
4,124
10,800
14,388
24,078
17,865
0
15,585
8,493
35,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,128
Gold Earned
75,354
273
Minions Killed
257
6
Camps Cleared
2
1,318,489
Distance Traveled
1,277,090
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,766
983
27
2
0
236,562
0
W
Skadi
17,397
1,243
55
4
5
282,505
0
W
Ra
16,489
1,178
163
12
1
286,805
0
W
Thor
14,688
1,049
12
1
0
274,527
0
L
Merlin
16,225
1,159
66
5
0
261,966
0
L
Yemoja
14,006
1,000
10
1
1
248,379
0
L
Cliodhna
14,556
1,040
23
2
0
301,205
1
L
Olorun
16,801
1,200
131
9
1
228,978
0
W
Scylla
12,084
863
7
1
0
195,141
0
W
Aphrodite
15,470
1,105
36
3
0
279,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role