Player Matchup

Neith
Neith
Dorol
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,577 Elo+
Solo
Zeus
Zeus
FreezerCryomanta
Zeus
Level 128
God Stats
3W - 4L
1,372 SR
Queue Stats
356W - 354L
1,463 Elo+
Solo
Awilix
Awilix
Je7zhu
Awilix
Level 122
God Stats
14W - 3L
1,772 SR
Queue Stats
369W - 356L
1,501 Elo+
Party 2
Nemesis
Nemesis
Supermonkeymax
Nemesis
Level 89
God Stats
18W - 8L
1,504 SR
Queue Stats
261W - 251L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
iTzAppleZz
Sylvanus
Level 89
God Stats
19W - 13L
1,599 SR
Queue Stats
364W - 346L
1,541 Elo+
Solo
Team Averages
Level 111
1,549 SR
1,518 Elo+

VS

Team Averages
Level 115
1,536 SR
1,521 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NeoSang
Achilles
Level 129
God Stats
22W - 20L
1,563 SR
Queue Stats
440W - 426L
1,542 Elo+
Solo
Ne Zha
Ne Zha
knuxeh
Ne Zha
Level 158
God Stats
2W - 2L
1,616 SR
Queue Stats
68W - 61L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorol
Neith
10
4 / 1 / 6
6,273
627
6,428
5,300
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,567
557
1,482
3,639
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Je7zhu
Awilix
11
6 / 0 / 0
6,720
672
5,740
5,918
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,510
651
6,518
7,620
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
iTzAppleZz
Sylvanus
10
4 / 0 / 5
6,273
627
3,977
7,521
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
2 / 1 / 0
5,838
584
1,857
3,329
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
 
Zeus
8
0 / 5 / 1
4,761
476
3,561
5,663
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
8
0 / 3 / 0
4,732
473
1,623
8,466
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
NeoSang
Achilles
10
0 / 3 / 0
5,580
558
5,470
9,205
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
knuxeh
Ne Zha
10
1 / 3 / 1
5,483
548
5,077
9,209
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
1
0
2
L
Zeus
 
Zeus
0
5
1
0.1
L
Athena
 
Athena
0
3
0
0
W
Neith
Dorol
Neith
4
1
6
7
W
0
2
2
0.5
W
Awilix
Je7zhu
Awilix
6
0
0
6
L
Achilles
NeoSang
Achilles
0
3
0
0
W
1
0
1
1.5
W
Sylvanus
iTzAppleZz
Sylvanus
4
0
5
6.5
L
Ne Zha
knuxeh
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
17,588
29,998
Taken
35,872
13,847
Mitigated
14,394
14,117
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,857
164
0
839
3,329
924
0
773
2,556
30,266
0
L
Zeus
 
Zeus
3,561
1,307
0
673
5,663
1,120
0
1,372
4,291
22,340
0
L
Athena
 
Athena
1,623
699
0
546
8,466
3,925
0
1,309
7,157
12,791
0
W
Neith
Dorol
Neith
6,428
2,568
0
1,732
5,300
2,276
80
2,248
3,052
0
26,123
W
1,482
227
0
408
3,639
859
276
365
3,274
30,442
0
W
Awilix
Je7zhu
Awilix
5,740
2,395
0
2,066
5,918
1,853
0
1,156
4,723
0
35,096
L
Achilles
NeoSang
Achilles
5,470
1,307
0
3,492
9,205
5,887
0
0
9,205
5,080
24,051
W
6,518
2,791
0
4,047
7,620
3,746
0
439
6,577
0
35,561
W
Sylvanus
iTzAppleZz
Sylvanus
3,977
1,280
1,386
4,478
7,521
5,113
0
3,306
4,215
17,538
8,032
L
Ne Zha
knuxeh
Ne Zha
5,077
1,285
0
3,740
9,209
2,538
0
1,624
7,585
0
33,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
26,394
308
Minions Killed
294
0
Camps Cleared
0
1,006,077
Distance Traveled
960,345
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,838
584
66
7
0
213,546
7
L
Zeus
4,761
476
53
5
0
171,536
2
L
Athena
4,732
473
27
3
0
151,240
0
W
Neith
6,273
627
44
4
0
180,462
1
W
Zeus
5,567
557
59
6
0
170,842
0
W
Awilix
6,720
672
78
8
0
240,540
2
L
Achilles
5,580
558
76
8
0
208,676
0
W
Nemesis
6,510
651
80
8
0
234,177
1
W
Sylvanus
6,273
627
47
5
0
180,056
3
L
Ne Zha
5,483
548
72
7
0
215,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role