Player Matchup

Artemis
Artemis
AyeYoWaleb
Artemis
Level 25
God Stats
2W - 2L
1,702 SR
Queue Stats
14W - 10L
1,487 Elo+
Party 1
Merlin
Merlin
Remrik
Merlin
Level 7
God Stats
23W - 27L
1,678 SR
Queue Stats
31W - 38L
1,618 Elo+
Solo
Bellona
Bellona
STELMACHCAPITAL
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
STELMACHMEDIA
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
Wednesday699
Ares
Level 26
God Stats
8W - 6L
1,577 SR
Queue Stats
55W - 43L
1,524 Elo+
Party 1
Team Averages
Level 12
1,592 SR
1,526 Elo+

VS

Team Averages
Level 15
1,486 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BBInflate
Geb
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Fucyrom
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
xosabaox
The Morrigan
Level 24
God Stats
3W - 6L
1,432 SR
Queue Stats
40W - 66L
1,284 Elo+
Solo
Erlang Shen
Erlang Shen
Бриньек
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AyeYoWaleb
Artemis
8
3 / 2 / 3
5,323
532
3,752
3,689
804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Remrik
Merlin
12
8 / 0 / 2
6,877
688
6,485
3,267
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
6 / 1 / 1
5,665
567
2,452
3,906
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
8
2 / 1 / 2
5,106
511
1,460
4,916
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 4
5,522
552
1,816
7,455
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
5 / 0 / 0
5,894
589
5,565
2,674
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 4
4,974
497
1,796
5,414
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Fucyrom
Hun Batz
4
0 / 6 / 0
3,673
367
735
4,646
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
xosabaox
The Morrigan
5
0 / 6 / 0
4,072
407
464
5,283
1,274
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Бриньек
Erlang Shen
4
0 / 5 / 1
4,048
405
855
4,152
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
5
5
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
0
0
5
W
Artemis
AyeYoWaleb
Artemis
3
2
3
2.25
L
0
2
4
1
L
Hun Batz
Fucyrom
Hun Batz
0
6
0
0
W
Merlin
Remrik
Merlin
8
0
2
9
W
6
1
1
6.5
W
Nemesis
2
1
2
3
W
0
1
4
2
L
The Morrigan
xosabaox
The Morrigan
0
6
0
0
L
Erlang Shen
Бриньек
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,965
Damage
9,415
23,233
Taken
22,169
9,769
Mitigated
6,703
6,531
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,565
2,471
0
933
2,674
688
0
1,054
1,574
0
25,213
W
Artemis
AyeYoWaleb
Artemis
3,752
2,077
0
610
3,689
804
0
734
2,955
0
19,735
L
1,796
247
0
706
5,414
2,314
0
1,747
3,659
10,119
0
L
Hun Batz
Fucyrom
Hun Batz
735
388
0
39
4,646
973
0
1,632
2,836
0
2,451
W
Merlin
Remrik
Merlin
6,485
440
0
1,635
3,267
915
108
46
3,221
40,352
0
W
2,452
919
0
993
3,906
2,875
799
331
3,575
3,039
15,496
W
Nemesis
1,460
559
0
1,906
4,916
1,167
1,066
238
4,678
0
22,239
W
1,816
72
0
1,387
7,455
4,008
0
911
6,544
19,221
0
L
The Morrigan
xosabaox
The Morrigan
464
209
0
0
5,283
1,274
0
2,070
3,005
6,227
0
L
Erlang Shen
Бриньек
Erlang Shen
855
330
0
150
4,152
1,454
0
1,461
2,561
0
7,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
22,661
254
Minions Killed
97
0
Camps Cleared
0
918,872
Distance Traveled
890,681
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,894
589
48
5
0
178,918
4
W
Artemis
5,323
532
47
5
0
154,246
2
L
Geb
4,974
497
11
1
0
179,688
3
L
Hun Batz
3,673
367
9
1
0
164,310
2
W
Merlin
6,877
688
86
9
0
193,134
4
W
Bellona
5,665
567
39
4
0
192,249
2
W
Nemesis
5,106
511
60
6
0
184,238
1
W
Ares
5,522
552
22
2
0
195,005
3
L
The Morrigan
4,072
407
14
1
0
163,547
0
L
Erlang Shen
4,048
405
15
2
0
204,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role