Player Matchup

Sobek
Sobek
Cesar96RP
Sobek
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 51L
1,355 Elo+
Party 1
Jing Wei
Jing Wei
Ransgrok
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
TachiiRocks
Gilgamesh
Level 21
God Stats
6W - 2L
1,481 SR
Queue Stats
57W - 52L
1,344 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,389 Elo+

VS

Team Averages
Level 37
1,517 SR
1,372 Elo+
Ymir
Ymir
Meowcatbomb
Ymir
Level 17
God Stats
0W - 2L
1,694 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Skadi
Skadi
WingNut101
Skadi
Level 47
God Stats
0W - 1L
1,414 SR
Queue Stats
14W - 26L
1,183 Elo+
Party 2
Zeus
Zeus
optimushazard
Zeus
Level 48
God Stats
3W - 2L
1,443 SR
Queue Stats
25W - 40L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cesar96RP
Sobek
13
3 / 5 / 15
8,980
691
4,143
13,243
12,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Ransgrok
Jing Wei
15
9 / 1 / 10
10,414
801
16,125
9,224
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TachiiRocks
Gilgamesh
14
9 / 3 / 10
10,542
811
12,404
14,257
11,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
8,653
666
4,477
17,232
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
11
1 / 7 / 5
7,604
585
6,321
11,237
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 7 / 2
9,963
766
14,442
10,559
3,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
9
9
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cesar96RP
Sobek
3
5
15
2.1
L
1
7
7
0.64
W
Jing Wei
Ransgrok
Jing Wei
9
1
10
14
W
Gilgamesh
TachiiRocks
Gilgamesh
9
3
10
4.67
L
Skadi
1
7
5
0.5
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,672
Damage
25,240
36,724
Taken
39,028
26,982
Mitigated
20,440
8,318
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cesar96RP
Sobek
4,143
224
0
2,804
13,243
12,256
54
4,870
6,287
14,488
0
L
4,477
921
175
2,344
17,232
12,786
0
1,277
15,955
10,791
0
W
Jing Wei
Ransgrok
Jing Wei
16,125
13,209
0
4,681
9,224
3,446
2,228
5,452
3,772
0
51,623
W
Gilgamesh
TachiiRocks
Gilgamesh
12,404
4,413
0
833
14,257
11,280
658
9,003
5,254
0
29,879
L
Skadi
6,321
2,337
0
1,070
11,237
4,093
72
1,569
9,668
0
22,241
L
14,442
1,626
105
1,195
10,559
3,561
0
1,523
9,036
35,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
26,220
131
Minions Killed
108
8
Camps Cleared
2
673,652
Distance Traveled
582,473
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,980
691
8
1
1
218,684
1
L
Ymir
8,653
666
16
1
1
194,210
0
W
Jing Wei
10,414
801
87
7
5
233,642
4
W
Gilgamesh
10,542
811
36
3
2
221,326
3
L
Skadi
7,604
585
39
3
0
184,952
3
L
Zeus
9,963
766
53
4
1
203,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role