Player Matchup

Morgan Le Fay
Morgan Le Fay
HyperGauge131
Morgan Le Fay
Level 104
God Stats
20W - 13L
1,528 SR
Queue Stats
174W - 195L
1,505 Elo+
Party 1
Skadi
Skadi
mvp_100
Skadi
Level 85
God Stats
18W - 17L
1,467 SR
Queue Stats
128W - 130L
1,460 Elo+
Party 1
Ymir
Ymir
tyboy008
Ymir
Level 52
God Stats
22W - 27L
1,360 SR
Queue Stats
100W - 90L
1,472 Elo+
Party 1
Team Averages
Level 80
1,452 SR
1,479 Elo+

VS

Team Averages
Level 74
1,608 SR
1,455 Elo+
Chaac
Chaac
Eathless
Chaac
Level 75
God Stats
6W - 4L
1,569 SR
Queue Stats
49W - 64L
1,311 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VioletSythe
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,522 SR
Queue Stats
40W - 27L
1,513 Elo+
Solo
Vulcan
Vulcan
kyle 276
Vulcan
Level 58
God Stats
11W - 6L
1,733 SR
Queue Stats
66W - 46L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HyperGauge131
Morgan Le Fay
19
9 / 2 / 7
13,861
693
26,394
19,143
8,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
mvp_100
Skadi
17
5 / 4 / 7
12,960
648
11,879
15,858
6,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 3 / 11
13,292
665
11,972
26,326
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eathless
Chaac
14
0 / 7 / 5
10,925
546
11,564
25,335
11,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
VioletSythe
Ah Muzen Cab
15
3 / 5 / 5
12,093
605
18,282
18,412
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
kyle 276
Vulcan
16
6 / 5 / 2
12,721
636
23,058
11,605
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Eathless
Chaac
0
7
5
0.36
W
Morgan Le Fay
HyperGauge131
Morgan Le Fay
9
2
7
6.25
L
Ah Muzen Cab
VioletSythe
Ah Muzen Cab
3
5
5
1.1
L
Vulcan
kyle 276
Vulcan
6
5
2
1.4
W
Skadi
mvp_100
Skadi
5
4
7
2.13
W
Ymir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,245
Damage
52,904
61,327
Taken
55,352
38,839
Mitigated
21,322
13,851
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Eathless
Chaac
11,564
1,676
311
9,781
25,335
11,222
0
17,627
7,147
0
34,344
W
Morgan Le Fay
HyperGauge131
Morgan Le Fay
26,394
1,362
410
4,776
19,143
8,401
867
7,901
11,114
77,649
0
L
Ah Muzen Cab
VioletSythe
Ah Muzen Cab
18,282
6,532
0
4,424
18,412
6,160
862
11,225
6,720
0
46,275
L
Vulcan
kyle 276
Vulcan
23,058
12,026
0
109
11,605
3,940
0
8,536
2,647
65,353
0
W
Skadi
mvp_100
Skadi
11,879
4,928
0
2,804
15,858
6,507
0
5,540
10,075
0
49,596
W
Ymir
11,972
592
0
5,861
26,326
23,931
1,205
9,658
16,335
27,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
35,739
232
Minions Killed
209
4
Camps Cleared
10
1,080,844
Distance Traveled
1,087,175
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,925
546
44
2
2
362,670
2
W
Morgan Le Fay
13,861
693
121
6
3
380,272
3
L
Ah Muzen Cab
12,093
605
69
3
3
344,413
3
L
Vulcan
12,721
636
96
5
5
380,092
3
W
Skadi
12,960
648
83
4
1
362,378
5
W
Ymir
13,292
665
28
1
0
338,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role