Player Matchup

Loki
Loki
clive12
Loki
Level 21
God Stats
1W - 4L
1,446 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Scylla
Scylla
officialkd__
Scylla
Level 25
God Stats
2W - 3L
1,257 SR
Queue Stats
108W - 121L
1,344 Elo+
Solo
Chaac
Chaac
snukum5
Chaac
Level 29
God Stats
22W - 15L
1,546 SR
Queue Stats
65W - 88L
1,313 Elo+
Party 1
Team Averages
Level 25
1,417 SR
1,312 Elo+

VS

Team Averages
Level 8
1,427 SR
1,441 Elo+
Jormungandr
Jormungandr
EthansCross
Jormungandr
Level 4
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LilLactose999
Cthulhu
Level 6
God Stats
1W - 1L
1,400 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Anubis
Anubis
WalnutMovie5916
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
clive12
Loki
13
10 / 1 / 7
9,257
842
7,574
8,157
2,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
12
8 / 2 / 8
9,019
820
8,830
5,548
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
snukum5
Chaac
13
4 / 2 / 16
9,432
857
8,520
17,609
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EthansCross
Jormungandr
11
3 / 7 / 2
8,392
763
5,370
13,087
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
8
0 / 4 / 1
6,190
563
6,187
7,357
2,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 11 / 1
6,918
629
3,442
11,998
4,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
5
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EthansCross
Jormungandr
3
7
2
0.57
L
Cthulhu
0
4
1
0.13
L
1
11
1
0.14
W
Loki
clive12
Loki
10
1
7
13.5
W
Scylla
8
2
8
6
W
Chaac
snukum5
Chaac
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
14,999
31,314
Taken
32,442
19,100
Mitigated
17,119
8,610
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EthansCross
Jormungandr
5,370
1,835
0
510
13,087
9,534
120
3,416
9,671
14,445
0
L
Cthulhu
6,187
383
0
0
7,357
2,879
111
1,476
5,881
13,743
0
L
3,442
1,333
34
1,466
11,998
4,706
30
3,938
8,060
13,109
0
W
Loki
clive12
Loki
7,574
1,804
0
376
8,157
2,873
985
4,711
3,446
0
26,355
W
Scylla
8,830
911
0
0
5,548
1,710
576
4,634
914
26,222
0
W
Chaac
snukum5
Chaac
8,520
2,880
119
8,115
17,609
14,517
150
6,656
10,953
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
21,500
125
Minions Killed
56
6
Camps Cleared
1
563,927
Distance Traveled
465,597
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,392
763
17
2
0
185,446
0
L
Cthulhu
6,190
563
13
1
1
151,413
0
L
Anubis
6,918
629
26
2
0
128,738
2
W
Loki
9,257
842
50
5
1
194,493
4
W
Scylla
9,019
820
38
3
4
174,733
0
W
Chaac
9,432
857
37
3
1
194,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role