Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Alexis62850
Kali
Level 29
God Stats
46W - 33L
1,614 SR
Queue Stats
176W - 183L
1,473 Elo+
Solo
Neith
Neith
Houkou616
Neith
Level 4
God Stats
2W - 0L
1,815 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Olorun
Olorun
Sun_Searcher
Olorun
Level 3
God Stats
4W - 1L
1,698 SR
Queue Stats
4W - 2L
1,691 Elo+
Solo
Aphrodite
Aphrodite
xcopycaat
Aphrodite
Level 22
God Stats
5W - 5L
1,451 SR
Queue Stats
42W - 47L
1,457 Elo+
Solo
Team Averages
Level 17
1,616 SR
1,555 Elo+

VS

Team Averages
Level 27
1,358 SR
1,373 Elo+
Pele
Pele
Bynkovsky
Pele
Level 17
God Stats
0W - 2L
1,187 SR
Queue Stats
15W - 24L
1,369 Elo+
Party 1
Odin
Odin
Grabtor
Odin
Level 28
God Stats
0W - 4L
1,416 SR
Queue Stats
38W - 58L
1,374 Elo+
Party 1
Apollo
Apollo
Lewyq
Apollo
Level 37
God Stats
0W - 1L
1,391 SR
Queue Stats
42W - 51L
1,335 Elo+
Party 1
Olorun
Olorun
OsiedlowyDruid
Olorun
Level 28
God Stats
0W - 4L
1,295 SR
Queue Stats
39W - 60L
1,401 Elo+
Party 1
Artio
Artio
Wujek_Posyp
Artio
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 28L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 2
6,482
589
3,874
7,335
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
5 / 1 / 1
6,631
603
3,868
6,616
3,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Houkou616
Neith
8
0 / 0 / 3
4,955
450
4,011
4,421
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
10
3 / 3 / 2
6,087
553
4,300
6,902
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
xcopycaat
Aphrodite
7
0 / 0 / 2
5,200
473
2,472
2,568
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 1 / 3
5,493
499
4,785
5,778
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
Grabtor
Odin
10
2 / 3 / 0
5,811
528
2,907
6,541
2,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Lewyq
Apollo
8
1 / 1 / 0
4,687
426
5,272
4,320
1,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
5,167
470
2,658
6,827
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 1
4,774
434
1,719
7,777
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
2
3
W
5
1
1
5.5
L
Pele
0
1
3
1.5
L
Odin
Grabtor
Odin
2
3
0
0.67
W
Neith
Houkou616
Neith
0
0
3
1.5
L
Apollo
Lewyq
Apollo
1
1
0
1
L
1
4
1
0.38
W
Olorun
3
3
2
1.33
L
0
1
1
0.5
W
Aphrodite
xcopycaat
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
17,341
27,842
Taken
31,243
10,524
Mitigated
12,354
13,438
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,874
1,133
0
3,302
7,335
2,526
0
192
7,143
0
41,080
W
3,868
2,766
0
2,078
6,616
3,038
311
563
6,053
0
26,905
L
Pele
4,785
1,374
0
2,643
5,778
1,568
0
1,113
4,665
0
29,286
L
Odin
Grabtor
Odin
2,907
581
0
490
6,541
2,960
72
0
6,541
1,508
18,219
W
Neith
Houkou616
Neith
4,011
1,592
0
1,282
4,421
1,082
763
1,067
3,354
0
19,891
L
Apollo
Lewyq
Apollo
5,272
3,244
0
717
4,320
1,155
0
1,151
3,169
0
19,383
L
2,658
1,302
55
1,334
6,827
1,989
0
2,791
4,036
18,966
0
W
Olorun
4,300
1,747
388
2,231
6,902
2,748
958
2,334
4,568
25,727
0
L
1,719
284
200
1,334
7,777
4,682
0
1,717
6,060
7,225
0
W
Aphrodite
xcopycaat
Aphrodite
2,472
583
2,318
1,839
2,568
1,130
537
726
1,842
10,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
25,932
254
Minions Killed
188
0
Camps Cleared
0
973,971
Distance Traveled
1,047,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,482
589
81
7
0
233,518
3
W
Kali
6,631
603
61
6
0
197,229
0
L
Pele
5,493
499
56
5
0
230,264
0
L
Odin
5,811
528
54
5
0
195,206
3
W
Neith
4,955
450
42
4
0
180,310
1
L
Apollo
4,687
426
27
2
0
198,335
1
L
Olorun
5,167
470
35
3
0
194,318
0
W
Olorun
6,087
553
50
5
0
185,735
0
L
Artio
4,774
434
16
1
0
229,821
0
W
Aphrodite
5,200
473
20
2
0
177,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role