Player Matchup

Hun Batz
Hun Batz
Marco2920
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,255 Elo+
Party 1
Tyr
Tyr
RVS_Karla20_YT
Tyr
Level 44
God Stats
2W - 4L
1,464 SR
Queue Stats
62W - 84L
1,251 Elo+
Party 1
Janus
Janus
owen_owen_RVS
Janus
Level 40
God Stats
1W - 6L
1,226 SR
Queue Stats
56W - 80L
1,257 Elo+
Party 1
Team Averages
Level 42
1,396 SR
1,255 Elo+

VS

Team Averages
Level 60
1,510 SR
1,351 Elo+
Cerberus
Cerberus
GinjaNinja5425
Cerberus
Level 65
God Stats
5W - 4L
1,641 SR
Queue Stats
207W - 255L
1,399 Elo+
Solo
Zeus
Zeus
Glock Hound3165
Zeus
Level 49
God Stats
14W - 14L
1,445 SR
Queue Stats
201W - 236L
1,374 Elo+
Solo
Bellona
Bellona
MrPache95
Bellona
Level 65
God Stats
38W - 39L
1,445 SR
Queue Stats
345W - 490L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Marco2920
Hun Batz
11
2 / 4 / 2
7,718
643
5,958
10,466
4,218
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 3
7,136
595
2,739
12,584
9,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 2
7,181
598
6,848
7,421
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 2 / 10
9,473
789
7,787
12,689
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 2 / 4
9,655
805
11,595
5,648
2,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MrPache95
Bellona
12
2 / 0 / 11
8,828
736
6,604
11,602
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
10
4.5
W
8
2
4
5
L
Hun Batz
Marco2920
Hun Batz
2
4
2
0.75
W
Bellona
MrPache95
Bellona
2
0
11
7.5
L
1
3
3
0.83
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
25,986
30,471
Taken
29,939
14,944
Mitigated
25,701
4,627
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,787
606
0
2,505
12,689
13,530
308
2,493
9,895
16,014
0
W
11,595
975
1,318
1,315
5,648
2,505
1,488
1,620
3,980
40,558
0
L
Hun Batz
Marco2920
Hun Batz
5,958
949
228
1,159
10,466
4,218
0
6,888
3,578
0
15,743
W
Bellona
MrPache95
Bellona
6,604
1,554
691
3,622
11,602
9,666
198
2,900
8,295
0
27,729
L
2,739
631
0
3,208
12,584
9,400
0
6,824
5,760
0
8,072
L
6,848
379
0
32
7,421
1,326
0
5,770
1,651
24,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
27,956
85
Minions Killed
130
2
Camps Cleared
8
642,985
Distance Traveled
677,271
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,473
789
18
2
1
221,679
2
W
Zeus
9,655
805
64
5
3
212,517
2
L
Hun Batz
7,718
643
19
2
1
209,505
2
W
Bellona
8,828
736
48
4
4
243,075
0
L
Tyr
7,136
595
14
1
1
243,152
1
L
Janus
7,181
598
52
4
0
190,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role