Player Matchup

Tiamat
Tiamat
FazeSwag_Prince
Tiamat
Level 6
God Stats
0W - 2L
1,073 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Bellona
Bellona
Naddydaddy07
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,629 Elo+
Solo
Sol
Sol
danillo99361
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
hitzthoze
Izanami
Level 7
God Stats
2W - 3L
1,612 SR
Queue Stats
5W - 4L
1,658 Elo+
Solo
Hera
Hera
iFarmJunglers
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,671 Elo+
Solo
Team Averages
Level 5
1,437 SR
1,553 Elo+

VS

Team Averages
Level 21
1,510 SR
1,445 Elo+
Yemoja
Yemoja
HecticFish78
Yemoja
Level 23
God Stats
2W - 2L
1,297 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
The Morrigan
The Morrigan
NoRsE-GoD_83
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,318 Elo+
Solo
Medusa
Medusa
Onyx Macboy
Medusa
Level 25
God Stats
11W - 10L
1,620 SR
Queue Stats
68W - 102L
1,482 Elo+
Solo
Da Ji
Da Ji
SirenSuccubi
Da Ji
Level 29
God Stats
12W - 15L
1,634 SR
Queue Stats
51W - 56L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
YouGotBamfed1
Gilgamesh
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 114L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,823
359
1,211
8,427
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Naddydaddy07
Bellona
15
3 / 7 / 1
9,167
482
11,053
20,457
14,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
2 / 6 / 0
6,316
332
2,263
5,079
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
hitzthoze
Izanami
12
0 / 5 / 1
7,742
407
2,784
10,014
2,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 2
7,234
381
6,222
9,106
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 1 / 5
9,446
497
2,422
11,518
7,891
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
NoRsE-GoD_83
The Morrigan
5
1 / 1 / 2
6,949
366
471
1,434
391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
7 / 1 / 0
12,126
638
9,327
10,956
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 1 / 4
12,043
634
13,490
11,865
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
YouGotBamfed1
Gilgamesh
19
7 / 3 / 3
11,943
629
13,748
15,667
11,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
32
32
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Yemoja
2
1
5
4.5
L
Bellona
Naddydaddy07
Bellona
3
7
1
0.5
W
The Morrigan
NoRsE-GoD_83
The Morrigan
1
1
2
2
W
Medusa
7
1
0
7
W
15
1
4
17
W
Gilgamesh
YouGotBamfed1
Gilgamesh
7
3
3
2.83
L
2
6
0
0.33
L
Izanami
hitzthoze
Izanami
0
5
1
0.1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
39,458
53,083
Taken
51,440
24,548
Mitigated
29,759
10,718
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,211
328
0
752
8,427
3,257
42
996
7,431
9,784
0
W
Yemoja
2,422
445
803
244
11,518
7,891
2,044
3,856
7,426
32,027
0
L
Bellona
Naddydaddy07
Bellona
11,053
5,172
0
8,400
20,457
14,480
50
1,471
18,986
0
59,079
W
The Morrigan
NoRsE-GoD_83
The Morrigan
471
101
0
0
1,434
391
0
381
1,053
2,922
322
W
Medusa
9,327
3,851
128
1,514
10,956
4,406
3,216
1,814
9,142
0
99,596
W
13,490
5,942
495
4,195
11,865
5,253
3,375
2,582
9,030
0
67,610
W
Gilgamesh
YouGotBamfed1
Gilgamesh
13,748
4,441
0
5,440
15,667
11,818
2,061
430
14,241
7,834
75,885
L
2,263
1,106
0
754
5,079
1,578
1,039
1,086
3,993
9,338
2,458
L
Izanami
hitzthoze
Izanami
2,784
1,474
0
500
10,014
2,998
549
298
9,716
0
43,267
L
6,222
1,658
0
312
9,106
2,235
25
419
8,687
42,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,282
Gold Earned
52,507
336
Minions Killed
426
0
Camps Cleared
0
1,227,748
Distance Traveled
1,493,233
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,823
359
20
1
0
259,741
0
W
Yemoja
9,446
497
48
3
0
311,624
7
L
Bellona
9,167
482
114
6
0
297,499
2
W
The Morrigan
6,949
366
5
0
0
50,502
0
W
Medusa
12,126
638
149
8
0
359,537
1
W
Da Ji
12,043
634
98
5
0
425,653
5
W
Gilgamesh
11,943
629
126
7
0
345,917
0
L
Sol
6,316
332
22
1
0
157,758
0
L
Izanami
7,742
407
95
5
0
229,258
0
L
Hera
7,234
381
85
4
0
283,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role