Player Matchup

Thor
Thor
Alexeito24
Thor
Level 7
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 2
Gilgamesh
Gilgamesh
SAN-ESC
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,214 Elo+
Solo
Neith
Neith
pipero79
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
thebiganão
Geb
Level 30
God Stats
41W - 34L
1,528 SR
Queue Stats
104W - 116L
1,472 Elo+
Solo
Thanatos
Thanatos
yPaag
Thanatos
Level 29
God Stats
6W - 1L
1,725 SR
Queue Stats
73W - 80L
1,516 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,504 Elo+

VS

Team Averages
Level 18
1,561 SR
1,456 Elo+
Ymir
Ymir
Akin0 2678
Ymir
Level 28
God Stats
6W - 1L
1,693 SR
Queue Stats
117W - 114L
1,523 Elo+
Party 1
Poseidon
Poseidon
ChapolimColorado
Poseidon
Level 27
God Stats
12W - 14L
1,422 SR
Queue Stats
54W - 63L
1,376 Elo+
Solo
Neith
Neith
Scarlait
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Hel
Hel
TerrP
Hel
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
16W - 15L
1,457 Elo+
Solo
Camazotz
Camazotz
ivan__kaiser
Camazotz
Level 17
God Stats
11W - 7L
1,481 SR
Queue Stats
38W - 27L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 3
12,093
526
12,960
16,133
8,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
SAN-ESC
Gilgamesh
12
1 / 3 / 3
8,189
356
5,740
14,656
12,398
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
pipero79
Neith
16
2 / 5 / 6
9,661
420
12,296
12,646
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 8
8,798
383
8,176
19,683
20,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
yPaag
Thanatos
16
4 / 10 / 3
10,496
456
9,598
21,087
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
11,420
497
7,081
23,056
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 7
13,414
583
13,610
12,775
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Scarlait
Neith
17
4 / 6 / 9
11,441
497
10,654
11,916
4,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
TerrP
Hel
20
12 / 3 / 6
14,696
639
21,027
18,287
13,631
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
ivan__kaiser
Camazotz
17
1 / 2 / 5
10,798
469
7,832
17,105
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
16
Kills
25
25
Deaths
16
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
9
4
3
2.63
W
4
3
7
2.5
L
Gilgamesh
SAN-ESC
Gilgamesh
1
3
3
0.83
W
Neith
Scarlait
Neith
4
6
9
1.42
W
Hel
TerrP
Hel
12
3
6
5
W
Camazotz
ivan__kaiser
Camazotz
1
2
5
1.75
L
Neith
pipero79
Neith
2
5
6
1
L
0
3
8
1.33
L
Thanatos
yPaag
Thanatos
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,770
Damage
60,204
84,205
Taken
83,139
54,743
Mitigated
53,000
15,328
Healing
40,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,081
979
0
4,195
23,056
23,818
263
5,345
17,711
54,481
0
L
12,960
2,934
0
1,544
16,133
8,823
0
9,554
6,579
0
77,075
W
13,610
1,008
0
3,229
12,775
4,437
626
1,283
11,492
114,006
0
L
Gilgamesh
SAN-ESC
Gilgamesh
5,740
525
0
295
14,656
12,398
0
7,338
7,318
2,887
26,044
W
Neith
Scarlait
Neith
10,654
6,759
0
3,112
11,916
4,880
822
2,229
9,687
0
55,348
W
Hel
TerrP
Hel
21,027
1,422
6,873
12,113
18,287
13,631
3,449
3,143
15,144
121,489
0
W
Camazotz
ivan__kaiser
Camazotz
7,832
3,013
0
11,376
17,105
6,234
0
1,818
15,287
0
79,099
L
Neith
pipero79
Neith
12,296
4,260
0
2,518
12,646
5,218
1,566
4,485
8,161
0
65,327
L
8,176
458
0
1,357
19,683
20,784
426
8,059
11,624
38,554
0
L
Thanatos
yPaag
Thanatos
9,598
3,967
0
9,614
21,087
7,520
0
12,583
8,504
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
61,769
451
Minions Killed
665
0
Camps Cleared
0
2,071,637
Distance Traveled
2,097,178
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,420
497
70
3
0
414,102
5
L
Thor
12,093
526
123
5
0
428,483
2
W
Poseidon
13,414
583
176
8
0
419,573
4
L
Gilgamesh
8,189
356
59
3
0
465,340
1
W
Neith
11,441
497
98
4
0
358,869
1
W
Hel
14,696
639
212
9
0
416,857
1
W
Camazotz
10,798
469
109
5
0
487,777
4
L
Neith
9,661
420
104
5
0
398,560
0
L
Geb
8,798
383
63
3
0
433,531
6
L
Thanatos
10,496
456
102
4
0
345,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role