Player Matchup

Medusa
Medusa
BMeta123
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FantheProYTR
Jormungandr
Level 27
God Stats
9W - 5L
1,621 SR
Queue Stats
45W - 73L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smuggyy
Morgan Le Fay
Level 21
God Stats
0W - 3L
1,530 SR
Queue Stats
23W - 37L
1,331 Elo+
Party 1
Team Averages
Level 17
1,550 SR
1,390 Elo+

VS

Team Averages
Level 14
1,432 SR
1,312 Elo+
Heimdallr
Heimdallr
BroadestHarpy
Heimdallr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 14L
1,163 Elo+
Solo
Fafnir
Fafnir
Kotql
Fafnir
Level 11
God Stats
10W - 6L
1,500 SR
Queue Stats
34W - 29L
1,311 Elo+
Solo
Ra
Ra
PalsyPatient
Ra
Level 18
God Stats
2W - 2L
1,295 SR
Queue Stats
23W - 27L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMeta123
Medusa
12
1 / 5 / 1
9,049
566
5,444
9,514
3,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
FantheProYTR
Jormungandr
15
3 / 5 / 5
11,289
706
9,798
17,533
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Smuggyy
Morgan Le Fay
14
4 / 4 / 4
10,524
658
17,066
14,810
6,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BroadestHarpy
Heimdallr
14
4 / 3 / 9
10,638
665
8,710
15,518
7,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Kotql
Fafnir
13
3 / 3 / 10
10,526
658
6,725
20,109
18,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 2 / 7
11,483
718
13,293
11,235
4,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
14
14
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
BMeta123
Medusa
1
5
1
0.3
W
Heimdallr
BroadestHarpy
Heimdallr
4
3
9
2.83
L
Jormungandr
FantheProYTR
Jormungandr
3
5
5
1.1
W
Fafnir
Kotql
Fafnir
3
3
10
2.67
W
7
2
7
5.25
L
Morgan Le Fay
Smuggyy
Morgan Le Fay
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
28,728
41,857
Taken
46,862
26,016
Mitigated
30,171
7,037
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BMeta123
Medusa
5,444
2,511
0
486
9,514
3,476
166
6,130
3,384
0
16,332
W
Heimdallr
BroadestHarpy
Heimdallr
8,710
2,556
166
2,717
15,518
7,582
1,895
8,459
7,059
0
31,653
L
Jormungandr
FantheProYTR
Jormungandr
9,798
2,174
397
3,525
17,533
16,177
34
7,856
9,677
32,655
0
W
Fafnir
Kotql
Fafnir
6,725
1,582
786
6,830
20,109
18,462
120
10,982
9,127
14,783
0
W
13,293
1,487
1,684
1,939
11,235
4,127
758
7,971
3,264
54,136
0
L
Morgan Le Fay
Smuggyy
Morgan Le Fay
17,066
4,292
0
2,629
14,810
6,363
25
7,083
7,727
51,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
32,647
141
Minions Killed
158
6
Camps Cleared
3
832,852
Distance Traveled
886,326
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,049
566
34
2
0
237,300
3
W
Heimdallr
10,638
665
54
3
1
307,412
0
L
Jormungandr
11,289
706
43
3
1
296,631
2
W
Fafnir
10,526
658
17
1
1
284,800
1
W
Ra
11,483
718
87
5
1
294,114
3
L
Morgan Le Fay
10,524
658
64
4
5
298,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role