Player Matchup

Mercury
Mercury
Caliscube
Mercury
Level 80
God Stats
2W - 2L
1,436 SR
Queue Stats
178W - 267L
1,361 Elo+
Party 1
Achilles
Achilles
WhiteShadowSnipi
Achilles
Level 109
God Stats
3W - 1L
1,511 SR
Queue Stats
123W - 98L
1,507 Elo+
Party 1
Vulcan
Vulcan
kingyeeteth6296
Vulcan
Level 62
God Stats
4W - 7L
1,339 SR
Queue Stats
112W - 168L
1,266 Elo+
Party 1
Team Averages
Level 84
1,429 SR
1,378 Elo+

VS

Team Averages
Level 62
1,590 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BigBadKoala
Awilix
Level 87
God Stats
1W - 1L
1,690 SR
Queue Stats
98W - 115L
1,398 Elo+
Solo
Sobek
Sobek
a123thegods
Sobek
Level 16
God Stats
7W - 11L
1,578 SR
Queue Stats
22W - 37L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Caliscube
Mercury
10
3 / 3 / 6
7,114
711
5,928
6,608
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 1 / 4
7,563
756
5,352
6,462
5,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 0 / 7
7,424
742
6,396
4,346
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 3 / 2
6,980
698
6,272
7,481
2,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
8
2 / 6 / 2
6,413
641
3,825
6,937
1,964
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
6,682
668
3,584
8,474
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
2
1
L
Awilix
2
6
2
0.5
W
Mercury
Caliscube
Mercury
3
3
6
2
W
5
1
4
7
L
0
1
4
2
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
13,681
17,416
Taken
22,892
9,695
Mitigated
11,296
2,722
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,272
1,032
0
1,207
7,481
2,459
0
1,786
5,695
0
28,266
L
Awilix
3,825
728
0
0
6,937
1,964
0
2,044
4,893
0
9,220
W
Mercury
Caliscube
Mercury
5,928
2,570
0
332
6,608
2,492
0
1,510
5,098
0
17,880
W
5,352
2,221
0
1,637
6,462
5,700
150
1,251
5,211
0
12,505
L
3,584
284
196
2,980
8,474
6,873
0
3,017
5,457
11,088
0
W
6,396
1,755
46
707
4,346
1,503
0
1,020
3,326
29,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
20,075
113
Minions Killed
87
7
Camps Cleared
1
618,933
Distance Traveled
536,411
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,980
698
61
6
1
188,292
2
L
Awilix
6,413
641
11
1
0
131,464
1
W
Mercury
7,114
711
32
3
2
206,434
1
W
Achilles
7,563
756
32
3
1
205,996
3
L
Sobek
6,682
668
15
2
0
216,655
4
W
Vulcan
7,424
742
49
5
4
206,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role