Player Matchup

Neith
Neith
HeardPine523742
Neith
Level 119
God Stats
8W - 3L
1,654 SR
Queue Stats
766W - 767L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Juninpjl
Sylvanus
Level 133
God Stats
1W - 0L
1,298 SR
Queue Stats
44W - 40L
1,533 Elo+
Party 2
Chang'e
Chang'e
Karasuno ONIX
Chang'e
Level 119
God Stats
11W - 11L
1,640 SR
Queue Stats
996W - 1,018L
1,514 Elo+
Party 1
Thanatos
Thanatos
LipeBarbosaX
Thanatos
Level 126
God Stats
5W - 5L
1,475 SR
Queue Stats
840W - 823L
1,508 Elo+
Party 1
Scylla
Scylla
NerfScyllaa
Scylla
Level 147
God Stats
14W - 11L
1,543 SR
Queue Stats
58W - 53L
1,547 Elo+
Party 2
Team Averages
Level 129
1,522 SR
1,521 Elo+

VS

Team Averages
Level 121
1,510 SR
1,521 Elo+
Ao Kuang
Ao Kuang
CELSOLALOLA
Ao Kuang
Level 60
God Stats
19W - 49L
1,296 SR
Queue Stats
133W - 225L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
ChagasM22
Gilgamesh
Level 148
God Stats
0W - 1L
1,254 SR
Queue Stats
14W - 16L
1,738 Elo+
Party 3
Nu Wa
Nu Wa
Hennessy777
Nu Wa
Level 152
God Stats
28W - 21L
1,720 SR
Queue Stats
288W - 291L
1,500 Elo+
Solo
Hercules
Hercules
IncansaveeeL
Hercules
Level 84
God Stats
13W - 15L
1,522 SR
Queue Stats
538W - 542L
1,512 Elo+
Solo
Freya
Freya
VjKiller22
Freya
Level 159
God Stats
0W - 1L
1,760 SR
Queue Stats
223W - 208L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
11,211
561
9,938
12,854
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Juninpjl
Sylvanus
15
0 / 2 / 16
10,222
511
8,293
13,026
12,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
20
6 / 0 / 4
12,796
640
9,727
13,453
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
LipeBarbosaX
Thanatos
19
8 / 2 / 7
12,013
601
14,020
14,582
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
19
7 / 1 / 3
12,012
601
13,116
7,777
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CELSOLALOLA
Ao Kuang
13
2 / 8 / 3
8,647
432
8,019
15,956
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ChagasM22
Gilgamesh
12
0 / 4 / 3
7,898
395
2,210
16,924
11,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,434
422
10,327
7,831
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
IncansaveeeL
Hercules
16
0 / 4 / 1
9,060
453
7,435
16,304
16,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
15
5 / 5 / 0
9,631
482
9,220
18,508
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
24
Kills
8
8
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CELSOLALOLA
Ao Kuang
2
8
3
0.44
L
Gilgamesh
ChagasM22
Gilgamesh
0
4
3
0.38
W
3
3
8
2.33
L
1
3
2
0.67
L
Hercules
IncansaveeeL
Hercules
0
4
1
0.13
W
Sylvanus
Juninpjl
Sylvanus
0
2
16
4
W
Chang'e
6
0
4
8
W
Thanatos
LipeBarbosaX
Thanatos
8
2
7
5.75
W
Scylla
7
1
3
8.5
L
Freya
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
37,211
61,692
Taken
75,523
32,984
Mitigated
39,257
42,914
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CELSOLALOLA
Ao Kuang
8,019
2,002
0
770
15,956
4,182
0
5,024
10,820
49,678
0
L
Gilgamesh
ChagasM22
Gilgamesh
2,210
458
1,842
2,645
16,924
11,896
0
6,084
10,726
0
22,989
W
9,938
4,055
0
5,296
12,854
4,660
2,292
7,497
5,255
0
94,031
L
10,327
2,088
45
1,858
7,831
2,499
26
4,464
3,269
59,375
0
L
Hercules
IncansaveeeL
Hercules
7,435
2,905
0
2,498
16,304
16,053
815
8,472
7,768
0
61,121
W
Sylvanus
Juninpjl
Sylvanus
8,293
2,460
5,524
4,867
13,026
12,245
893
7,790
4,884
20,871
0
W
Chang'e
9,727
1,696
1,378
9,924
13,453
5,536
0
3,496
9,837
92,104
0
W
Thanatos
LipeBarbosaX
Thanatos
14,020
3,379
0
15,390
14,582
6,845
154
4,005
10,395
0
101,869
W
Scylla
13,116
1,416
0
535
7,777
3,698
727
4,150
3,429
104,734
0
L
Freya
9,220
2,776
0
7,865
18,508
4,627
549
6,644
11,804
63,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,254
Gold Earned
43,670
730
Minions Killed
484
0
Camps Cleared
0
1,837,256
Distance Traveled
1,665,543
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,647
432
86
4
0
352,338
3
L
Gilgamesh
7,898
395
52
3
0
357,697
7
W
Neith
11,211
561
160
8
0
330,660
3
L
Nu Wa
8,434
422
108
5
0
310,623
7
L
Hercules
9,060
453
123
6
0
338,481
3
W
Sylvanus
10,222
511
23
1
0
341,995
8
W
Chang'e
12,796
640
208
10
0
380,502
0
W
Thanatos
12,013
601
130
7
0
430,770
5
W
Scylla
12,012
601
209
10
0
353,329
5
L
Freya
9,631
482
115
6
0
306,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role